Mods / Pacific Newts
Author: Hieronymus
Side: Both
Created: Jun 4th 2023 at 9:41 PM
Last modified: Oct 29th 2023 at 4:55 PM
Downloads: 4225
Follow Unfollow 58
Latest file for v1.18.15:
pacificnewts_131.zip
1-click install
Adds four species of Pacific newts that spawn in different environments to your world. They can be caught and transported alive using a bug net. This mod includes the rough-skinned newt (Taricha granulosa), the red-bellied newt (Taricha rivularis), the California newt (Taricha torosa), and the Sierra newt (Taricha sierrae).
If killed, all of the four species will drop their skin, which can be crafted into poison mash if Zarkonnen's Ranged Weapons mod is also installed. Eating the skin itself will directly deliver the effect of the poison to the nearest and most foolish entity in the area, making it useful in certain situations.
This mod requires version 1.0.1 or higher of Bug Net Compatibility in order to function properly.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.3.1 | 2034 | Oct 29th 2023 at 4:55 PM | Show | pacificnewts_131.zip | Install now | |
v1.3.0 | 543 | Aug 18th 2023 at 5:57 PM | Show | pacificnewts_130.zip | Install now | |
v1.2.0 | 349 | Aug 4th 2023 at 5:43 PM | Show | pacificnewts_120.zip | Install now | |
v1.1.1 | 660 | Jun 25th 2023 at 1:33 AM | Show | pacificnewts_111.zip | Install now | |
v1.1.0 | 417 | Jun 7th 2023 at 4:51 AM | Show | pacificnewts.zip | Install now | |
v1.0.0 | 222 | Jun 4th 2023 at 9:50 PM | Show | pacificnewts.zip | Install now |
smol
Hieronymus
oh!! amazing!! thanks for that info! im eager to see them!
SandiaBBy
I've thought about crabs and other crustaceans. My next release will be the third monitor lizard mod, but it is possible that I can add crabs of some sort after that.
are there any plans on doing a crab mod?
RachelTGG
I have decided against creating an all-in-one version of my mods as the space taken up by my mods on the texture atlas will only increase as more are added, meaning an all-in-one mod would be potentially quite resource-intensive, and players using it likely would not encounter content from all of the mods, especially if they are using a bioregion mod alongside it. For now, there will probably not be an all-in-one bundle available for my mods, but that may change later on.
bringitonwimps
Yeah, I'll start doing that.
also in your mods could you please start using a number identifier, its really hard to tell which version and if im updated. would make it a little easier for everyone i think.
I'll work on that at some point, then. Having the mod manager automatically update would be nice, I agree.
Hieronymus yeah, exactly what i meant. Would be very nice because i (and i bet other people) want to have all your mods so a single mod with all them in would be very helpful and easier for us to maintain (at least until the a modmanager can keep mods updated automatically)
If you are referring to a mod that includes every single one of my other mods combined, I might create that at some point when I have more content released. It is an idea that I have considered.
Any chance of we having a All in One version of your mods?
So cute