Mods / Sea Salt

Tags: #QoL #Tweak
Author: Staniboy
Side: Both
Created: Jan 20th at 8:26 PM
Last modified: Jan 20th at 8:32 PM
Downloads: 2475
Follow Unfollow 55

Latest release (for outdated Vintage Story v1.20.x):
seasalt.zip  1-click install


Does two things:

  • Disables creation of sea water source via bucket
  • Adds salt cooking recipe

This mod is made for my server. If you are looking for moderately modded server check out Silent Meadows

This probably won't work with other mods that have some sort of salt recipe.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 2475 Jan 20th at 8:32 PM Show seasalt.zip 1-click install

15 Comments (oldest first | newest first)

💬 Kaijhou, Feb 6th at 3:12 AM
Hello, I had a question and it is that I don't know how to get sea water in case someone could help me please.
💬 HariSeldon, Feb 3rd at 3:35 PM

Wonderful idea and mod, thank you very much.
Just out of curiosity, can it be edited? I feels like having a 1:1 water-salt ratio feels a bit too gamey, but I would like to keep the mechanic in game, it is most needed.
Thank you.

💬 Staniboy , Jan 28th at 2:51 PM

siekiera can't reproduce, works as intended on 1.20.3 Could be conflicting with other mods. Judging by description of saltwater in screenshot you have some other mod. My mod does not produce salt crystals.

💬 siekiera, Jan 27th at 4:52 PM

Trying to boil seawater. Nothing happens even where is ~800 degree in pot, seawater is ~105 degree, cooking in pot, every squere is filled with seawater (just like cooking a dish). Then temperature of water drops slowny to 0. When i logout and login there is again around 105 degree, i mean temperature of watersalt. What am i doing wrong?

seawater

Woda morska mean seawater

 

Checked all mods. It was XSkills mod with same mechanic like yours, but player have to unlock cooking skill. Thanks for your help Staniboy

💬 Staniboy , Jan 23rd at 7:16 PM

DecaByte makes sense since it probably modifies game assets the same way this patch does.

💬 Ijkdenem, Jan 22nd at 11:57 PM

ok so its the same as like cooking a meal in portion sizes. got it. thanks.

💬 DecaByte, Jan 21st at 9:22 PM

I found the issue. The setting 'Prevent liquid source transport by buckets' checked is causing the error.

💬 DecaByte, Jan 21st at 8:45 PM

Im on 1.20.1 now, but the map was gen in 1.20.0 rc.9. Using this on a new gen map & get no errors.

💬 Staniboy , Jan 21st at 10:34 AM

Doomstrike53, sure and bismuth melts at 271.4°C while orange flame tip is around 1000°C. I'm not trying to overthink this game while it tries to be more real it is far from reality in many ways. Salt is something people been complaining about getting for a while now, my server included, so I've made this. I don't really want to complicate process with drying and boiling for hours for ultra realism sake, this at least for me is good enough. Thanks for sharing.

💬 Staniboy , Jan 21st at 10:22 AM

DecaByte what version are you on? I've tested it on 1.20.1 SP and MP and I see no error. My guesses would be:
1. You have different game version
2. Your asset files are modified

Try installing 1.20.1 / disabling mods.

💬 Staniboy , Jan 21st at 10:11 AM

DecaByte Thanks for the report I will take a look in a moment.

💬 DecaByte, Jan 21st at 4:09 AM

Thanks for this, it's a much needed mod. Just an FYI, as it doesnt seem to effect the mod from working, this error is listed as the game loads.
[Error] Patch 0 (target: game:itemtypes/liquid/saltwaterportion.json) in seasalt:patches/survival-itemtypes-liquid-saltwaterportion.json failed because supplied path /attributes/waterTightContainerProps/whenSpilled/stackByFillLevel is invalid: The json path /attributes/waterTightContainerProps/whenSpilled/stackByFillLevel was not found. Could traverse until /attributes/waterTightContainerProps/whenSpilled, but then 'stackByFillLevel' does not exist. Full json at this path: {
"action": "PlaceBlock",
"stack": {
"type": "block",
"code": "saltwater-still-3"
}
}

💬 Doomstrike53, Jan 21st at 4:07 AM

No idea how much 1 salt is, but IRL generally 5 gallons of seawater boils down to about 4 cups of salt, and it's a lengthy multi-step process that involves boiling many hours, then drying for several days/weeks in a pan. Not saying the mod has to change, I was just curious about the real process and thought I'd share here.

💬 Staniboy , Jan 20th at 11:59 PM

Ijkdenem 6 x 4 = 24L = 24 Salt. Minimum would be 4L. 1L = 1 Salt

💬 Ijkdenem, Jan 20th at 11:31 PM

what is max seawater we can boil in a pot at a time per slot? and what would the total yield be? also what is min of each?

 (edit comment delete)