Mods / Blood

Category: #Other
Author: Xorberax
Side: Client
Created: Jul 27th 2021 at 5:14 AM
Last modified: Aug 5th 2021 at 4:47 AM
Downloads: 1286
Follow Unfollow 5


My first mod, which I intend to expand upon: adds blood droplets when things get hurt (purely cosmetic/visual).

Works on players, animals, modded mobs etc. Even applies to animals being hunted by other animals, e.g. a fox killing a chicken will spawn blood droplets.


This mod features configuration support, allowing various aspects of the mod to be tweaked to your liking. The config is generated on world load and can be modified at "AppData\Roaming\VintagestoryData\ModConfig\XorberaxBlood.json".

Planned Features

  • [DONE 0.2.0] Add bleeding/blood trails so mobs will bleed over a duration, leaving a trail of blood along their path.
  • [DONE 0.3.0] Configuration support.
  • Configurable blood properties per entity/mob type (e.g. drifters can have different color blood than players, machinery, etc).

Known Issues

  • [Minor] Blood visuals currently affect all entities (if you hit straw dummies, blood particles will appear from them).


Version For Game version Downloads Release date Changelog Download
v0.3.1 661 Aug 5th 2021 at 4:47 AM Show
v0.3.0 221 Jul 31st 2021 at 6:18 AM Show
v0.2.0 213 Jul 28th 2021 at 4:11 AM Show
v0.1.0 191 Jul 27th 2021 at 5:24 AM Show

4 Comments (oldest first | newest first)

Skumlingen, Apr 19th at 12:19 PM

Hey :) is this mod still working? i have it installed (i think, i have the zip in the mod folder..?) but i can't see any blood. i'm running the latest version of the game!


btw GREAT work and idea. i was literally thinking this exact thing and cursing animals that disappeared. fast foward a few hours i find this.

WickedSchnitzel, Oct 25th 2021 at 9:12 AM

Could you add "IgnoredEntities" or something similar to the config, so that blood can be disabled for certain enemy types e.g. skeletons. Xorberax

Xorberax, Aug 9th 2021 at 10:46 PM

Confirmed that v0.3.1 is working in VS 1.15.4!

Xorberax, Jul 31st 2021 at 6:34 AM

I hope you all enjoy the mod! If you have any feature requests, let me know!

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