Mods / Not Enough Firewood [OBSOLETE]

Category: #Crafting #Storage
Author: DanaCraluminum
Side: Both
Created: Mar 7th 2023 at 10:28 PM
Last modified: Mar 7th 2023 at 10:40 PM
Downloads: 1532
Follow Unfollow 41

Latest file for v1.19.4:
NotEnoughFirewood-v1.0.0.zip 1-click install


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Firewood from all wood types

"Automatic" localization

If you love my work, you can support me on Patreon, I would greatly appreciate it, since I invest significant amount of time into modding. Donations encourage me to make new mods and update old ones more often.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 1532 Mar 7th 2023 at 10:40 PM Show NotEnoughFirewood-v1.0.0.zip Install now

19 Comments (oldest first | newest first)

💬 JD2, Feb 5th at 1:58 AM

Ok, got it, thanks for the update!  And your mods are fantastic, appreciate all your work!

💬 DanaCraluminumAuthor, Jan 31st at 7:55 AM

JD2 I haven't yet, I have too much mods to update

💬 JD2, Jan 31st at 3:58 AM

DanaCraluminum

Did you add the fix mentioned below to the mod?  Looks like only one version of this has been published.

💬 BraniyaKz, Dec 13th 2023 at 8:34 PM

DanaCraluminum - I figured it out. You forgot to patch the pit kiln. Here's the JSON patch I just made, revised because I did it wrong initially:

 
Please implement, I still haven no clue how to do pull requests on github. 🙂 And yes, I forgot Walnut. But I also included the Wildcraft Trees variants.
💬 Credinus, Apr 30th 2023 at 10:37 PM

Craluminum Echoing the previous two comments, it seems these firewoods cannot be used for pit kiln fuel. On the plus side, they do work properly with In Dappled Groves' production of firewood, which is neat!

Aside from that issue, any plans for adding integration with Wildcraft Trees? Currently there's no incompatibility between the two, but the WCT species produce regular firewood (which is actually a useful workaround to the current pit kiln issue).

💬 YokieWartooth, Apr 27th 2023 at 12:34 PM

Snort I noticed this as well. But then again the Aged firewood logs that got added in act the exact same way. They can be used in a firepit for fuel, but can't be used for anything else. 

💬 Snort, Apr 21st 2023 at 5:59 AM

I think there is an issue using these firewoods to finish a pit kiln? I could not use logs to finish a pit kiln, disabling a mod and using the generic 'firewood' worked fine. I will try to investigate further and disable all mods but this one and try again.

💬 Streetwind, Apr 8th 2023 at 8:12 AM

Ah, derp. Did not expect that. Thanks for the info.

💬 DanaCraluminumAuthor, Apr 6th 2023 at 11:45 AM

Streetwind The recipe is working backwards, you need to put logs on top and axe on down

💬 Streetwind, Apr 6th 2023 at 11:40 AM

This mod curiously does not work for me on 1.18.0-rc.2. Which is weird, because it did work on the prereleases.

I am seeing no error messages in the logs, and all the new firewood types are in the game and usable. But when splitting logs with an axe in the crafting grid, only normal vanilla firewood is produced, regardless of what kind of log is used.

💬 CJHKnight2, Mar 14th 2023 at 10:43 PM

Craluminum

This is what I had. I searched far and wide for this info. Ignore the JSON. It's probably incorrect. I think the Birch burn temperture was correct in-game.

{
"op": "replace",
"path": "/combustiblePropsByType/log-*-acacia-*/burnDuration",
"value": 267,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-acacia-*/burnTemperature",
"value": 450,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-aged-*/burnDuration",
"value": 300,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-aged-*/burnTemperature",
"value": 800,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-birch-*/burnDuration",
"value": 234,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-kapok-*/burnDuration",
"value": 141,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-kapok-*/burnTemperature",
"value": 500,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-maple-*/burnDuration",
"value": 316,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-maple-*/burnTemperature",
"value": 800,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-oak-*/burnDuration",
"value": 392,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-oak-*/burnTemperature",
"value": 900,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-pine-*/burnDuration",
"value": 240,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-pine-*/burnTemperature",
"value": 350,
"file": "game:blocktypes/wood/log.json"

💬 DanaCraluminumAuthor, Mar 14th 2023 at 10:23 PM

CJHKnight2 I only need the burn times, I will check your mod later

💬 CJHKnight2, Mar 14th 2023 at 10:08 PM

Craluminum

Thanks for doing this! I tried with my More Firewood mod but could not figure out how to make this work. If you want my mod for actual burn times for different trees (which is really why I made that mod) I would be happy to share my basic mod with you.

💬 TheNiteFox, Mar 9th 2023 at 3:07 AM

I didn't know this was something I needed until I saw this! ^_^ 

💬 DanaCraluminumAuthor, Mar 8th 2023 at 3:39 PM

WTF27pl I will update it once wildcraft trees gets update for 1.18

💬 WTF27pl, Mar 8th 2023 at 3:04 PM

Will it have compability with wildcraft trees?

💬 macoto_hino, Mar 8th 2023 at 8:07 AM

Craluminum

Vintage Story is supposed to be based on TerraFirmaCraft (hereafter TFC), a Minecraft mod, but there is no distinction between firewood and logs in TFC, which is a bit different, but Vintage Story's firewood storage was logs.
But in Vintage Story there is a distinction between firewood and logs, so firewood can be stored on the ground, but logs have to be put in a chest or something.
If possible, I would like to store logs on the ground, just like firewood.

Simply put, I would like to have a dedicated log storage unit that looks like 6 logs in a 3x3x3, can store more logs than it has installed, and logs are easy to remove. This is the problem I have.

💬 DanaCraluminumAuthor, Mar 8th 2023 at 7:46 AM

macoto_hino How do you suggest to fix the "log storage problem"?

💬 macoto_hino, Mar 8th 2023 at 7:19 AM

Thanks again for another great mod!
This is a level that could be implemented in vanilla.
With the 1.18 update to vanilla and this mod, the firewood problem is solved!
Next problem is the log storage problem...

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