Mods / Just Roofs
Category:
Author: ChaosPrinzessin
Side: Both
Created: 2 days ago
Last modified: 2 days ago
Downloads: 223
Follow Unfollow 22
Author: ChaosPrinzessin
Side: Both
Created: 2 days ago
Last modified: 2 days ago
Downloads: 223
Follow Unfollow 22
Latest file for v1.20.0-rc.8:
JustRoofs_1.0.0.zip
1-click install
Roofs from Age of Confession mod.
The roofs are covered with wooden shingles. They correspond to the copper age.
To build a roof, you first have to build the rafter construction. These can then be clad with wooden shingles. For more information please read the guide.
Roofs age over time. The ageing process is purely visual.
Contact me on the official Vintage Story discord server for questions: @Roteroktober
Released under CC-BY-SA License
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 223 | 2 days ago | Show | JustRoofs_1.0.0.zip | Install now |
Game crashes whenever I try and right click the book while looking at a surface, i.e trying to place it
1/6/2025 3:36:14 PM: Critical error occurred in the following mod: JustRoofs@1.0.0
Loaded Mods: ATadMoreLight@1.0.0, ancientarmory@1.0.5, tonwexp-neue@2.0.0, arrowheadsrecovery_fork@1.0.0, axleinblocks@1.19.8-rc.1, bedrespawner@1.0.0, bettersticks@1.1.0, bradycrackedrock@1.0.0, cavecontent@1.0.1, claycasting@1.1.5, cumanmod@1.2.4, decor@1.0.15, dyedarmor@1.0.1, easysod@0.0.3, foundrymod@1.0.0, gildedsteel@1.0.1, HangingOilLamps@1.0.1, HumanSkinTones@0.0.3, instanddrifterdrops@1.1.0, lanternpost@1.0.8, mbpc@1.0.1, moreclay@1.0.2, moremolds@1.4.2, nocharcoallost@1.0.0, she1fish@1.2.0, someextramolds@1.0.6, spyglass@0.5.1, gluestack@1.0.0, litbrig@0.5.0, temporal_gears_stack@1.0.0, usefuldrifterloot@1.1.0, bone2lime@1.0.2, game@1.19.8, abcsreborn@0.2.1, accessibilitytweaks@3.7.1, ancienttools@1.5.18, animalcages@3.0.2, animationmanagerlib@0.8.8, beehivekiln@1.6.1, betterfpcamera@1.2.0, betterjonasdevices@1.1.0, betterruins@0.3.9, carryon@1.7.4, chickenSit@2.0.1, clockmakergoggles@1.1.0, commonlib@2.3.7, dirtpaths@1.0.0, foodshelves@1.4.2, fromgoldencombs@1.6.3, greenbegone@1.0.0, sailboat@1.3.0, Just_Light_Jars@2.0.1, JustRoofs@1.0.0, JustTrapdoors@1.0.0, maltiezbows@1.0.4, metaltongs@1.2.1, moreplaster@1.0.2, nbcartographer@2.0.10, claywheel@1.1.1, prospecttogether@1.4.0, sprucedup@1.0.3, chunkstaboverride@1.1.1, stonebakeoven@1.1.3, storageoptions@1.0.2, th3dungeon@0.2.1, vanvar@5.0.2, vsatlas_resized@1.0.6, creative@1.19.8, vsimgui@1.1.5, vsinstruments@1.2.7, survival@1.19.8, workbenchexpansion@1.8.0, tradercamps@1.1.4, configlib@1.3.13, fsmlib@0.4.5, cookie12000stickbeam@1.1.0, stonequarry@3.2.1, tpnet@1.14.3, xinvtweaks@1.6.6, maltiezcrossbows@0.3.3, maltiezfirearms@0.5.1
System.MissingMethodException: Method not found: 'System.String Vintagestory.API.Common.AssetLocation.op_Implicit(Vintagestory.API.Common.AssetLocation)'.
at JustRoofs.BlockBehaviorBook.TryPlaceBlock(IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, EnumHandling& handling, String& failureCode)
at Vintagestory.API.Common.Block.TryPlaceBlock_Patch1(Block this, IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, String& failureCode)
at Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) in VintagestoryLib\Client\ClientMain.cs:line 1652
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 698
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected_Patch1(SystemMouseInWorldInteractions this, Single dt)
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 186
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 809
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1013
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Wooden shakes! Big excitement! Love your mods, much appreciated for the hard work :)