Mods / Rare Dense Ores

Tags:
Worldgen QoL
Author:
Wahazar
Side:
Server
Created:
Aug 7th 2024 at 3:05 PM
Last modified:
Jul 1st at 1:17 PM
Downloads:
3454
Latest release (for Vintage Story 1.19.8, 1.20.4, 1.20.10, 1.20.12, 1.21.4 - 1.21.5, 1.21.6 and 1.22.3, potentially outdated):
RareDenseOres_0_2_9.zip  1-click install

This server-side mod can generate larger deposits, with counterbalance of more rarity.

It doesn't influence probability of ore generation in whole world (I believe globalDepositSpawnRate variable should be used here), rather, if ores are generated in given area, less number of larger deposits will be generated, instead of clutter of many small nodes. Attached pictures shows difference between original and altered ore generation (note than some orange iron ore discs are thicker).

Copper and cassiterite generation is not affected, both deep and surface ones - these small deposits are crucial for initial progress. Also bismuthine, ilmenite, chromite and rhodochrosite generation is untouched. 

For those, who want also cassiterite, bismuthinite, surface and deep copper deposits altered, Egil Raud created Rare Dense Ores addon.

There are larger but rare deposits or limonite, hematite (magnetite remain original), sphalerite, galena and pentlandite (radius and thicknes may vary randomly, average value mentioned):

  • limonite (iron): 4x less, 2x larger surface, 2x thicker, spawn level slightly closer to the sea level, surface nuggets
  • hematite (iron): 5x less, 4x larger surface, 2x thicker, surface nuggets
  • sphalerite (zinc): 6x less, 16x larger surface, surface nuggets
  • galena (lead): 20x less, 16x larger surface
  • pentlandite (nickel): 5x less, 4x larger surface
  • graphite: 3x less, 4x larger surface, 2x thicker
  • sulfur: 5x less, 4x larger surface, 2x thicker, spawn level slightly closer to the sea level, surface nuggets

Additionally, all iron ores (limonite, hematite and magnetite) as well as sphalerite and sulfur, have chance to generate nuggets as indicators. Those usually are unlikely to be spotted on the surface due to limited sensitivity range of such prospecting, but there is chance to find them in caves or sinkholes.

Purpose of this mod is to make slightly harder searching of these order, but with reward as chance of much more rich deposit, once found - instead of "hit and run" (or rather, "dig and run"), player may consider to establish some shelters and other long lasting mining infrastructure.

 

TODO: compatibility with Geology Addons.

 

Acknowledgements: many thanks to Xel for creating block overlay mod, useful for debugging ore generation, and to Th3dilli, creator of FairPlayguardian, which allow to whitelist mods on server ;-)

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
0.2.9 raredenseores 1351 Jun 10th 2025 at 9:11 AM RareDenseOres_0_2_9.zip 1-click install

Changed modid to lowercase, cleanup of directory structure

0.2.8 RareDenseOres 293 May 13th 2025 at 6:46 PM RareDenseOres_0_2_8.zip 1-click install

Nerfed surface sulphur nugget generation rate. Tested against current version.

0.2.7 RareDenseOres 506 Feb 22nd 2025 at 3:27 PM RareDenseOres_0_2_7.zip 1-click install

Oficially tested for 1.20.4

0.2.6 RareDenseOres 900 Aug 9th 2024 at 1:14 PM RareDenseOres_0_2_6.zip 1-click install

Sulfur generation altered

0.2.5 RareDenseOres 209 Aug 8th 2024 at 1:47 PM RareDenseOres_0_2_5.zip 1-click install

Added graphite spawn parameters

0.2.4 RareDenseOres 195 Aug 7th 2024 at 3:10 PM RareDenseOres.zip 1-click install

ver. 0.2.4, altered generation of limonite, hematite, sphalerite, galena, pentalandite.


30 Comments (oldest first | newest first) (threaded | flat)

Wahazar , Jul 1st at 1:16 PM

I tested in on 1.23 and I don't see any warning, NotTheGian do you have any other geologic mods? Could you check logs for these warnings?

NotTheGian, Jun 7th at 8:58 PM

hehe, it throws a bunch of warnings in 1.22.

works, but it throws warnings

Wahazar , Feb 22nd at 11:40 AM

Popupsir not yet.

Popupsir, Feb 20th at 2:53 AM (modified Feb 20th at 4:04 AM)

Is the mods compatable with Geology Addons yet as well as conquest mods?

 

 

Wahazar , Dec 25th 2025 at 10:44 PM

LocalFarmer301 nope, I just used X-ray mod to visualise, how my ore generation is working.

LocalFarmer301, Dec 25th 2025 at 10:27 PM

Is this a xray mod?
cuz the little dots make it seem like one

Wahazar , Oct 9th 2025 at 5:03 PM

I checked mod with 1.21.4 version, still works well (as is expected, it is simply mod)

Wahazar , Oct 5th 2025 at 9:52 AM

Nickelgruss0143 Block Overlay mod

Nickelgruss0143, Oct 3rd 2025 at 10:11 PM

Waht do you use to see the ores threw the world ?

Wahazar , Apr 16th 2025 at 11:35 AM

I increased density of single vein and decreased probability of vein generation. Less veins, but larger.

Louse, Apr 15th 2025 at 1:21 PM

Is this mod why I keep finding multiple good ores in a single cave when im lucky? Or are you just adjusting the rarity/density solely, in any case I love actually planning on setting up a little outpost on these caves rather than just... go mine for 1 ore then leave it be in a single trip, awesome!

Wahazar , Mar 7th 2025 at 12:37 AM

I've plans for copper, but I need to add copper minerals such as Chalcocite, Cuprite, Tetrahedrite (now almost all ores are Native Copper), this will be not done now.

Joeyfar624, Mar 5th 2025 at 1:04 AM

if you don't mind me asking Wahazar, is it possible that you could do this for the other ores too like copper? or if need be I could do it since I plan on adding this to a server me and my friends are making together. Thank you.

Wahazar , Feb 23rd 2025 at 4:57 PM

This mod only affects vanilla ores.

DarkThoughts, Feb 23rd 2025 at 3:23 PM

Curious about Geology Additions as well. I would assume modded ores either spawn normally, not at all, or it'd be a hard conflict?

AmethystZhou, Feb 23rd 2025 at 1:38 AM

Exactly what I'm looking for, thank you for this great mod!

Wahazar , Feb 20th 2025 at 11:39 AM

Yes, I'm playing on 1.20.4, no issues.

AcidNight, Feb 19th 2025 at 4:27 PM

v1.20.4 is ok ?

Wahazar , Feb 18th 2025 at 3:49 PM

OK, I had no issues with running this mod on 1.20.4, but Block Overlay mod is no longer working, thus I can't check for sure ore vein generation - but if there are no crashes, it should work as for before.

Wahazar , Feb 17th 2025 at 12:37 PM

I was on hiatus waiting for stable release, I will tst it with 1.20 soon

itselre, Jan 19th 2025 at 9:32 AM

I havent tested it on 1.20 but I ran it on 1.20 pre8 and it worked great.

I'm sure we can tune and add more lines into the mod itself.

Solaire_Goshaven, Dec 10th 2024 at 4:22 PM

Hey, any chance this mod will be brought to 1.20 before/after the stable release? This mod is honestly how I  think ore generation should be handled in game and Id love to keep using it

Neitronus, Oct 14th 2024 at 11:34 AM

Any chance to change this to apply to all ores? IDC about progression, I just want my changed world balance for MP-Server. xD Probably trough a config or something.

Thalius, Oct 8th 2024 at 3:52 AM

Compatible with Geology Additions?

Really been looking for something like this for a long time!

Boukyaku, Aug 16th 2024 at 9:18 PM
Wahazar , Aug 9th 2024 at 1:18 PM

I added larger rare sulfur deposits, also moved average level slightly to the surface and added generation of surface nuggets.

Shroom_Ghost, Aug 8th 2024 at 9:43 PM

You are a GOD, I've brought this up on the VS Discord a bunch of times and I'm so glad someone's done it. For me it's almost a let down with how with vanilla generation you can find a little bit of every ore in a small-ish region. And the fact that it takes so much effort to dig a good mineshaft that ends up being useless after even a couple weeks ingame

Absolutely A1

Poompers, Aug 8th 2024 at 2:21 PM

Sounds like an interesting idea, would you be able to include sulfur in the changes? Sometimes I can't find it to save my life, having a nice big deposit would be neat.