Mods / pony races
Category:
#Creatures
#Magic
Author: xeth
Side: Both
Created: Oct 15th 2023 at 7:06 PM
Last modified: Feb 17th at 6:12 PM
Downloads: 2109
Follow Unfollow 75
Author: xeth
Side: Both
Created: Oct 15th 2023 at 7:06 PM
Last modified: Feb 17th at 6:12 PM
Downloads: 2109
Follow Unfollow 75
Latest file for v1.19.3:
ponyraces_0.0.9.zip
1-click install
the ride never ends
horse races for horse mod
beta, expect breaking changes
also a test mod for kemono race system
Races Overview
| Name | Req | Traits |
|-------------|-------------------|---------------------------------------|
| Earth Pony | - No wings | +10% mining speed |
| | - No horn | +20% crop drop |
| | | +Buck trees |
| | | |
| Pegasus | - Pegasus wings | +20s fly time (~60s recovery) |
| | - No horn | +30% fall damage resistance |
| | | +10% melee damage |
| | | -60% crop drop |
| | | |
| Unicorn | - Unicorn horn | +4.5 block range |
| | - No wings | +Horn light |
| | | +Levitate entities |
| | | -40% crop drop |
| | | |
| Kirin | - Kirin pattern | +10% melee damage |
| | - Kirin horn | +1.5 block range |
| | | +Horn light |
| | | +Fire damage resistance |
| | | +Instant light kiln, firepit, etc. |
| | | -Stability loss when <50% HP |
| | | -Nirik when stability <50% |
| | | |
| Bat | - Bat wings | +10% mining speed |
| | | +20s fly time (~75s recovery) in dark |
| | | +30% fall damage resistance |
| | | +Night vision |
| | | -40% crop drop |
| | | |
| Zebra | - Zebra stripes | +20% cook saturation |
| | - No wings | +5% walk speed |
| | | +Buck trees |
| | | |
| Alicorn | - Unicorn horn | +4.5 block range |
| | - Pegasus wings | +20s fly time (~60s recovery) |
| | - Jannie only | +Horn light |
| | | +10% mining speed |
| | | +20% crop drop |
| | | +Levitate entities |
| | | +Buck trees |
Race Mechanics Detailed
Earth Pony
- Can buck trees (default hotkey K)
- Fruit trees will drop all their fruit
- Regular trees leaves will drop sticks and seeds
- Berry bushes will drop their fruit
Pegasus
- Can fly (default controls are space + space)
- Reduced fall damage
- (TODO) Carry other horses?
Unicorn
- Horn light: bright light from horn (default hotkey L)
- Telekinesis: longer block range
- Levitate other entities (default hotkey V)
Kirin
- Horn light: bright light from horn (default hotkey L)
- Telekinesis: longer block range
- Lose stability when HP <50%
- Become Nirik mode when stability <50%, lights entities on fire
- Summon fire to act like a torch, at cost of stability (default hotkey M)
Bat
- Can fly (default controls are space + space), but...
- Increased fly stamina loss when in bright light
- Reduced fall damage
- Night vision (default hotkey N)
Zebra
TODO: should involve cooking, alchemy, healing
Alicorn
- nobility
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v0.0.9 | 1075 | Feb 17th at 6:12 PM | Show | ponyraces_0.0.9.zip | Install now | |
v0.0.8 | 131 | Feb 17th at 5:00 AM | Show | ponyraces_0.0.8.zip | Install now | |
v0.0.7 | 300 | Jan 29th at 1:40 AM | Show | ponyraces_0.0.7.zip | Install now | |
v0.0.5 | 363 | Nov 19th 2023 at 8:15 PM | Show | ponyraces_0.0.5.zip | Install now | |
v0.0.1 | 240 | Nov 5th 2023 at 5:33 PM | Show | ponyraces_0.0.1.zip | Install now |
The mod causes issues in multiplayer we can't interact with each other, either right click or left click on another pony kicks us out "Player XXX got removed. Reason : Threw an exception at the server". This doesn't happen with just kemono on the server, i can share the exact errors that pop up.
Not that I expect the dev here to fix this. I just want to let other players know of incompatibilities.
Rustbound Magic might work with Kemono alone but I know it doesn't work with Pony Races. Meanwhile Animation Manager doesn't work at all with Kemono in my experience. Hopefully, this save someone else a few hours of trying to tweak and toy with their modlist to figure out whats wrong.
It does not look like it, but Kirin is the weakest race rn. Nirik form is a death sentence, especially brutal in early game and when you are deep underground. Flame aura around it is not that big to utilise in combat without putting yourself in a massive risk. You are better off choosing earth pony or zebra, if you dont want to have farming penalties.
So cool! Great mod :D I'm glad to see fellow pony lovers come to VS ^_^
Are there any MLP servers? :O
yeah just noticed that issue to i disable the mods for it to work
I think its Kemono but im not sure but I cant smith at all with these mods enabled which as you would expect is encredibly hindering. is there any potental update on any fix for this?
one thing that is sligtly annoying is when you cut grass or cattails with a knife it will still do the swinging animation and you cant attack anything with the knife right clicking sometiems fixes the animation some times i haft to reload the world it fixes when i disable the mod but it could be a conflict with another mod i have been playing as a unicorn
this mod is great just one thing that hit me was i was cooking some meet and after i have eaten it i went wait horses cant eat meet so can you add something like that in the races like -80% saturation for all meet products or something
best mod honest
wdym Jannie only-
This mod is SO GOOD. Thank you so much to anyone and everyone who helped make it possible.
Bucking and Using the Kirin fire ability causes a crash with the recent version of Kemono (0.0.15)/Pony Races(0.0.5) "vintage story 1.19.0-rc.6" as shown by this error here
System.MissingFieldException: Field not found: 'Vintagestory.API.Common.Entities.Entity.AnimManager'.
at ponyraces.PonyRaceMod.OnClientReceiveStartAnimation(PacketServerStartAnimation p)
at Vintagestory.Client.NoObf.NetworkChannel.<>c__DisplayClass12_0`1.<SetMessageHandler>b__0(Packet_CustomPacket p) in VintagestoryLib\Client\API\NetworkChannel.cs:line 73
at Vintagestory.Client.NoObf.NetworkChannel.OnPacket(Packet_CustomPacket p) in VintagestoryLib\Client\API\NetworkChannel.cs:line 27
at Vintagestory.Client.NoObf.NetworkAPI.HandleCustomPacket(Packet_Server packet) in VintagestoryLib\Client\API\NetworkAPI.cs:line 105
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 674
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 649
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 317
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
stupid excited for this mod, looking forward to trying it with some friends and hoping you can keep updating it well into the future!
I would preffer to see nome ponies as animals, that We cane tame. That would be much better at least for people who wants to play on singleplayer, because this mod for singleplayer is almost useless :(
This look awesome, I want to try it the next time I make a world, but if possible to make a changeling race? Thats my favorite.
why no changling?
LETS BUCKING GOOOOOOOOOOOOOl
what a brony......
I like it 👈🦄 👈
Anyone ever find out what the dependencies are? It says to check the log files but I can't see anything in any of the log files about this mod at all. It says that it's missing some dependencies.
(Edit: Alright I'm an idiot. But if you are an idiot too, you can go into the zip file and check the modinfo.json file with a text editor to see the dependencies listed.)
Love this mod and me and a bunch of friends wanna do a server with it, though hosting a 1.19 preview server is quite the task, any chance of it coming to 1.18.5 or will it just remain at the preview as its lowest?
Ermergerd the mares are out! I've been waiting for this!!