Mods / CivMods
Category:
#Tweak
#Utility
Author: nickflik0934
Side: Both
Created: May 19th 2023 at 1:25 AM
Last modified: May 29th 2023 at 1:26 AM
Downloads: 384
Follow Unfollow 0
Author: nickflik0934
Side: Both
Created: May 19th 2023 at 1:25 AM
Last modified: May 29th 2023 at 1:26 AM
Downloads: 384
Follow Unfollow 0
Latest file for v1.18.5:
CivMods.zip
1-click install
Features:
- Added /ott command
- It's called ott because it's a One Time Teleport
- /ott [playername] - Will ask to teleport to the player.
- /ott [accept|deny] [playername] - Accepts the request for the specified player.
- Snitch block
- Allows you to log information about nearby block changes in a 7x7x7 area.
- .snitchinfo - Dumps information of the snitch to a file called "breakins.txt" located in vintagestoryData.
- Press f to change the mode of the snitch.
- Acid block
- Allows you to reduce a reinforcement with an acid block. The acid block has to be placed under the reinforced block.
- Tool requirement
- Players are required to use the proper tool to break their respective blocks. Stone requires a pickaxe, wood requires an axe, etc.
- When the tool required is not used, the block will simply not break, and all progress to mine the block is lost.
- IpBan
- /ipban [playername] - Prevents players from joining the server with a different account.
- ClassChange
- Allows the user the change their class at the cost of all of their skills being reset.
- Hedge clippers
- Allows the user to create hedge clippers. Hedge clippers can gather leaf blocks from trees or bushes for decoration.
Fixes:
- Rotor fix
- It fixes the rotor dropping sails when the player obstructs it with a block. Instead, it sets the sail windspeed to 0%
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.1.1 | 225 | May 29th 2023 at 1:26 AM | Show | CivMods.zip | Install now | |
v1.1.0 | 157 | May 29th 2023 at 12:46 AM | Show | CivMods.zip | Install now |
I'm considering using this mostly for the Plumb and square offhand feature, that fixes the issue with crates being not reinforcable. Are there any issues you have found with this atm?
Im going to throughly test every feature before putting it live, and some of it I may not even use but I'll let you know if I find any issues myself.