Mods / Blood

Category: #Other
Author: Xorberax
Side: Client
Created: Jul 27th 2021 at 5:14 AM
Last modified: Sep 14th 2022 at 3:12 AM
Downloads: 2706
Follow Unfollow 23


My first mod, which I intend to expand upon: adds blood droplets when things get hurt (purely cosmetic/visual).

Works on players, animals, modded mobs etc. Even applies to animals being hunted by other animals, e.g. a fox killing a chicken will spawn blood droplets.


This mod features configuration support, allowing various aspects of the mod to be tweaked to your liking. The config is generated on world load and can be modified at "AppData\Roaming\VintagestoryData\ModConfig\XorberaxBlood.json".

Planned Features

  • [DONE 0.2.0] Add bleeding/blood trails so mobs will bleed over a duration, leaving a trail of blood along their path.
  • [DONE 0.3.0] Configuration support.
  • Configurable blood properties per entity/mob type (e.g. drifters can have different color blood than players, machinery, etc).

Known Issues

  • [Minor] Blood visuals currently affect all entities (if you hit straw dummies, blood particles will appear from them).


Version For Game version Downloads Release date Changelog Download
v0.3.2 1146 Sep 14th 2022 at 3:12 AM Show
v0.3.1 751 Aug 5th 2021 at 4:47 AM Show
v0.3.0 284 Jul 31st 2021 at 6:18 AM Show
v0.2.0 268 Jul 28th 2021 at 4:11 AM Show
v0.1.0 257 Jul 27th 2021 at 5:24 AM Show

8 Comments (oldest first | newest first)

💬 RayTC, Jan 16th at 12:05 AM

This is the second time that xorberax delivered an absolutely essential blood mod

Can't go back to playing without this

💬 Axebeard, Oct 17th 2022 at 4:35 AM

Absolutely love this mod.

Suggestion: an ability for the Hunter (or tied to an item like a monocle or something) that makes blood show up brighter/glowy for easier animal tracking.

Als maybe tie the length of time an animal bleeds to how low on HP they are or something?

💬 Shion, Sep 17th 2022 at 4:46 AM

Continuous bleeding effect? Would allow tracking down hurt animals.

💬 Xorberax, Sep 14th 2022 at 3:14 AM

Updated for VS 1.17.3!

💬 Skumlingen, Apr 19th 2022 at 12:19 PM

Hey :) is this mod still working? i have it installed (i think, i have the zip in the mod folder..?) but i can't see any blood. i'm running the latest version of the game!


btw GREAT work and idea. i was literally thinking this exact thing and cursing animals that disappeared. fast foward a few hours i find this.

💬 WickedSchnitzel, Oct 25th 2021 at 9:12 AM

Could you add "IgnoredEntities" or something similar to the config, so that blood can be disabled for certain enemy types e.g. skeletons. Xorberax

💬 Xorberax, Aug 9th 2021 at 10:46 PM

Confirmed that v0.3.1 is working in VS 1.15.4!

💬 Xorberax, Jul 31st 2021 at 6:34 AM

I hope you all enjoy the mod! If you have any feature requests, let me know!

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