Mods / QPTECH - v1.3 - Water Tower, Log Splitter, Electric Kiln!

Category: #Furniture #QoL #Technology
Author: QPTECH
Side: Both
Created: Mar 17th at 3:29 PM
Last modified: Sep 12th at 5:25 PM
Downloads: 3916

QPTECH - Machines & Automation for your survival world.


1.3 :
- multiblock water tower
- electric kiln
- log splitter
- lots of tweaks and fixes!

Support QPTECH

Discord (check out the #help section!)

New Youtube Channel with Tutorial Videos!



Version 1.2.1-pre.2
Hotfix - make it so screw press doesn't require heated rods as you can't heat up rods on the forge

Version 1.2.1-pre.1

Rebalancing release:

- cheaper crafting recipes in general
- improved machine output flow (eg: 2 ingots into press, yields plate, which can be fed into the rod machine to yield 5 rods, each
rod can yield 12 screws in screw press, so you can now get 30 screws from an ingot)
- preview builds of the motor and generator - electrical and mechanical power together! Please test in creative and provide feedback in the discord!
     Motor - electricity to mechanical power
     Generator - mechanical power to electricity - no you can't hook a motor to a generator and have them power each other :D
     Thanks to Novocain for making the models, and getting the code working!
     (one issue is on load the generator would have to be re-placed, i'm sure there are many other issues that will pop up!)
- better descriptive text in many places
- pipe bending machine - 2 plates yields 3 chute sections
- batteries, junctions, and wires can handle a lot more power
- new junction graphics, thanks Andy!

  • - you can now make bronze plates in the plate press-
  • tin wire is being deprecated, you can now use copper in all the machines


Version 1.1.5 - tweaks and balancing
- cheaper recipes in some cases - 2x motors now require single motors.
- metal plate press can now make bronze plates
- added bronze wire pull plate (needs a quick fix)
- increased Kitchen Cabinet storage to 20, also increased wood cost
- copper wire now usable for wireplates (will probably phase out tin wire)

Version 1.1.4 - Electrical devices can now be powered from all 6 sides (so you can run wires along the top)
                       - Electric Kiln - will retrieve raw items from a container on its left, and with sufficient power, will output fired items to a container on its right (this is fairly power hungry and will need its own lv generator or a lot of stored power in order to complete the firing process)
Version 1.1.3 - Vintage Story 1.15.1 support, don't forget to also update your QPTECH API mod
Version 1.1.2 - fixes an OP wash plant bug where way too much ore was being given when washing ore chunks

(Fixes wires not working)

Version 1.1.0 Has been released! \o/

REQUIRES The QPTECH API Mod (very small simple mod to allow other mods to integrate)

Added Electricity! Check the new qptech getting started entry for details!

Current devices include:

Presenting QPTECH 1.1 the LV update
1.1 additions:
- Electricity: basic power generation and several handy devices
- Clayformer: produces unfired clay goods from raw clay
- Metal Press: produces metal plates and other items from heated ingots (softer metals only at this tech level)
- Macerator: chews up ore chunks to yield more ore as well as processing other materials
- Wash Plant: a second layer of processing, pass thru sand, gravel, other items (more to come soon) with a chance of gaining other items such as clay, ore nuggets etc
Electric Forge: limited but useful 2 slot forge that heats ingots and metal pieces with electricity, no ignition required!
- includes the original automated firepit parts, cabinetry, cast iron stoves, and the icebox.

Sound OP? Get ready to make a lot of parts and subparts first! Some on the anvil and some assembled. You'll also want a screwdriver!

Join the mod discord

This tech mod will seek to add balanced, useful devices to Vintage Story.

Cast Iron Oven - Add a bit of vintage charm to your kitchen with this old style cast iron oven. Features smoke effects, placeable in different directions, and has a 10% heat bonus for cooking times. (v1.02)

New in 1.03 (Available now!): Kitchen update!


  • Kitchen cabinets - 3 part kitchen cabinets now available in all wood types. Act as containers (less slots than chests)
  • Icebox - a high food preservation block, put in a glacier ice block to get an extra bonus to food preservation (will very slowly use up ice) - only 5 slots for balance (with one to be taken up for ice if you chose)
  • Kitchen sink - decorative block available in all wood types, also functions as a liquid storage container
  • Large Cast Iron Oven - similar to the small one, but has a solid top and lines up with blocks. You can place items on top of it (for display only food items cook inside of it) Doesn't need a solid block below it.
  • Encased Lantern - a very bright, full block light source great for fitting into builds
  • Bronze Item Hatch - 24 slot storage chest to fit with the automated firepit

Automated Firepit - Automatically loads a firepit with items to process and fuel and outputs the items to a container. Saves you on fuel waste, and lets you load multiple different items, light it and come back later.

  • Bronze Machine Hull - intermediate, placeable item used to make the other parts
  • Firepit Loader - takes items from the container above it and pushes them into the firepit below it
  • Firepit Unloader - takes completed items from a firepit and pushes them into a container below it
  • Firepit Stoker - Takes fuel from a chest above it and pushes it to firepits on all four sides as needed. (Will only insert fuel one at a time and only if an item is being processed)
  • Bronze Industrial Oven - just a firepit with a fancy model and name (does not require the Machine Hull to build) gives a 10% heat bonus

KNOWN ISSUES: (Latest version of xskills works fine now!)


Version For Game version Downloads Release date Changelog Download
v1.3.0 479 Sep 12th at 5:25 PM Show
v1.2.1-pre.2 498 Aug 4th at 12:08 AM Show
v1.2.1-pre.1 48 Aug 3rd at 8:53 PM Show
v1.1.5 230 Jul 25th at 1:26 PM Show qptech
v1.1.4 205 Jul 18th at 2:38 PM Show
v1.1.3 131 Jul 17th at 12:32 PM Show
v1.1.2 336 Jun 10th at 7:49 PM Show
v1.1.1 109 Jun 9th at 10:42 PM Show
v1.1.0 74 Jun 10th at 7:46 PM Show
v1.1.0-pre.1 412 Apr 30th at 1:46 PM Show
v1.0.5 526 Mar 31st at 12:56 PM Show
v1.0.4 270 Mar 24th at 12:28 PM Show
v1.0.3 150 Mar 23rd at 10:57 AM Show
v1.0.3-pre.1 132 Mar 21st at 11:27 PM Show
v1.0.2 191 Mar 18th at 8:36 PM Show
v1.0.1 115 Mar 18th at 10:05 AM Show

4 Comments (oldest first | newest first)

Risepolak, Oct 7th at 12:35 PM

Water tank work ?? i was create it  outside with spruce wood pland  and  copper block but no work when i  using  right  mause key i dont see structure block...

Juliusvanvern, Jul 20th at 9:09 AM

Für alle die wissen möchten was genau der Mod macht und wie man ihn benutzt (auf Deutsch), anbei ein etwas längeres Tutorial, bzw Modvorstellung. (Mit Inhaltsverzeichnis) ❗❗❗❗❗


Theisgood, Apr 19th at 1:26 AM

I can't explain what happend but my fishing lines from primitive surival mod turned intro your kitchen cabinets when installed this for the first time.

I can't even think of why. There is a error in the change log I can send you. 

Theisgood, Mar 25th at 5:58 AM

Thank you so much for making such an amazing mod! :)

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