Mods / minimal compass
Author: sirlan
Side: Client
Created: Sep 13th at 3:28 PM
Last modified: Oct 1st at 1:43 PM
Downloads: 719
Follow Unfollow 35
Latest file for v1.19.8:
minimalcompass_1.0.0.zip
1-click install
A minimalist compass HUD that displays the cardinal (and ordinal) directions and your waypoints as icons on the top of your screen, more immersive than a minimap but just as useful
You can choose which waypoints it shows by marking them as pinned or unpinned
There are a few options you can toggle with the .minimalcompass
command (for client only settings) and /minimalcompass
(per world/server*
), there's also a settings GUI if you have Config lib installed
One of the options is to require having specific items in the hotbar to show the compass, for more immersion
🐲 <( not too pretty, but it works )
*
the server needs to have the mod installed to change these settings, you can still join servers that don't have the mod, and people without the mod on the client can join servers that have mod, though the server and client mod versions need to be the same for it to work
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 169 | Oct 1st at 1:43 PM | Show | minimalcompass_1.0.0.zip | Install now | |
v0.9.8 | 149 | Sep 24th at 12:25 PM | Show | minimalcompass_0.9.8.zip | Install now | |
v0.9.1 | 257 | Sep 15th at 12:11 AM | Show | minimalcompass_0.9.1.zip | Install now | |
v0.8.4 | 110 | Sep 13th at 10:37 PM | Show | minimalcompass_0.8.4.zip | Install now | |
v0.8.0 | 34 | Sep 13th at 3:33 PM | Show | minimalcompass_0.8.0.zip | Install now |
ArcticWarfare fair, all of those sound pretty good as visibility options, I think I can do those when I have time by next week
First of all, great mod! If you'd be so kind, I have some feature requests.
If you like these ideas but don't have the energy to implement them, I wouldn't mind taking a stab at implementing them and submitting a pull request. I won't go ahead without your signal since this is your project and I don't want to encroach. If you hate these ideas, I'll probably fork it and implement these changes privately. Thanks!
Just checked it out, I love the background thing, it helps me be able to actually see it without squinting.
The only thing I have left is a suggestion of making the symbols themselves, as in the directions, the map icons, be a little more "bright" as an option. If that's something you're interested in of course.
Snowfall94 did just tackle both of those issues, both a settings gui, and optional backgrounds
It'd be great if this had the in game options in that mod settings mod, Idk what it's called I just know there's a button that has "Mod Settings" that I can tweak other mods with. I just can't really see it, it's so faint I have to squint at it (I am blind basically)
And some customization would be amazing. Like to me I think it's too Translucent, I'd personally love to darken it up so it's not so see through.Unless that's a command that I just don't see of course. Like even a dark/darkish background would be much better for me
Cuddly_Khan did just fix that, now the positioning of the icons on the compass do take into account your game FoV and window width, and also added ordinal directions (can be toggled from the settings commands)
Very nice! Just a suggestion, I think a toggle option for the commands would be very helpful for macros, currently you need one to turn it on and another to turn it off.
I've been using this for a little while now and I've noticed that the FOV of the compass is much too wide. I'm not sure if that makes sense haha. When I look SE, I can see neither S nor E on the compass which gets me a bit lost sometimes. When I look slightly to the left or right of a pinned mark it almost goes entirely off screen. I'm not sure if this is something that is adjustable or not, but even the addition of ordinal directions on the compass would help I think.
DeanBro for the time being not really, as the main design goal is to be minimallist (small-ish and not too eye catching), although am considering having an optional background for visibility, but nothing too decorated
Will there be any future variants of the look? For example skyrim 😁
That is such a great idea. It adds more flexibility for players who might have other compass mods or who might want to bind a vanilla item to the compass use.
RuneScholar this latest update adds something like that, it doesn't specifically add those items as requirements, but you can configure per world which items you need in your hotbar to enable the compass. Right now you need to already have the item in your hand to be able to set it as required, but you only need to do that once per item. There are more details on the command help for /minimalcompass
Good to hear.
great mod btw
i've always been getting off track when trying to head towards waypoints
now i'll know i'm going the right direction 😅
Origin_Alpha_43 tested it, and actually the bad was on my part for doing something wrong, changed a few things, and it might work with that mod in the next update (at least here it works)
never mind. found the culprit
Maybe add to the description that it's not compatible with PomShaderCache, "will crash your game"
was it tested for server usage? cause i'm trying it, it doesnt seem to wanna work, but crashes if i try to join my server, while simply having it player-side.
i'm about to try if it requires it server-side too or if it crashes as well
edit: server has fully loaded, not a server issue
Crash report says:
at MinimalCompass.HudRenderer.LoadShader() in /home/drag0n/prj/vintage-story/MinimalCompass/MinimalCompass/CompassHud.cs:line 302
I like this. But I like the immersion of having a physical compass in game with the Compass mod. Would there be a way to tie the functionality of this mod to the requirement of having the compass from that mod on your hot bar?