Mods / Juicy Ores

Category: #Cosmetics #Graphics
Author: DanaCraluminum
Side: Both
Created: Feb 28th 2022 at 1:57 AM
Last modified: Feb 28th 2022 at 1:57 AM
Downloads: 6842
Follow Unfollow 111

Latest file for v1.19.4:
JuicyOres-v1.0.0.zip 1-click install


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Replaces ore block's model with more noticeable one.

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Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 6842 Feb 28th 2022 at 1:57 AM Show JuicyOres-v1.0.0.zip Install now

13 Comments (oldest first | newest first)

💬 croqaz, Jan 12th at 7:50 PM

Absolutely love it! Those ores pop!! (latest VS 1.19)

💬 Voitk, Dec 8th 2023 at 1:24 AM

This is a very nice mod, thank you :-)

💬 Schmarotzer, Dec 7th 2023 at 11:10 AM

1.19.pre8 works good

💬 Aspendosia, Oct 30th 2023 at 6:58 AM

tRead not much, sadly. Best I've found is Glowing Ores and Bits mod which is helpful in low light levels, but in the worst cases I'll use a scanner mod to locate surface copper bits and tin bits to make bronze then go underground where glowing ores helps you find things in the caves.

💬 tRead, Oct 29th 2023 at 11:48 PM

Aspendosia

Are there any other tips or mods you'd recommend for playing VS with color-blindness?

💬 Aspendosia, Oct 1st 2023 at 5:05 PM

Not sure if it would be an add-on for this mod or a new mod, but is there a way to make the ores you find on the ground equally 3d juicy? I had a run where I couldn't find surface tin (I'd made it common in world gen) but when I used a scanner mod I found the ore was everywhere, but brown 'highlights' on a dark block is invisible for me. 3d ore bits would help. Either way, love this mod and can't play without it.

💬 Junrall, Aug 27th 2023 at 9:20 AM

Friggin very cool! Somehow adds more visual depth to the caves!

💬 Aspendosia, Aug 6th 2023 at 1:37 PM

FWIW thank you for this mod. As someone who is colour blind, the 3d textures are really helping me, especially lead in shale. Cheers!

💬 Tressym, Feb 17th 2023 at 12:33 AM

It does add some visual interest to ores, but I feel that it gets a bit cluttered and repetitive, especially for larger visible ore veins (quartz for example). 

It would probably be more effort than you'd believe it to be worth (considering if it's even possible?), but I would suggest only having a random amount of protrusions from the ore, with maybe some variance in models- different shapes, different amounts of protrusions, etc. So, maybe 25-50% bare ore, the other 75-50% having a randomized model set.

Again, only a suggestion that you're obviously not beholden to in any way! It's still a good idea and good as is, even if not to my personal preference. :)

💬 s01itude, Jan 22nd 2023 at 11:42 PM

I feel like less protrustion might look nicer, but i guess we don't have that many pixels to work with here 😂

💬 ManaWei, May 25th 2022 at 7:51 PM

This is just amazing Visual work.. You should totally look into compatibility with the More Minerals Mod, and the More Metals Mod <3 

💬 YourCreator, Apr 27th 2022 at 10:56 AM

Поверни параллелепипеды на  кварцеподобных рудах, чтобы были острые углы. 

💬 1618, Feb 28th 2022 at 2:13 AM

I love stuff like this, thanks.

Did you consider using the ingame crystallized versions of ores? They are more interesting and complex than rectangles.

Will this mod work for other mods that add additional ores?

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