Mods / Detonate Redux: More Bombs!

Category: #Crafting #Utility
Author: Nut_Torquer
Side: Both
Created: Apr 10th 2023 at 8:22 PM
Last modified: Jan 24th at 3:12 AM
Downloads: 2866
Follow Unfollow 47

Latest file for v1.19.1:
1.1.1 Detonate Redux.zip 1-click install


An updated, rebalanced, and bugfixed fork of a mod made by Mr1k3 "Detonate-Explosive choices."

 

The largest changes I made was fixing the shrapnel bomb to no longer destroy ore (This should work properly, but I didn't check the back end code, only modified the existing Jsons), removing the additional blasting powder crafting recipes so it's harder to make, and changing the crafting recipes for the new bombs to remove the quartz requirement and increase the cost slightly.

 

As of 1.1.0, I've added the Ore Blasting Barrel, similar to the Rock Blasting Barrel, but can also destroy ores.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.1 637 Jan 24th at 3:12 AM Show 1.1.1 Detonate Redux.zip Install now
v1.1.0 289 Jan 18th at 2:53 AM Show DetonateRedux1.1.0.zip Install now
v1.0.4 682 Oct 12th 2023 at 11:12 PM Show DetonateRedux1.0.4.1.zip Install now
v1.0.3 898 Apr 19th 2023 at 7:24 PM Show DetonateRedux1.0.3.zip Install now
v1.0.2 177 Apr 18th 2023 at 1:17 AM Show DetonateRedux1.0.2.zip Install now
v 114 Apr 10th 2023 at 8:25 PM Show DetonateRedux1.0.1.zip

14 Comments (oldest first | newest first)

💬 Nut_TorquerAuthor, Mar 12th at 3:26 PM

Barrel Bombs are actually more expensive than the bag bombs for the quantity of blocks they destroy, at least in cost of blasting powder. Plus the fact you need a saw, and it consumes a piece of resin. I have considered lowering the blast radius a touch though, because it does go boom quite well. 

💬 HunterMJ, Jan 27th at 6:50 AM

Had an idea, it would great if you could add a few different models of each bomb with longer fuses! Maybe have it require extra flax twine in the empty recipe slots to increase burn time.

Also, Barrel bombs are too cheap for their size, seems a bit unbalanced.

Otherwise, love the mod update, it will make the construction of my 32x32 Bedrock to build limit skyscraper a hell of a lot easier!

💬 Nut_TorquerAuthor, Jan 24th at 3:12 AM

Updated a minor bug in the recipes

💬 Nut_TorquerAuthor, Nov 25th 2023 at 7:38 PM

Woah, 1500 downloads, nice! This seems to work on 1.19pre.7, but I haven't done a lot of testing. I'll ensure compatibility when it enters RC or full release. 

💬 Gengaroshi, Oct 13th 2023 at 6:21 AM

Thank's mate I appreciate that 😁 Nut_Torquer

💬 Nut_TorquerAuthor, Oct 12th 2023 at 11:00 PM

Yeah, I see that now. It must have updated how it read all that in the net 7, as it was working fine before. I've added Gengaroshi and macoto_hino as language contributors

💬 Gengaroshi, Oct 12th 2023 at 1:25 AM

Hi Nut_Torquer, I got solution fix for you, and all other (I fixed it by myself, it was just incorrect multiplicate authors issue "strange comma error with line where you added authors as two separated lines, probably game cannot read it") and also i've create polish translation if you want to add it. I can't send you pw message but here is my version, feel free to use it: DetonateRedux 1.0.4 fixed comma error and added polish translation

💬 Nut_TorquerAuthor, Oct 12th 2023 at 1:07 AM

I never got notified of these comments, I'm working to fix the aformentioned issues

 

💬 Aspendosia, Oct 5th 2023 at 4:04 PM

Also unable to load this mod because of the missing comma in the modinfo.json's Authors section, as per QuakingDoom's post.

Any one share how I can edit and fix this until the author does? Really love those big explosions, heh heh.

💬 X_Wing_Ian, Sep 29th 2023 at 4:49 AM

Hello, So whenever I try to join my server that is past 1.18.8 - 1.18.13 it continously tries to redownload the mod and I get this thus makes it a infinite loop of downloading. To fix it I have to have it in my client mods to temporarily fix this not have it infinitely download.

[Error] [DetonateRedux1.0.3.zip] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'Authors[0]', line 12, position 1.
at Newtonsoft.Json.JsonTextReader.ParsePostValue(Boolean ignoreComments)
at Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
at Newtonsoft.Json.JsonTextReader.ReadAsString()
at Newtonsoft.Json.JsonReader.ReadForType(JsonContract contract, Boolean hasConverter)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
at Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModContainer.cs:line 337

💬 Exodiac, Jul 20th 2023 at 10:16 PM

could you update to 1.18.6, only ore breaking bomb works 

💬 PeterSanderson, Jul 20th 2023 at 8:02 PM

A player on my SMP server tested the mod and reported that the barrel bomb seemed to be buggy. I have not replicated this yet, but he said the bomb detonates but had no exploding sound, and leaves no crater. It does leave blocks and stones but otherwise leaves the blast zone unchanged. The other bombs and recipes seem to be fine

💬 QuakingDoom, Jul 17th 2023 at 5:39 PM

Doesn't load due to a missing comma in the modinfo.json's Authors section

💬 Nut_TorquerAuthor, May 19th 2023 at 8:20 PM

Confirmed supported for everything up to 1.18.5, updated in place

(edit comment delete)