Mods / Mushroomz

Tags: #Food #Utility #Worldgen
Author: Zolgrim
Side: Both
Created: Apr 5th 2024 at 10:57 PM
Last modified: May 4th 2024 at 3:07 AM
Downloads: 5163
Follow Unfollow 123

Latest file for v1.19.7:
Mushroomz 1.0.2.zip 1-click install


Mushrooms :

Part of the idea for this mod is something in the vein of "dwarvish" , this mod enables you to farm mushrooms without sunlight and even during the winter.

Ground Growing :

  • Dimple Cups : Dimple Cups, also known as 'Frost Caps', these hardy mushrooms aren't very filling nor taste particularly good, but can be used for a blue dye. Dies at -50c
  • Golden Loaf - -12c , 75/135 Grain - Orange dye - A Starchy mushroom that can be processed into a flatbread or an ale.
    • Dwarvish Ale - A rather potent alcohol not for the faint of heart made from Golden Loaves, unfortunately compared to dwarf wine their ale spoils quite quickly; not that, that's ever a problem for dwarves!
  • Pig Tails : Pig Tails are a strange mushroom, nigh inedible due to poor palatability and it's fibrous nature. These mushrooms must be left in a barrel to loosen the fibres to be used. Dies at -20c
  • Plump Helmets : Plump Helmets, a Dwarven mushroom said to be distantly related to witch hat mushrooms. These mushrooms while not particularly filling are a staple and extremely easy to farm, they can also be brewed into Dwarven wine. Dies at -30c
  • Ut-Zathudal : -20c , 25/50 Protein
  • Vanilla Mushrooms : Die at 0c.
  • Waxcap - Red Dye - 3x into "wax" , -5c , 40/85 Vegetable

Side Growing :

  • Basilisk venom - 20/40 Dairy Saturation - -15hp Raw - White dye -10c
    • This poisonous and rare mushroom spreads it's spores by a unique mechanism, the 'fang' of the mushroom drips a sticky calcium rich poison that's laden with spores, on contact with a small animal such as a squirrel or rabbit they'll die within a few hours and the spores will take root.
  • Dwarves' Beard : Dwarves' Beard, a mushroom that grows fine strands of hair that can be weaved into Dwarvish silk. Dies at -15c
  • Tinder Hoof : (Vanilla) Don't die at any temp.
  • Vanilla Mushrooms: Die at 0c.
  • Zubarf - Yellow dye - A psychotropic mushroom that tastes a bit like sour onion. -25c , 30/60 veg sat, has deliterious effects.

Substrate :

  • Substrate is what is needed to farm mushrooms, to craft it you need : Logs, high quality soil or tera preta, grain and dry grass.
  • When you make the substrate, if you plant a ground growing mushroom in it, make sure it's surrounded by dirt in a 7 wide radius around it.
    • If it's a tree growing mushroom, make sure you use the correct log and place it on top of the substrate. (check the mushroom's text for deciduous, conifer or tropical)

Flowers :

  • Flowers are simple, take a flower, put it into the crafting grid with a knife and you get seeds.
  • Plant the seeds in dirt in a region or season with appropriate temperature and you get more flowers.
    • I might add herbs later.

Misc :

  • Amadou: Take 3 Tinderhoof and put it into a barrel with nitre and you get leather
  • Nitre : Take saltpeter and put it in a barrel with an equal amount of water.
  • Pies : Mushroom pies, simple as.

To Do :

  • EF Compat?
  • Herbs?

Known Issues :

  • Might cause a clash with wildcraft?
  • Error with 'tree-heath'

 

Note : This mod is a fork off of Wild Farming - Revival, credits to JakeCool19 and SpearAndFang.
Thanks to : CaptainsOats for help in tidying up the code.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.2 3920 May 4th 2024 at 3:07 AM Show Mushroomz 1.0.2.zip Install now
v1.0.1 460 Apr 28th 2024 at 1:37 AM Show Mushroomz 1.0.1.zip Install now
v1.0.0 783 Apr 5th 2024 at 11:06 PM Show Mushroomz 1.0.0.zip Install now

23 Comments (oldest first | newest first)

💬 Onyx35678, Feb 15th at 7:27 PM

Is there some manner to modify the time taken by mushrooms to grow? it does not adapt to the days per month setting which is a huge oversight. How can it be changed?

💬 DwarvenDude, Feb 10th at 6:18 AM

as of 1.20.3 the tinderhoof leather recipe doesnt work. as a proud dwarf i hope the author gets the time to patch as i am a unskilled craftsman not a tech priest. alas heres to hoping. Rock And Stone Lads

💬 Ijkdenem, Jan 12th at 6:13 PM

ah shoot you mean i gotta make a freaking boiler and condenser? will ANY pure alcohol work? or do i gotta use tinder hoof or vanilla mushrooms to make the booze for it?

💬 Verlian, Jan 12th at 11:34 AM

@Ijkdenem It's vanilla alcohol production, distilled to it's purest form.

💬 Ijkdenem, Jan 12th at 7:31 AM

how the heck do you make the AQUA VITAE stuff? you need it for the substrate but there is no recipe!!! i thought it was just water but i guess not.

💬 Bl0ckparty, Jun 21st 2024 at 6:03 PM

Would love for this to be compatible with Herbarium and affiliated mods by Gabb, Primitive Survival by SpearAndFang, and Expanded Foods by l33tmaan.

💬 Marlim, Jun 1st 2024 at 12:36 AM

Does this mod allow you to multiply reeds and papyrus? Zolgrim

💬 Novabella, May 31st 2024 at 7:07 AM

The tooltip for plump helmets states they grow on deciduous trees, but everything else calls them a ground mushroom.

💬 Maamessu, May 15th 2024 at 6:27 AM

I commend you for forking Wild Farming and wish you luck in the development of Mushroomz. I personally believe that mod is cursed, and I'm lowkey curious to see what weird bugs you encounter as time goes on. 😆

💬 Zolgrim , May 1st 2024 at 1:43 PM

Dhegi depends which mushroom but most should spawn in temperate decidious, there's a couple that prefer conifer or tropical forests however.

💬 Dhegi, Apr 30th 2024 at 11:12 PM

What biomes do these spawn in, in a Survival world?

💬 VaelophisNyx, Apr 30th 2024 at 1:42 AM

Clicking on part-baked pounded golden loaf crashes the game

💬 VaelophisNyx, Apr 28th 2024 at 6:30 AM

Auios If I am not mistaken, yes

💬 Auios, Apr 28th 2024 at 3:56 AM

Is this compatible with Mushroom Roulette?

💬 VaelophisNyx, Apr 21st 2024 at 8:17 PM

Expanded Foods support would be nice (all you'd need to add are language strings, shapes (can copy/paste from EF and tweak to make it use your textures and such), and maybe textures)

💬 Wizard76, Apr 15th 2024 at 9:51 PM

very interested in this.

Does it work in 1.19.3? keeping an eye on this one.

 

💬 EastboundAura88, Apr 7th 2024 at 9:15 PM

Can you add a line to the tool tips of seeds to show what type of tree they grow into? Would make it easier to plant tree growing mushrooms knowing what is a "tropical" tree

💬 itinerare, Apr 6th 2024 at 9:25 PM

I'd assumed as much as well; I might test and see but am not too fussed about it either way.

💬 Zolgrim , Apr 6th 2024 at 9:03 PM

UA_Shaman I was working on this before that mod had been released.

itinerare I can only assume it does. It might not if you disable the flower farming and mushroom farming through WF's config.

pabadger Urist McUrist likes Dwarves' Beards as it reminds him of his mother.

💬 pabadger, Apr 6th 2024 at 2:50 PM

Play a lot of dwarf fortress, do you? ;D

💬 itinerare, Apr 6th 2024 at 1:52 PM

Does this mod conflict with wild farming? It's noted that this mod is a fork of it, but no particulars beyond that.

💬 XurxoMF, Apr 6th 2024 at 8:52 AM

Ngl, I preffer planting flowers this way XD

EDIT: Is working fine on 1.19.7

💬 UA_Shaman, Apr 6th 2024 at 6:22 AM

Zolgrim
An interesting mod that I personally was waiting for. Only there is a nuance, there is already reproduction of flowers, it is not very good to combine two mod for growing flowers. The mod for flowers - https://mods.vintagestory.at/flowerfarming Why don't you focus on the mushroom field? It would be great!

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