Mods / Extreme Firestarters
Author: ajaiya
Side: Both
Created: Dec 20th 2024 at 12:16 AM
Last modified: 9 hours ago
Downloads: 122
Follow Unfollow 13
Latest file for v1.20.0:
extremefirestarters_0.2.0.zip
1-click install
Extreme Firestarters
Immersive mod that adds several tiered firestarters- including bow drills, flint and steel, matches, and a crude lighter. Each firestarter has stats that affect how fast and easy it is to start a fire. Lower tiers are made worse to reflect difficulty starting a fire from scratch, but higher tiers are faster than a torch.
This is the very first release of my very first mod. Please leave any issues below!
Features
Six New “Tiered” Firestarters!
#1. Flint and Flint
Two pieces of flint you can smash together to hopefully start a fire.
Recipe: Flint, Flint, and Dry Grass
Chance to drop flint when broken.
#2. Crude Bow Drill
A crude bow that hopefully spins a stick, used to heat up wood to the point of maybe catching fire.
Recipe: Crude Bow, Stick, Firewood, Dry Grass
Includes an expanded recipe for classes that don't have access to a crude bow.
#3. Bow Drill
A bow that spins a stick, used to heat up wood to the point of catching fire.
Recipe: Simple Bow, Stick, Firewood, and Dry Grass
Chance to drop bow when broken.
#4. Flint and Steel
A piece of flint and steel you smash together to start a fire.
Recipe: Flint, Charcoal, and the forged “Steel Striker” item
Chance to drop Steel Striker when broken.
#5. Matches
Explosive-mixture-on-a-stick used for starting fires- covered in wax for safety and longevity.
Recipe: Sticks, Pitch Glue, Blasting Powder, Beeswax
#6. Crude Lighter
A crude metal container that holds a rope soaked in alcohol, and a flint and steel, all in one convenient package.
Recipes:
Crude Lighter Body: Metal Plate, Solder Bar, Nail, Steel Chisel, Soldering Iron, Hammer
Crude Lighter: Rope, Flint, Aqua Vitae, and “Crude Lighter Body”
Chance to drop Crude Lighter Body when broken.
Important Durability Tweaks
Durability is hit before success chance - meaning you can break a firestarter before even successfully starting a fire.
Many firestarters have a chance to return key components when they break - but you can use the repair recipes to make sure you won’t have to replace important parts. Keeping an eye on durability and repairing before it breaks will save you resources.
Firestarter Class & Stats
All of this functionality is put into a Firestarter class, so you can easily add and edit items through JSON.
Speed
How fast an "attempt" is.
Success Rate
How likely an attempt will succeed.
Increased Hunger Cost
Starting fires is hard work! Watch your hunger bar!
Health Damage
The crudest forms of firestarters even have a chance to cause small amounts of damage - turns out, there's plenty of ways to cut, blister, and burn and burn yourself when smashing things together hard enough to make fire!
ReturnItemOnBroken and ReturnItemOnBrokenChance
Able to define an item to be returned when the firestarter is broken through use, and how likely you are to get that item back.
Miscellaneous
The default Firestarter has been renamed “Fire Plough Firestarter”
The default firestarter is upside down when stored against a wall. This is fixed to look more natural.
Other Information
Compatibility
This mod essentially only adds new Items and ItemClasses. It should not affect anything outside of itself besides some patches on the base firestarter, so it should work with other mods, given they don’t change the base firestarter or how ignition works.
ToDo (Coming Next)
Matches Fix
Way to combine stacks of matches
Config File
This mod is built as a hardcore mod - it is meant to reflect the difficulty in starting a fire from scratch. However, I'm planning on implementing a config file where you can change any settings you want to reflect a more casual gameplay, or if you just want the items.
Upcoming (Eventually)
- New trait for quicker firestarting
- Add firestarters to loot tables and traders
- Remove tinder from recipes and make tiers of tinder necessary/helpful for starting fires
- Custom animations, sounds, and effects
- (Possibly) Introduce Pyrite for flint and pyrite
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v0.2.0 | 117 | 9 hours ago | Show | extremefirestarters_0.2.0.zip | Install now | |
v0.1.0 | 5 | Dec 20th 2024 at 1:03 AM | Show | extremefirestarters_0.1.0.zip | Install now |
Neat little mod! This just popped up and I've been wanting a mod like this to make the early game even harder and more realistic. Will be interested in the tinder tiers and custom annimations and sounds. 👍
Please add compatablity with Kingdom of Science: Fire & Explosions