Mods / Dye recipes fix
Category:
#QoL
#Tweak
Author: Guimoute
Side: Both
Created: Jun 10th 2023 at 9:05 PM
Last modified: Jun 10th 2023 at 9:16 PM
Downloads: 719
Follow Unfollow 24
Author: Guimoute
Side: Both
Created: Jun 10th 2023 at 9:05 PM
Last modified: Jun 10th 2023 at 9:16 PM
Downloads: 719
Follow Unfollow 24
Latest file for v1.18.15:
dye_recipes_fix.zip
1-click install
This mod changes all the dye recipes so that the minimum number of pigment item is 1. The input water and output dye volumes are scaled accordingly.
Changed from 4 litres of water + 4 pigments to 1 + 1:
- orange (yellow dye + onion)
- yellow (heather, onion)
- green (dry grass, lily of the valley)
- blue (cornflower)
- purple (blueberry, black currant)
- pink (cranberry)
Changed from 4 + 2 to 2 + 1:
- woad blue (woad)
- white (borax)
Unchanged:
- grey (8 water + 1 rusty gear or metal scraps)
- black (8 grey dye + 1 rusty gear or metal scraps)
- red (4 water + 1 crushed cinnabar)
- blue (4 water + 1 crushed lapis lazuli)
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 719 | Jun 10th 2023 at 9:16 PM | Show | dye_recipes_fix.zip | Install now |
VaelophisNyx 1.19
1.19?
ThreeHeadedDingo Glad you find it useful!
I've wondered about that for a while too, I suspect it's because the main use of dyes (colored leather) takes 4 dyes per leather. It could also be because the recipes cycle between ingredients and you want to keep the 4 litres of water in the blue dye recipe regardless of the pigment used (1 lapis lazulli or 4 cornflowers).
Thanks for this. No idea why the vanilla recipes are the way they are.