Mods / Immersive Third Person Camera

Category: #Graphics
Author: BoboDev
Side: Client
Created: Apr 13th at 7:22 PM
Last modified: 5 days ago
Downloads: 2652
Follow Unfollow 73

Latest file for v1.20.0-pre:
immersivetpscamera_1.0.6.zip 1-click install


Version to choose

Version to choose

Immersive Third Person Camera

Smoothly changes third-person camera positions, improving player immersion in the world

Observations

This mod modifies the native camera function from vintage story, and probably might break in new updates.

Considerations

Calculation for the camera position is quietly simple so no performance can be impacted.

About Immersive Third Person Camera

Immersive Third Person Camera is open source project and can easily be accessed on the github, all contents from this mod is completly free.

If you want to contribute into the project you can access the project github and make your pull request.

You are free to fork the project and make your own version of Immersive Third Person Camera, as long the name is changed.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.6 128 5 days ago Show immersivetpscamera_1.0.6.zip Install now
v1.0.5 970 Aug 14th at 1:29 PM Show immersivetpscamera_1.0.5.zip Install now
v1.0.3 89 Aug 13th at 4:38 PM Show immersivetpscamera_1.0.3.zip Install now
v1.0.2 740 Jun 14th at 3:43 PM Show immersivetpscamera_1.0.2.zip Install now
v1.0.1 725 Apr 13th at 7:23 PM Show immersivetpscamera_1.0.1.zip Install now

22 Comments (oldest first | newest first)

💬 BoboDevAuthor, 5 days ago

KaZlos Fixed

💬 KaZlos, 6 days ago

Noticed in 1.20 pre13 that left and right arrowkeys move the camera forward and back instead, the axis must've changed

💬 BoboDevAuthor, Nov 10th at 2:51 PM

SaltyWater Nope

💬 SaltyWater, Nov 3rd at 5:37 PM

Hey, Does it work for the second thir person camera? the one that rotates around the player?

💬 OnVocalRest, Aug 4th at 12:53 AM

RogueRaiden Absolutely. The vanilla camera behavior in third person actually switches you to first person if the camera is too close to the player model. You can test this by building a ladder surrounded by blocks and moving the camera around in the different viewpoints, there's a specific point when the vanilla third person camera "snaps" back to first person, and that same point is where the camera clips through with this mod.

💬 RogueRaiden, Jun 20th at 1:10 PM

came here to say the same as Jonathonsky. i believe its from what makes the camera offset to the right of the character, it pushes the camera through the wall and allows you to see down through the blocks

💬 Jonathonsky, Jun 20th at 7:09 AM

Unfortunately with this mod if you stand in front of a wall and move your camera around you will eventually hit a specific angle where blocks turn invisible and function as an xray of sorts, breaking immersion. It happens not when looking at the wall directly but when you are starting to look away. You get a side view of xray.

💬 Wandour, Jun 14th at 8:24 PM

is there away to maintain the crosshair in third person?

sometimes it's hard to interact with objects like chests doors etc without knowing where u looking at exactly

💬 DanaCraluminum, Jun 14th at 2:47 PM

Why it is set to server side in modinfo?

💬 Wandour, Jun 9th at 1:39 AM

aw cant work in multi ;;

💬 Vexin_Irso, Jun 7th at 11:20 PM

I need this back so badly

💬 Nikuksis, May 13th at 12:30 PM

is this a mod in the first screenshot for carrying lamb like this?

💬 toktoktheeo, Apr 24th at 11:10 AM

Hi, I can confirm that I have the same issue. Just bought the game, this is the only mod I installed. I tried creating a new world and I tried using an existing save, I also tried on a dedicated server with only this mod installed but no matter the new camera doesn't activate.

💬 BoboDevAuthor, Apr 22nd at 11:35 PM

I think the problem for the peoples that the mod is not working is because you are entering in a server without the mod added, so the mod will not load because vintage story only will load the same mods as the server

💬 Michaloid, Apr 22nd at 7:38 PM

Does this mod start automatically? Because for me it looks vanilla still. And i have no mods that should conflict with it...

💬 Reverhaus, Apr 19th at 8:37 PM

I was loooking for a mod like this a lot of time, thx

💬 BoboDevAuthor, Apr 16th at 11:00 AM

Unfortunately, 2 mods that change the camera position wouldn't work together, it's either one or the other
If bullseye mod change the camera position probably is overwriting this mod

💬 Longinus_Prime, Apr 15th at 10:27 PM

I'm not sure if there're any special steps to making this work, but it doesn't do anything for me. I'm unsure if the Bullseye mod is conflicting with it.

💬 BoboDevAuthor, Apr 14th at 4:03 PM

@DanaCraluminum not yet
@LyCH_OS the mod that might break this is some mod that change the function "GetCameraMatrix" from VintagestoryLib.dll, in vanilla version of 1.19.7 is working
@Bobosaw is not a mod, is just creative mode with the goat entity

💬 Bobosaw, Apr 14th at 3:21 PM

Hey man! Sorry for the ignorance, but I was wondering if you carrying that baby sheep was a mod or not. Thanks!

💬 LyCH_OS, Apr 14th at 12:50 PM

This doesn't seem to work on 1.19.7, or it may be incompatible with one or more mods I have.

Active mods pastedbinned.

https://pastebin.com/3AKgdaUa

💬 DanaCraluminum, Apr 14th at 9:27 AM

Is it configurable?

(edit comment delete)