Mods / Increased Burn Times

Category: #Tweak
Author: _Mason
Side: Server
Created: Nov 4th 2022 at 1:16 PM
Last modified: Nov 4th 2022 at 1:18 PM
Downloads: 1228
Follow Unfollow 11

Latest file for v1.17.9: 1-click install

Editing the world's time speed is something I find myself doing often. I like longer days and the increased down time between days with the following longer nights.

One issue I found with reducing the speed at which time passes is that the burn time of fuel for your firepit doesn't scale with time speed, which massively increases the fuel expenditure to keep warm during the winter. There are already mods of this brand which increase fuel burn time but I couldn't decide which to use, so I made my own.

Currently I have two variants, x2 (intended for worlds with timespeed=30) and x3 (intended for worlds with timespeed=20).
I did not edit cooking times as hunger also doesn't scale with the set time speed. That may be a project for another mod.
If you wish for more variants, just ask in the comments. It's not hard to do, just long and boring so it's better if I made more on-demand.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 655 Nov 4th 2022 at 1:18 PM Show Install now
v1.0.0 573 Nov 4th 2022 at 1:17 PM Show Install now

5 Comments (oldest first | newest first)

💬 _MasonAuthor, Feb 4th 2023 at 2:45 PM

Intreeg This mod just affects the timers of what you can put in the fuel slot of your firepit.

💬 Intreeg, Jan 17th 2023 at 11:33 PM

Does this also affect the burn time for charcoal pits?

💬 YourCreator, Dec 12th 2022 at 3:25 PM

Edit modinfo with inscreased version then upload

💬 _MasonAuthor, Nov 6th 2022 at 12:22 PM

OmegaHaxors Doubt I'm capable of that, but maybe if I stare at it hard enough I'll pick something up.

💬 OmegaHaxors, Nov 5th 2022 at 9:59 AM

You should do what I did with my latest bike update, have the math depend on a JSON value so that non-coders can put in whatever value they want.
I know it's also possible to get the rate of time by reading the Calendar value. You could probably automate the process to have it automatically set based on the time settings.
EDIT: or you could just read the already-existing config data for the speed of time and length of day directly from the world file.

(edit comment delete)