Mods / CAN Claims selector

Tags: #QoL
Author: KenigVovan
Side: Both
Created: Mar 23rd 2024 at 10:05 AM
Last modified: May 23rd 2025 at 6:37 AM
Downloads: 3113
Follow Unfollow 19

Latest release (for Vintage Story 1.20.10, outdated):
canclaims_1.0.6.zip  1-click install


Adds GUI (open with "P") which contains list of player's claims, some button to get more info, grant/revoke permissions, amount of claimed areas.
Button for adding/loading/saving areas during claim process.

Use claim selector item for start/end pont marking - left click: start point, right: end point
shift + left point expand selected area by 1 in selected by camera direction
shift + right click shrink selected area

 

 

 

 

todo:

  • pagination for claims list
  • clean up code
  • remove claim functionality
  • show borders of claim of others if they intersect during claim creation
  • admin gui page for removal of claims(?)
  • group grant/revoke

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.6 canclaims 190 May 23rd 2025 at 6:37 AM canclaims_1.0.6.zip 1-click install
  • shift + right click facing fixed
1.0.5 canclaims 45 May 21st 2025 at 7:36 PM canclaims_1.0.5.zip 1-click install
  • incorrect facing fixed
1.0.4 canclaims 100 May 16th 2025 at 8:05 PM canclaims_1.0.4.zip 1-click install
  • 1.20.10
1.0.3 canclaims 1927 Mar 29th 2024 at 11:10 AM canclaims_1.0.3.zip 1-click install
  • hardcoded GUI's text replaced with lang file
  • button decription change
1.0.2 canclaims 392 Mar 25th 2024 at 3:03 PM canclaims_1.0.2.zip 1-click install
  • null gui fixed
1.0.1 canclaims 169 Mar 25th 2024 at 11:27 AM canclaims_1.0.1.zip 1-click install
  • pagination
  • fixed area #
  • show size of new selected area
1.0.0 canclaims 290 Mar 23rd 2024 at 10:15 AM Empty canclaims_1.0.0.zip 1-click install

18 Comments (oldest first | newest first)

Screwy, May 22nd 2025 at 10:04 PM

KenigVovan Thanks for fixing the orientation when adding blocks.
Now it's only wrong when removing blocks.

KenigVovan , May 22nd 2025 at 6:22 AM

JustaKobold

standalone

JustaKobold, May 21st 2025 at 8:51 PM

Does this require CAN claims mod or is it stand alone?

Screwy, May 17th 2025 at 8:18 PM

KenigVovan

Okay, crashes are fixed. Huge thanks for the quick update.
One small issue though:
The grow and shrink commands work 90° perpendicular to the direction the character is facing.
I don't think this is intended.

Screwy, May 16th 2025 at 5:30 AM

KenigVovan

Uusing the claim selector in VS 1.20.10 crashes the game.
I really liked how quick and easy claiming works with this simple device. Can you update this mod please?

KenigVovan , Feb 2nd 2025 at 9:13 AM

disputedname

for vanilla claims

disputedname, Feb 2nd 2025 at 4:01 AM

Is this for your other CAN Claims mod or is this for vanilla claims?

Fayk, Apr 3rd 2024 at 4:45 AM

Sadly I saw no error messages that seemed to be attributed to this mod or mention claims. (The closest thing I saw was maybe some mention of a stone texture) 

KenigVovan , Mar 30th 2024 at 6:17 PM

it's strange already created claims are not listed, any "[Error]" in client logs?

Fayk, Mar 30th 2024 at 1:18 AM

There is no 'new claim' button that I can see. In the large, main window, only those two arrow buttons, pressing tab cycles between highlighting them (and nothing else)

There is a strange empty rectangular small upper window for me. It looks (?) partly offscreen as there's no 'x' or hamburger menu (the three dashes). IDK if some other mod has potentially made it shove off-screen. Tweaking my UI scaling doesn't seem to fix any of these issues, really.

 

I should note this is with a character that already has 4 claims established (per /land claim list) - but nothing appears in the UI.

KenigVovan , Mar 27th 2024 at 7:12 AM

Fayk

but there is no "new claim" button and upper small window?

Fayk, Mar 27th 2024 at 6:29 AM

When I pull up the GUI (With 'P), the window appears, but other than the '<' and '>' arrows there's nothing visible in the main window.

 

The right-side window does properly show my role, landclaimallowance, et cetera.

 

I don't know what additional information I could provide to help you debug this, however.

DejFidOFF, Mar 26th 2024 at 6:23 AM

1.0.2 after "P" did not show gui. not usefull.

KenigVovan , Mar 25th 2024 at 11:27 AM

WickedSchnitzel

fixed

WickedSchnitzel, Mar 24th 2024 at 7:05 PM

I have tested this in sp and it's showing "LandClaimMaxAreas": 3 for my admin role, but i have "LandClaimMaxAreas": 99999. The other infos where correct, though.

RogueRaiden, Mar 23rd 2024 at 5:21 PM

Gotcha, yeah a double check is definitely good! Makes me think, make sure the confirm action of the popup does not appear in the same space where the cursor is. As in, a player cannot click to delete then accidently do a double click to hit the confim of the popup XD

KenigVovan , Mar 23rd 2024 at 4:11 PM

RogueRaiden

nono, adding a "Remove" button in this GUI as well, I want it to have some pop-up or double check implemented, so player won't remove their claim by mistake.

The only point of the mod is to move chat's terminal-like interactions to gui, at least for now =)

RogueRaiden, Mar 23rd 2024 at 3:43 PM

Awesome! Many people struggle with or dislike using the commands, im sure this will be immensely useful!
I see "remove claim functionality" as a todo, what does that mean exactly? removal of the command system?