Mods / TraitLearner

Category: #Utility
Author: P3t3rix
Side: Both
Created: Aug 7th at 10:05 PM
Last modified: Aug 8th at 9:09 PM
Downloads: 183

TraitLearner

A utility mod for VintageStory that allows learning new Traits. No Recipes get added because i can't judge how your server wants to balance this out (only dungeon loot, craftable, etc.).
It adds Commands and a CollectibleBehavior to add/remove Traits (and apply stat bonus/malus) and adds an overview of extra Traits to the character-tab.
For more information or to report issues please visit the project page.

Commands

The following Commands are added [] are needed, () are optional, everything except the status command needs admin permission:

show all traits of your player:

  /traitlearner status

add a trait

  /traitlearner add [TraitName] (playerName)

remove a trait

  /traitlearner remove [TraitName] (playerName)

reset traits so only character traits remain

  /traitlearner reset (playerName)

Behaviors

{
  "name": "ManageTrait",
  "properties": {
    "traits_add": [ "XXX", "YYY" ], //traits to add when using the item
    "traits_remove": [ "ZZZ", "AAA" ], //traits to remove when using the item
    "usage_duration_in_seconds" : 4, //how long do i have to use the item before it is used
    "reset" : false, //if the item should reset the traits (will ignore traits_add, traits_remove) 
  }
}​

Version For Game version Downloads Release date Changelog Download
v1.0.3 126 Aug 8th at 9:09 PM Show TraitLearner_v1.0.3.zip
v1.0.2 57 Aug 7th at 11:23 PM Show TraitLearner_v1.0.2.zip

4 Comments (oldest first | newest first)

Nathans_Gambit, Oct 8th at 6:20 AM

For anyone curious if it works with 1.15.6. The wife and I downloaded and I added the clothier trait for both of us. I went into character and clicked on traits and it immediatly crashed the game to desktop with a crash report. Tried twice more and it would crash each time. We unticked it in the mod manager in game and reloaded the save and can now click on traits though we dont have the trait we do have a running game. So thats our run in with it. Have a good one.

Akitora, Sep 7th at 9:37 AM

can we get a update on this mod to 1.15.5 if there is a chance.

 

P3t3rix, Aug 8th at 6:48 PM

all traits work that are registred in the CharacterSystem. This should include traits added by mods and vanilla traits. So for vanilla these are at the moment:
focused, resourceful, fleetfooted, bowyer, forager, pilferer, furtive, precise, technical, soldier, hardy, farsighted, frail, nervous, ravenous, nearsighted, heavyhanded.

 

Navaxo, Aug 8th at 1:15 PM

can you possibly provide a list of known traits that wse can add and remove currently?

delete edit