![](/web/img/vsmoddb-logo-s.png)
Mods / Fauna of the Stone Age: Dinornithiformes Plus
Author: Tentharchitect
Side: Both
Created: May 22nd at 4:47 PM
Last modified: 4 days ago
Downloads: 2245
Follow Unfollow 80
Latest file for v1.19.8:
FotSA-Dinornithidae-v0.6.0.zip
1-click install
A collection of flightless birds of New Zealand, these birds will add life to the temperate and subtropical ecosystems of your world, acting as ambience, food and prey. Currently 6 families are in, more are on the way!
This mod includes:
Common Name | Scientific name | Category | Weight | Health | Height | Damage | Temp | Precip | Foliage Needs | Altitude | Group Size | Meat Drops | Fat Drops | Hide Drops | Other Drops | Movement | Diet |
Rifleman | Acanthisitta chloris | Acanthisittidae | 0.07 | 2 | 9cm | 0.1 | 2-14 | 50-100% | 40-70% Forest | 1.05-1.5 | 1-2M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects |
Long-billed wren | Dendroscansor decurvirostris | 0.3 | 2 | 10cm | 0.1 | 6-12 | 60-100% | 60%+Forest | 1.05-1.2 | 1M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects | |
North Island stout-legged wren | Pachyplichas jagmi | 0.5 | 2 | 10cm | 0.1 | 6-16 | 35-100% | All | 1.05-1.6 | 1-2M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects | |
South Island stout-legged wren | Pachyplichas yaldwyni | 0.5 | 2 | 10cm | 0.1 | 2-12 | 50-100% | All | 1.05-1.6 | 1-2M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects | |
Lyall's wren | Traversia lyalli | 0.2 | 2 | 9cm | 0.1 | 2-14 | 50-100% | 50-100% Forest | 1.05-1.5 | 1-2M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects | |
New Zealand rockwren | Xenicus gilviventris | 0.2 | 2 | 9cm | 0.1 | 2-12 | 50-100% | 0-50% Forest | 1.3-1.65 | 1-2M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects | |
Bushwren | Xenicus longipes | 0.16 | 2 | 9cm | 0.1 | 2-14 | 25-100% | 25%+ Shrub | 1.05-1.5 | 1-2 M&F | 0 | 0 | 0 | 3+-1 feathers | Climbing | insects | |
New Zealand owlet-nightjar | Aegotheles novaezealandiae | Aegothelidae | 0.2/0.05 | 2/1 | 0.3H | 0.25 t1 | 6-14 | 50-100% | 75%+ Forest | 1.0-1.5 | 1M&F | 0 | 0 | 0 | 10+-5 feathers | 3meter step | insects |
Southern brown kiwi | Apteryx australis | Apterygidae | 2.2/3.5/.5 | 3/2 | .55 L | 1t1 | 4-12 | 65%-100% | 60%+ Forest | 1-1.5 | 1-2M&F | 1 | 0 | 1S | 5+-4 feathers |
fish,fruit, insects, vegetables
|
|
Great spotted kiwi | Apteryx haastii | 2/2.5 | 3/2 | .45/.5H | 1t1 | 4-14 | 25-100% | 20+Shrub | 1-1.5 | 1-2M&F | 1 | 0 | 1S | 5+-4 feathers |
fish,fruit, insects, vegetables
|
||
North Island brown kiwi | Apteryx mantelli | 2/3 | 3/2 | .35/.4H | 1t1 | 10-16 | 25-100% | 20%+ Shrub | 1-1.5 | 1-2M&F | 1 | 0 | 1S | 5+-4 feathers |
fish,fruit, insects, vegetables
|
||
Little spotted kiwi | Apteryx owenii | 1/1.5 | 3/2 | .35/.45L | 1t1 | 4-16 | 25-100% | 20%+ Shrub | 1-1.4 | 1-2M&F | 1 | 0 | 1S | 5+-4 feathers |
fish,fruit, insects, vegetables
|
||
Okarito kiwi | Apteryx rowi | 2.2/3.5/.5 | 3/2 | .55 L | 1t1 | 6-12 | 80%-100% | 80%+ Forest | 1-1.4 | 1-2M&F | 1 | 0 | 1S | 5+-4 feathers |
fish,fruit, insects, vegetables
|
||
South Island adzebill | Aptornis defossor | Aptornithidae | 18/2 | 6/3 | 1H | 4t1 | 6-12 | 35-65% | 55-100Forest | 1.0-1.25 | 1-2 M&F, 2-8 M&F&B | 3-4/1 | 0 | 1M | 15+-7 feathers | insects, meat | |
North Island adzebill | Aptornis otidiformis | 16/2 | 6/3 | 0.8H | 4t1 | 10-16 | 50-75% | 55-100Forest | 1.0-1.25 | 1-2 M&F, 2-8 M&F&B | 3-4/1 | 0 | 1M | 15+-7 feathers | insects, meat | ||
North Island giant moa | Dinornis novaezealandiae | Dinornithidae | 65/180/10 | 14/19/5 | 2H/1.5H | 6t1/9t2 | 10-16 | 50-100% | 25-80 Forest | 1.0-1.5 | 1-2 M&F | 8-10/19-23/3-4 | 1/3/0 | 2L/2H/1M | 15+-7 feathers | 2 meter step |
Fruit, Vegetable, Grain, grass nibbleCrop, sweetBerryBush
|
South Island giant moa | Dinornis robustus | 70/200/10 | 14/19/5 | 2.1H/1.6H | 6t1/9t2 | 6-12 | 35-100% | 25-80 Forest | 1.0-1.5 | 1-2 M&F | 8-10/20-24/3-4 | 1/3/0 | 2L/2H/1M | 15+-7 feathers | 2 meter step |
Fruit, Vegetable,Grain, grass, nibbleCrop, sweetBerryBush
|
|
Kākāpō | Strigops habroptila | Strigopidae | 2/1/.2 | 3/2 | .64 L | 1 t1 | 6-14 | 50-100% | 25%+ | 1.0-1.5 | 1-2M&F | 1.1 poultry | 0 | 1S | 15+-7 feathers | Climbing |
Fruit, Vegetable, nibbleCrop, sweetBerryBush
|
All of the adult birds can be fed in order to get them to place nests. These nests count as entities and can be broken, dropping eggs. While the eggs are in item form they will slowly rot, but can be used for incredibly satiating meals. While on the ground, they slowly grow and will eventually hatch into baby birds.
Features:
All species have a unique pelt that can be used to craft hide, feathers and a taxidermied full body.
Occasionally a fly covered giant moa carcass will spawn, blocking giant moa spawns in the area. They have a chance to spawn when first arriving in an area or when all giant moa have been killed off from the area, allowing players to locally wipe out giant moa. Destroying the carcass of the respective type will allow more giant moa to spawn again and some carnivores and scavengers may destroy them as well, so if you want giant moa spawns prevented in an area protect these carcasses.
All the animals in this mod have a strict population cap and will only spawn on runtime, not world gen. This is also to make the mod more server friendly so as to not add an overwhelming number of entities.
And a big thanks to everyone who gave feedback and assistance!
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v0.6.0 | 313 | 4 days ago | Show | FotSA-Dinornithidae-v0.6.0.zip | Install now | |
v0.5.1 | 157 | 6 days ago | Show | FotSA-Dinornithidae-v0.5.1.zip | Install now | |
v0.5.0 | 49 | 6 days ago | Show | FotSA-Dinornithidae-v0.5.0.zip | Install now | |
v0.4.0 | 494 | Jun 10th at 7:25 PM | Show | FotSA-Dinornithidae-v0.4.0.zip | Install now | |
v0.3.0 | 806 | May 27th at 1:41 AM | Show | FotSA-Dinornithidae-v0.3.0.zip | Install now | |
v0.2.0 | 244 | May 23rd at 10:09 PM | Show | FotSA-Dinornithidae-v0.2.0.zip | Install now | |
v0.1.0 | 182 | May 22nd at 4:51 PM | Show | FotSA-Dinornithidae-v0.1.0.zip | Install now |
The tiny, rapid kiwi feet are absolute perfection. You did a great job on them! 😁
Tentharchitect
You've about made my weekend now.
OPERATION KIWI SANCTUARY IS A GO, I REPEAT: OPERATION KIWI SANCTUARY IS A GO
Thank you for saying so OscarK, getting to represent folks homes in the vintage story world is part of my dream!
And now I've added Kiwi too CKitt! 😀
cannot express how much I adore this mod. Am from Aotearoa and have loved having some semblance of home in worlds
You added wrens! 😁
Yep, all the animals I've made a breedable, though some aren't as efficient due to high food costs, long gestation time and such
@Tentharchitect Can you breed the giant moa? I would love to have them as farm animals :D
Thanks grunge_forever, glad you're enjoying the taxidermy system!
As for pre-Holocene animals, I did a multi-year modding project on them for another game, so I'd rather leave that to other modders. I believe there are now five folks who are working on dinosaurs, but I don't know if or when they will be released
Tentharchitect
Hey! I'm loving the mods alot, I'm just wondering if you'd ever do a release for more dinosaur-age creatures? Maybe a pterasaur pack, or a sauropod pack.
PS. I think with your extinction feature its really cool that players can make taxidermy museums of ALL KINDS of animals, potentially extinct. The player thinks "Wow, this was an amazing beast. Shame I killed them all off, but atleast i have this AWESOME stuffed version as a reminder of what once was. Really adds a depth of history to a well-played world that i think is painfully missing in vanilla VS.
Holy fuck, The Moa. That's great
Finnally the giant moa is in a game i play
Hey Stejer
Glad to hear you're enjoying the mods and excited about the future mods as well! All of the animals you listed will come in future packs eventually, there are some features I'm waiting for 1.20 to release before making like the riding, animated part limit increase and water/land ai task attributes.
Can't recall if I've told you specifically but the way I'm doing it now is making 2 animal packs for every Floral Zone mod released, trying to keep them in theme with each other. So this one goes with the Neozeylandic pack since it represents the native birds there. I was originally going to do penguins as the second, but since learning 1.20 was still a ways out, I'll be doing an animal pack from the next floral region penguins could work with, the Chile-Patagonian Region, and doing penguins with that one if 1.20 is out by then.
No promises on any other packs, but the upcoming Floral Zones are Mediterranean, Circumboreal, Maleasian, Chile-Patagonian and Usambara-Zululand. That should give you an idea of what might be arriving and when.
Hello! Since you seem to be focussing a lot in australian species these days how about a mod that adds both the modern day marsupials like the kangoroo but also the extinct one like the thillocene (you could make so he has fear of sheep since the was extinct cuz farmers thought they were killing the sheep and plsss make them domesticable)
Id also like a mod cammels, alpacas etc (as you said before you seem to not be very good with riding programs wich would be essential for those but it would be awsome)
love your mods!
ps: elephants and hippos would be cool as well like a mod with africa most dangerous animals
YEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS !!!!!!!!!!!!!!!!!!
Hey Stejer!
They have a different diet than chickens, fruit, vegetables, nibble crops and berry bushes. You can see the diets of my animals in the stats tab on the mod description for future reference!
is their feed the same of chikens?
RobertS42 For consistency's sake I'm using it as an easy way of generating a unique mod ID and having them as families is almost guaranteed to be unique. I suppose it should be Dinornithiformes and Flightless Birds of New Zealand Except Penguins, but that'd be a pain to have in the files. Might just switch it to Dinornithiformesplus
This is probably not my place to say this, but it maybe better to rename the pack to something more akin to "Aves of New Zealand" rather than Dinornithidae? That would be a bit more descriptive since only the Kiwi would be in the same infra-class. And even then it would only be very distantly related.
Releasing the bird families as they finish, feed back would be most welcome especially around their breeding. It's something that takes quite a while to test so if folks are willing to test that while I'm working on the next family of birds it'll greatly speed up development.