Mods / ForgeSelfIgnite

Tags:
QoL Simplification
Author:
Quaan
Side:
Server
Created:
Jan 6th 2023 at 3:44 PM
Last modified:
Jan 7th 2023 at 2:05 PM
Downloads:
2633
Latest release (for Vintage Story 1.17.9, 1.18.0 - 1.18.1, 1.18.2 - 1.18.5, 1.19.4, 1.19.5 - 1.19.8, 1.20.0-rc.9 - 1.20.3 and 1.20.4, outdated):
forgeselfignite_v0.2.0.zip  1-click install

A simple patch to make forges self ignite if fuel is added and the content is still warm enough (500°C - configurable).

From v0.2.0 it is only needed server side and does nothing on the client. Fixes flickering when fuel gets ignited.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
0.2.0 forgeselfignite
1.18.0 - 1.18.1 1.18.2 - 1.18.5 1.19.5 - 1.19.8 1.20.0-rc.9 - 1.20.3
2221 Jan 7th 2023 at 2:05 PM forgeselfignite_v0.2.0.zip 1-click install

Now only runs on server tick so is only required server side (does nothing client side) and this prevents the flickering that was happening when the fuel got ignited.

Verified for 1.20.0-rc.9
Verified for 1.20.0
Verified for 1.20.1
Verified for 1.20.3

0.1.0 forgeselfignite 412 Jan 6th 2023 at 3:47 PM forgeselfignite_v0.1.0.zip 1-click install

Initial release


12 Comments (oldest first | newest first) (threaded | flat)

Elwood, Aug 12th at 11:47 PM

Appears broken in 1.22

12.8.2026 18:44:37 [Error] [forgeselfignite] An exception was thrown when trying to start the mod:
12.8.2026 18:44:37 [Error] [forgeselfignite] Exception: Patching exception in method null
 ---> System.ArgumentException: Undefined target method for patch method static System.Void forgeselfignite.ForgeSelfIgnitePatch::SelfIgniteIfFueldAndHot(Vintagestory.GameC

VoiCat, Jan 5th at 12:31 AM

For anyone checking this mod, there's another one that might be of use: Forges Stay Warm

DarkThoughts, Mar 12th 2025 at 4:20 PM

It did not seem to work for me either when I did a few iron blooms today. Afaik the only related mods are Smithing Plus and Forges Stay Warm, but the latter is supposed to work with the former and this one. But maybe I'm not thinking about some other mod at the moment as my modlist is pretty long...

Edit: Tried again today and now it worked somehow? Not sure what's up.

Edit: Again... I think the issue is that the forge immediately cools off rapidly when it is out, giving you maybe a second to react.

Quaan , Feb 22nd 2025 at 6:47 PM

InertFurry Just verified in 1.20.4 and it seems to still be working. Do you have any other mods that might involve the forge?

InertFurry, Feb 15th 2025 at 6:19 PM

This stopped working on 1.20.4, it appears? 1100 degree blooms not igniting with charcoal added.

Quaan , Jan 15th 2025 at 11:42 AM

Verified for the current 1.20. Relevant code hasn't changed.

Quaan , Jul 30th 2024 at 7:54 AM

Done! Thank you, dashr!

dashr, Jul 28th 2024 at 6:43 PM

Verified - working in 1.19.8 please update the "For Game version" Tab, so people can see it for 1.19. Thank you!

Quaan , Jun 3rd 2023 at 12:26 PM

Verified also for 1.18.5

RamenFiend, May 9th 2023 at 12:25 AM

Doesn't seem to work on 1.18.X. Would be great to have an update or the source available!

EDIT: Well, how dense am I. Not only is the source available right there but this mod also still works perfectly as of 1.18.3.

Quaan , Jan 8th 2023 at 1:25 AM

Looks like you "sometimes"™ need to re-place your forge after installing the mod for it to work at all. If you can't interact with it, just re-place it.

Cofet, Jan 8th 2023 at 12:46 AM

smart and immersive