Mods / Kiln Spreader

Tags:
QoL Tweak
Author:
kawaiiXissa13
Side:
Both
Created:
Dec 8th 2022 at 2:04 PM
Last modified:
Jul 21st at 9:28 PM
Downloads:
6362
Latest release (for Vintage Story 1.20.0-pre.0 - 1.22.4, potentially outdated):
kiln-spreading-v1.0.2.zip  1-click install

A mod to readd chain-lighting of pit kilns from Terrafirmacraft. When a pit kiln is lit, adjacent unlit and complete pit kilns will be ignited.

TODO: Reimplement as a behavior once BlockEntityPitKiln.GetBlockInfo calls base.GetBlockInfo.

No other feature changes are planned at this time, but bug reports and pull requests are welcome on the issue tracker and Github repository!

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.2 kilnspreading
1.20.0-pre.0 - 1.22.4
2504 Jul 30th 2025 at 6:35 PM kiln-spreading-v1.0.2.zip 1-click install

Update to fix modinfo warning for 1.20

1.0.1 kilnspreading 1588 Aug 19th 2024 at 9:54 PM kiln-spreading-v1.0.1.zip 1-click install

Modinfo update for 1.19 to remove outdated version warning.

1.0.0 kilnspreading 2270 Dec 8th 2022 at 2:05 PM kiln-spreading-v1.0.0.zip 1-click install

Initial release for 1.17.9. Future releases will hopefully replace the Harmony patch with a BlockEntityBehavior.


20 Comments (oldest first | newest first) (threaded | flat)

Pervy_Sage, Jul 30th at 1:43 PM (modified Jul 30th at 1:44 PM)

Can you please match the mod name to the zip file? It takes a while to find the mod again in a search just based on the file name. I wish database quaries would let you search by the file name to avoid problems like this.

Silvy_Kat, Jul 23rd at 4:27 PM

Chain Forges, Bloomeries?

NotTheGian, Jul 22nd at 1:30 PM

i love how this has been working for three years

kawaiiXissa13 , Jul 21st at 9:27 PM

this mod isnt going to need an update unless the todo i mentioned in the description gets done by the devs, or if vs switches dotnet versions to something incompatible with the one i compiled it for!

DrSussy, Jun 10th at 6:28 PM

Still works!

Aceolu, Apr 27th at 1:19 AM

Surprisingly still works on 1.22 stable

darklord1622, Apr 25th at 8:59 PM

Are there any plans for an update 

Dylbmer, Feb 7th at 1:56 AM

best mod out there

GPedia, Sep 18th 2025 at 6:46 AM (modified Sep 18th 2025 at 6:51 AM)

EDIT it does work for 1.21!

 

does anyone know if this still works for 1.21?

 

 

CobaltTheProto, Jul 31st 2025 at 8:01 PM

im unable to download the 1.0.2 version, it just says Interrupted: Network error, but i can download the other versions just fine

Elwood, Mar 11th 2025 at 5:59 AM

It seems to work in 1.20.x

ReGristy, Jan 20th 2025 at 7:42 PM

dose this mod work for 1.20?

herbemoji, Dec 8th 2024 at 6:40 PM

Does this still work in the 1.20 RC1 game version?

kawaiiXissa13 , Nov 16th 2024 at 7:18 PM

That was exactly why I asked for this mod to be removed from it—I didn't want people to either get the impression it was made by someone else, or that the standalone mod no longer worked even though it does. I also just sort of dislike large mega-mods in general, because it makes configuration and compatibility a nightmare. (I'm actually still using v2.3.0 of DanaTweaks myself because I want to continue supporting the developers of all the mods that got rolled into tweaks in the v3.0.0 update, and I don't want to go through and disable all of the tweaks I don't want.)

I'm glad to hear you like it, and that you're using it standalone! I still have plans to tidy up the code for this mod, but that's dependent on some base-game changes being made.

herbemoji, Aug 30th 2024 at 2:21 PM

Huh, I didn't even realize this was a standalone mod. I assumed all of Dana's Tweaks were either from mods they had made, or mods that were no longer updated, kinda like Mile's mods for Rimworld.

Thanks for this mod! I've been using it for a while now as part of Dana's Tweaks, and now I'll use it as standalone.

DrKlyp, Mar 4th 2024 at 2:10 PM

Still works in 1.19.3 :)

WorkerDrone, Jul 1st 2023 at 4:21 AM

Awesome mod !, still works in 1.18.5, you should implement this in another mod just for bloomery chimneys !

DanaCraluminum, Mar 5th 2023 at 7:30 AM

Still works in 1.18.0-pre.3

OmegaHaxors, Dec 9th 2022 at 9:52 PM

A trick I use instead of harmony is to copy the class file change the relevant data and then write a patch to rewire the block's class to the new class file.
You get all the control of harmony without the breaking every update. It's a good workaround while you wait for the API to open up a little more.