Mods / Decor Bazaar

Category: #Cosmetics #Crafting #Furniture #Storage
Author: waterdrinker
Side: Both
Created: Oct 20th 2023 at 10:56 PM
Last modified: Oct 8th at 12:20 AM
Downloads: 37301
Follow Unfollow 461

Latest file for Various v1.19.x:
decorbazaar_v1.1.6.zip 1-click install


This mod DOES NOT add a large amount of textures. 95% of the textures in this mod are game textures, so there should be no performance issues. If you encounter any lag or issues, please comment below to let me know so I can troubleshoot. Thanks!

This mod adds various decor blocks + working stoves (function as firepits) + working ovens + various functioning storage + clutter items + food storage + compost bin + much more!

I have opened a Patreon for those of you who like my work and would like to support me. There is a general tier for support, and a higher tier if you would like to be more involved and have more input to how the mod will look in the future! <3 Thank you so much to everyone who has supported me this far!

You can also do one time donations at the links below :)

Buy Me A Coffee

Ko Fi

Please feel welcome to submit your builds using my mod to the mod discord! It makes me so happy seeing the way people use my mod in creative ways <3

Thank you for using my mod! This mod adds decorative items to the game. If anyone would love to help develop the mod, please contact me on discord @anyanana. Thank you to @EightTonnesOfCrab on discord getting the bath to work. Thank you Feidry for making the stoves work as firepits!!! Thank you to RikeiR on Discord for the Japanese translation! Enjoy!

Items are listed in the handbook under 'Decor Bazaar'.

Please read change log for updates

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.6 2112 Oct 8th at 12:20 AM Show decorbazaar_v1.1.6.zip Install now
v1.1.5 3736 Sep 4th at 12:27 AM Show decorbazaar_v1.1.5.zip Install now
v1.1.4 3080 Aug 12th at 1:34 PM Show decorbazaar_v1.1.4.zip Install now
v1.1.3 130 Aug 12th at 2:11 AM Show decorbazaar_v1.1.3.zip Install now
v1.1.2 1611 Aug 3rd at 1:18 AM Show decorbazaar_v1.1.2.zip Install now
v1.1.1 5226 Jun 14th at 11:40 PM Show decorbazaar_v1.1.1.zip Install now
v1.1.0 3102 May 26th at 6:59 PM Show decorbazaar_v1.1.0.zip Install now
v1.0.15 6769 Mar 16th at 7:33 PM Show decorbazaar_v1.0.15.zip Install now
v1.0.14 3197 Feb 19th at 4:39 AM Show decorbazaar_v1.0.14.zip Install now
v1.0.13 2668 Jan 19th at 11:53 AM Show decorbazaar_v1.0.13.zip Install now
v1.0.12 843 Jan 8th at 1:02 AM Show decorbazaar_v1.0.12.zip Install now
v1.0.11 399 Jan 4th at 10:02 PM Show decorbazaar_v1.0.11.zip Install now
v1.0.10 295 Jan 3rd at 12:45 PM Show decorbazaar_v1.0.10.zip Install now
v1.0.9 157 Jan 3rd at 1:02 AM Show decorbazaar_v1.0.9.zip Install now
v1.0.8 999 Dec 17th 2023 at 7:20 PM Show decorbazaar_v1.0.8.zip Install now
v1.0.7 473 Dec 15th 2023 at 10:36 PM Show decorbazaar_v1.0.7.zip Install now
v1.0.6 122 Dec 15th 2023 at 9:23 PM Show decorbazaar_v1.0.6.zip Install now
v1.0.5 411 Dec 11th 2023 at 6:14 PM Show decorbazaar_v1.0.5.zip Install now
v1.0.4 541 Dec 3rd 2023 at 8:48 PM Show decorbazaar_v1.0.4.zip Install now
v1.0.3 274 Nov 28th 2023 at 8:11 PM Show decorbazaar_v1.0.3.zip Install now
v1.0.2 186 Nov 27th 2023 at 3:02 AM Show decorbazaar_1.0.2.zip Install now
v1.0.1 729 Oct 21st 2023 at 6:53 PM Show decorbazaar_1.0.1.zip Install now
v1.0.0 241 Oct 20th 2023 at 11:16 PM Show decorbazaar_1.0.0.zip Install now

145 Comments (oldest first | newest first)

💬 Secular12, Oct 13th at 3:00 AM

Love this mod, we used to use the ZeeKea mod a long time ago for our decorative needs, before the modder moved on. But the details on this one is awesome! One suggestion, something that we miss from ZeeKea is the ability to choose the combo of wood and stone for things like the cabinets. I think the only way they did it in ZeeKea without making a million entries in the hand book is the cabinet wood part and cabinet stone top were separate recidpes and you put the wood part down first then put the counter top and somehow it melded the two together. Hope this gives some food for thought!

💬 ArcaneMagpie, Oct 8th at 7:01 AM

Love the mod! It is great for making spaces feel lived in without having to chisel like a madlad, and the models fit the aesthetic of the game amazingly. Although kind of a nitpick, could you make the Vegetable Storage and Wall Vegetable Storage use any vegetable for crafting (similar to how the breadboxes can use any grain) instead of only turnips or only turnips and carrots? Or have an alternative one that displays hot produce like cassava and soybeans? (I assume you made those vegetables a requirement because they are shown in the model). It just makes it almost impossible to craft them if you live in a hot climate because turnips and carrots are more warm/temperate climate produce. This also kinda goes for Anthro, Mossy Pink, and Purple Tile as well, because you cant really get bushes there; although, I will admit I am at a loss for those because I do not know a hot alternative to berries.

💬 waterdrinkerAuthor, Oct 8th at 12:08 AM

xXx_Ape_xXx Thank you for catching this! I will have it fixed with the next update

💬 xXx_Ape_xXx, Oct 7th at 12:33 AM

waterdrinker

The recipe for the Grave uses the wrong type for the stones, preventing it from working correctly.

Change this line in the recipe: "L": { type: "block", code: "stone-*", name: "rock", quantity: 4 }

To this:  "L": { type: "item", code: "stone-*", name: "rock", quantity: 4 }

 

💬 waterdrinkerAuthor, Oct 3rd at 1:33 AM

Laguna its leftover from when I made my 'liberated beds' mod and forgot to remove the recipe. Oops! It will be removed in the next update. It shouldn't cause any lag or impact anything else so you can just disregard :)

Victim I'd love for the stove to visually show something as well. Its on our list of 'to dos' for this mod but we havent quite figured out how to do it yet. I'm glad you're enjoying it though! I think we may be able to fix the sound issue easily though!

LadyBlakeHammer Will be in the next update! I have a preview on the mod channel in the discord if you want to check it out.

MarleyMog This is absolutely criminal of me I am so sorry. I've fixed it and it will be on the next update!

💬 Victim, Sep 30th at 6:38 AM

Was curious if it was possible to add an indicator for the stoves that they are on? Ideally visually, but even jsut the sound of the pot cooking would be great. Ultimately not a huge deal if not, love finally having actual kitchen appliances rather than a wooden counter full of firepits lol.

💬 Laguna, Sep 29th at 8:03 PM
I get the following error and I don't know how to solve it. any ideas? Great mod, I love it!

29.9.2024 20:01:16 [Server Error] Grid Recipe with output Block code decor:fancydrapesbed-fancydrapes-head-north contains an ing
redient pattern code P but supplies no ingredient for it.
💬 LadyBlakeHammer, Sep 17th at 6:40 PM

Hello, Hi, may I make a suggestion. More versions of those cheap sconces, but they correspond to their nugget type?

Like an Iron Sconce for the Iron Nugget variants?
>>I think the Brass Sconces don't match my current build.

Whenever is fine, this isn't a player-quit moment ♥♥

💬 MarleyMog, Sep 17th at 12:30 PM

The Honey Storage Shelf, and Fat Storage Shelf arent on the same plane. This is super small but also.. so so annoying. Pleeease fix x.x

💬 LadyBlakeHammer, Sep 15th at 6:29 PM

The server, myself, and this user should have Deco Bazaar at its latest version.

Though upon further testing, and resetting the server for our new playthrough, the problem solved itself.

💬 waterdrinkerAuthor, Sep 15th at 6:14 PM

LadyBlakeHammer I'm sorry you are having a bug! Let me just make sure I am fully understanding the issue. Are you saying that you and another player have the sewing shelf item and are experiencing different inventory sizes on a server? If thats the case, that is very strange, I will have to do some digging to see why thats happening. Can you confirm that both you and the user have the most updated version of the mod downloaded (I'm not super familiar with how servers work, not sure if thats even possible).

💬 LadyBlakeHammer, Sep 13th at 2:11 AM

I had to edit this to sound less annoyed/annoying, now that my head is clear and someone got on to test it today.

Other User: 2x4 Inventory (Sewing Shelf)
Myself: 4x4 Intentory (Sewing Shelf)

I don't know of any mods that change inventory, client-side, etc.

💬 waterdrinkerAuthor, Sep 7th at 10:17 PM

WickedSchnitzel I think the best route for me to go is to figure out how to make my mod have a config file so people can adjust the rates freely themselves but leave it to default to vanilla like you said.

💬 Proconticlo, Sep 7th at 9:32 AM

I have only tried this with dark floral carpet but you can place multiple carpets on the same block and they'll just disappear; breaking the carpet only yielded one placeable carpet block.

💬 WickedSchnitzel, Sep 6th at 5:56 PM

I believe the spoilage rates of your containers should be compatible to vanilla (depending on the costs maybe a bit slower spoiling) and if certain servers want to decrease these even more, they can just do it via /worldconfig foodSpoilSpeed in general

💬 OMGDeadtoast, Sep 4th at 11:09 PM

That might work as a compromise. That way, those who want just the decor can have the decor while those who also want the bonuses can have the bonuses too.  I like how they are not only pretty but practical too ^_^

💬 waterdrinkerAuthor, Sep 4th at 11:00 PM

xXx_Ape_xXx OMGDeadtoast OMG yall Im so sorry. Trying to satisfy some people I guess made it so others arent satisfied :( For servers, I am pretty sure you can reduce spoilage rates in the server settings (dont quote me on this). I tried to just slightly tweak the spoilage times and even doing that, when sticking it in a cellar the spoilage rates turned into 20+ years on all food items. This mod is definitely primarily for decorative purposes. If you are only using the mod for the storage containers and want accelerated storage, I can certainly separate that and make it a separate mod! Thoughts?

💬 OMGDeadtoast, Sep 4th at 10:47 PM

I'm with Ape. The bonuses were nice for multiplayer servers with international members and busy irl schedules so people didn't have to no life farming and cooking to keep fellow villagers fed.

💬 xXx_Ape_xXx, Sep 4th at 10:43 PM

Making the food storage options the same as vanilla, kinda makes this mod obsolete, if not only having it for the decorative bits'n bobs. Would be fine if you reduced the values a bit, but the same as vanilla vessels? Why even make them.. Not a huge fan of this update tbh!

💬 waterdrinkerAuthor, Sep 3rd at 11:48 PM

WickedSchnitzel I'll look into making this a hotfix! Going to be honest, this mod started as primarily decorative and the functionality of items were kind of an afterthought. As its developed, i've gotten more feedback on things like this. I've seen a few other people mention the storage times as well so I can look into making them more realistic and challenging (as well as the recipes to make the items)! Thanks for relaying the message :)

*edit: just put the hotfix out and adjusted all the food storage to the same as vessels. Even adjusting to just one digit below the vessel storage made the times unrealistic in a cellar so I just matched them to the vessel.

💬 WickedSchnitzel, Sep 2nd at 7:26 AM

This is some feedback from players on my server:

You only need a little grass, grain, and wood to make items that make vanilla ones obsolete.

Yeah, the Veggie Storage and Breadbox are broken as hell. I'd love to keep them for the look, but maybe with only a 50% increase in storage time? Or less?
They make pickling vegetables and building a cold basement worthless.

💬 Shinohoyo, Aug 26th at 4:04 PM

Thank you for the awsome mod and for listening to feedback!

💬 DrBubba, Aug 25th at 10:02 PM

Honestly, I'd be thrilled with any and all options anyone made to display weapons (and maybe shields) in a decorative manner.  Ye Olde Crossed Swords on the wall that you see in every medieval movie; the classic katana and wakizashi stand that every sketchy dude in the 90s seemed to own or want; a display case like you'd see in a museum; plaques to hold one sword, two swords, even three vertically; standard weapon racks with slots for 5 or 6 things to fit into horizontally.  Any or all of these would make me a happy person.  I almost always get to a point in my game where I end up with a room that turns into some kind of museum or trophy room and even though I almost exclusively use javelins and bows, I still forge weapons just because I like to put them on the walls to look at, even though the generic tool rack looks kinda blah, it's just the only option currently.  I figured with all the cool offerings and variations your lovely decor mod has, this might be something you'd consider at some point in your busy schedule.

I'll look into chisel tools!  I had no idea they had anything like that.

Thanks, waterdrinker!

💬 waterdrinkerAuthor, Aug 25th at 6:25 PM

DrBubba I can see what I can do! In the mean time, I know Chisel Tools lets you chisel a custom tool rack so you can make them look however you want. Are you wanting more of a weapon display case instead of a rack though?

Shinohoyo I understand what you're suggesting, I think I have an idea I can make this work for. Stay tuned!

💬 DrBubba, Aug 24th at 5:24 PM

Heya, waterdrinker!  Would you consider adding something like this to this mod?

💬 Shinohoyo, Aug 22nd at 8:48 PM

Could you make a set? Like 1x1's designed to go ontop of the other block, range bottom and top or something like that?

💬 waterdrinkerAuthor, Aug 21st at 11:42 PM

TheeAriaLee Hello! 99% of the recipes that have variants (excluding the oven that has 2 different recipes) all are the same except just take all variants of planks/ore/stone in a different pattern for each block. I hope that helps! Is there a particular recipe you are struggling with?

Shinohoyo This mod has stoves as well as ovens. I see the handbook list only links to the oven blocks and doesnt list the stoves so I will put that in the next update. As for a combo, I think that might be very difficult with the current limitations of the VS engine.

NathRae This mod is compatable with all of those mods! :) Currently no conflicts with this mod that I know of.

💬 NathRae, Aug 21st at 11:29 PM

Hii! Sorry if this has already been answered, but is this currently only compatible with Wildcraft Trees? I've been dying to redecorate my homes again, and I wanted to make sure mods like Culinary Artillary/Expanded Foods, Herbarium/Wildcraft, or any others that include their own furniture crafting recipes, won't end up create complications..

Thanks in advance! :)

💬 Shinohoyo, Aug 21st at 11:09 PM

The handbook entries for stoves need to be updated to reflect that they are now not ovens. If you take feature requests I would also like a range which is a combo of stove and oven.

💬 Feidry, Aug 21st at 5:25 AM

TheeAriaLee For the most part, the variants take all versions. So any metal nugget, any wood board, etc. I do know waterdrinker was planning on narrowing that down a bit to cut down on some of the variant scrolling. We can also try taking screenshots and posting them in the wiki on the github or something. Thanks for the feedback!

💬 TheeAriaLee, Aug 21st at 1:11 AM

is there not a list of recipies i can find online for this mod? Its kinda hard to see the variations when they move so fast :(

💬 Fjall, Aug 13th at 10:06 PM

Feidry Yes, I noticed that in the menu. For some reason, the one that is supposed to be craftable does not work upon placing the correct ingredients in the menu. There must be some mod conflict going on, although I don't have any idea what would be causing that.

💬 Feidry, Aug 13th at 2:16 AM

Fjall There's a Grave that Decor Bazaar adds, it is craftable in my game. The "gravestones" are vanilla clutter blocks.

💬 Fjall, Aug 13th at 12:18 AM

Is there something special I have to do to make gravestones craftable? The recipe doesn't seem to work on my load.

💬 Feidry, Aug 12th at 3:01 PM

I'm pretty sure you could still craft the stoves before, but the handbook was pointing at the wrong variant of the block, one that doesn't have a crafting recipe. So if you knew the recipe, you could have probably crafted any of the stoves. Ah well, fixed now!

💬 waterdrinkerAuthor, Aug 12th at 1:35 PM

Maestro_ fixed the stove recipes! Thanks for pointing it out!

💬 Feidry, Aug 12th at 7:48 AM

Maestro_ Already fixed it. Not sure why that change worked before and then stopped but at least it was easy. Expect an update soon.

💬 Feidry, Aug 12th at 7:30 AM

Maestro_ Hmm, it was working before. I'll see if I can figure out what's up and get a patch ready for waterdrinker

💬 Maestro_, Aug 12th at 6:34 AM

Is something wrong on my end, or do stoves not have crafting recipes anymore now?

💬 Feidry, Aug 12th at 4:19 AM

Phoenicius The meal display will probably be quite difficult. The smoke particles, less so. I'm mostly grouping them together in an update because they're both "visual" features so it makes sense to me for them to both be included in a second pass. My modding ToDo list is getting quite long and I'd like to attempt some simpler tasks before tackling the meal display.

💬 Phoenicius, Aug 12th at 3:54 AM

Congrats on getting the firepit functionality working! It's been a long time coming, but you got it done pretty quickly Feidry Awesome stuff!

Do you think it's going to be a big hurdle to get the smoke particle emission and meal display working?

💬 Feidry, Aug 12th at 2:38 AM

🎉The Stove->Firepit Update is live! 🎉

💬 Feidry, Aug 6th at 9:20 AM

Good news, everyone! With Nat's help, we've got one of the stoves working as a firepit! Still need to figure out how to make it make smoke particles when lit and also display the meal or whatever's in the cooking slot.

EDIT: I converted the rest of the stoves and the Cast Iron Fireplace to be firepits and pushed up the changes to waterdrinker's git repo. She probably won't have time to review it until the weekend.

💬 Feidry, Aug 4th at 1:37 AM

Yeah, I'm reading through the code of "Instant Firepits" right now actually. Its not overly complex and, yeah, does nothing to replace the model.

💬 waterdrinkerAuthor, Aug 4th at 1:34 AM

Feidry The mod 'instant firepits' seems to be the only mod that alters the building of firepits in any way. When I attempted, the firepit code is very hardcoded to the firepit model, so just figuring out how to switch the shape its associated with is what I couldnt figure out (and nix the step building poriton which I think the mod I mentioned does).

💬 Feidry, Aug 4th at 1:16 AM

waterdrinker I've done some initial poking around and I think it should be possible. Still investigating a couple things. Will update when I have something.

EDIT: If anyone knows of any mods that add custom firepits, please let me know. I can probably figure it out without reading someone else's homework but that would speed me up a lot.

💬 waterdrinkerAuthor, Aug 3rd at 9:26 PM

Feidry If you figure this out, so many people (including myself) will be SO HAPPY!! :D

💬 Feidry, Aug 3rd at 8:09 AM

I'll look into making the stoves work as firepits. Gimme a day or so to get back to you waterdrinker

💬 waterdrinkerAuthor, Aug 1st at 12:01 AM

Evernite That sounds like a mod conflict. I play on my own single player save and dont have this issue, so I would assume it to be one of the mods you use. Would you mind sending your server-main log to my discord (@anyanana) or uploading the part of the file here that shows the mods that you are using along with their version names?

Menelos I will contact the creator of that mod to see what I can do!

💬 Evernite, Jul 31st at 7:30 PM

My cabinets keep changing the amount of slots they have. When I first place them they have 8, then if I leave the world and come back they have 16 slots and all slots can all be used. But if you break and re-place it then it goes back to 8 until you log off again. I use this on a single player world with several other mods but I none of my other mods change the size of storage containers. I also tested in a world with just this mod and it still happens and also the label changes from "Cabinet Storage" to "Chest Storage".

Beautiful Mod by the way!

💬 Menelos, Jul 28th at 5:39 PM

Thanks for your work, it's really beautiful. I especially appreciate the oven variant although I realized I got no xp from using them, could you make them compatible with xskills?

💬 Aszek572, Jul 13th at 9:43 PM

waterdrinker many thanks!

💬 waterdrinkerAuthor, Jul 13th at 3:18 PM

Aszek572 Oof thats an easy fix, I am so sorry I didn't notice this sooner! Will get it fixed ASAP!

💬 Aszek572, Jul 13th at 5:36 AM

waterdrinker - first off, thank you for making this mod; it is a wonderful addition to the world.

That said, I am having an issue where the Brass Lamps do not list a light level and consequently do not shed light and are solely pretty to look at. I may be having a mod conflict, or an issue from changing versions within a world I'd been playing in, but it is an issue I've encountered in Survival.

💬 waterdrinkerAuthor, Jul 12th at 2:06 AM

Noobenwell Hello! Thank you for bringing this to my attention! This is the first I am hearing of conflicts from other mods. Would you be able to message me on discord and detail the problem you are seeing (and name the specific mods with conflicts) so I can address the issue? I have no problem updating compatability but I have no way of knowing what recipes other modders use unless I use the mod myself (or they reach out to me). However, multiple recipes for one item (if you are talking about the stoves and ovens) is intentional. They are alternate recipes for those that play with lore turned off or on the human world setting so they can still craft these items. There are many in game items that have multiple recipes for one item.

💬 Noobenwell, Jul 9th at 2:51 AM

waterdrinker
Please review your list of crafting recipes. It appears that having multiple recipes for one item on many of your items is causing conflicts with recipes from other mods, resulting in some items being overwritten. While I won't list all the specific items here, I'm happy to assist further if you need more details—just let me know.

To improve compatibility, it would be beneficial to limit each item to one recipe, ensuring it aligns logically with the item being crafted. I really enjoy your mod, but these conflicts require me to make adjustments myself to accommodate other items. Thank you for your attention to this matter.

Thanks, 
Noobenwell 

💬 waterdrinkerAuthor, Jul 8th at 3:47 AM

Wandour This sounds lovely! Can you message me on Discord @anyanana and we can discuss? I have very little time to work on the mod recently so would love some extra hands if you are offering!

Ryilo I am so sorry for the oversight. I will fix in the next update!

💬 Wandour, Jul 6th at 8:24 PM

will there be fruit storage decors?

dried fruits hanging racks for meat decors etc, jam shelf etc
I'd be happy to help with that :D

💬 Ryilo, Jun 17th at 6:19 PM

The innercabinet and fancyinnercabinet seem to have conflicting recipes where the fancy version always prevails, maybe because the ingredients all end with -*, so to make a not-so-fancy cabinet I had to change the recipe of the fancy one to require 3*2 stones instead of 2*2, otherwise I couldn't make it.

💬 waterdrinkerAuthor, Jun 5th at 12:45 AM

SiiMeR the brass lamps now are in all metal variants. I believe your previous brass lamps may now not be available now that I think about how I went about coding them. But the brass lamps are still there! You may just have to make another. Just search 'brass glass lamp' in the handbook.

saeleya Wow total oversight! I will work on getting a fix out asap. Thanks for letting me know! (I now know exactly what I have to do to fix it, I will have a release this weekend!)

💬 saeleya, Jun 2nd at 7:26 PM

Hi! I think in adding the different wood sinks, the classic woods are no longer available! There isn't a recipe available for the double wood nickel sink in ebony or oak for example, but there is for the modded woods like jacaranda. 

💬 SiiMeR, Jun 2nd at 10:58 AM

The brass lamps seem to have disappeared from the last version. Is that intentional?

💬 BillyGalbreath, May 25th at 11:21 PM

image

💬 waterdrinkerAuthor, May 25th at 10:03 PM

BillyGalbreath I just figured out the problem and fixed it, so it will be in the next update. My goal is to have it tested and released this weekend!

💬 BillyGalbreath, May 25th at 9:28 PM

waterdrinker regular survival world in a dedicated multiplayer server.

💬 waterdrinkerAuthor, May 25th at 8:43 PM

BillyGalbreath I've seen this when I am in creative worlds that dont spawn traders. Is that the kind of world you are playing in, or are you seeing it in regular survival worlds as well?

 

Fatigue Yes, I updated my other blocks for their spoilage rates but forgot these two with the last update :,) will be fixed soon!

💬 Fatigue, May 19th at 8:22 AM

I believe I have found an issue, but it never hurts to be certain. There's code within the following spoilage rates for vegstorage.json and wallveg.json that needs to be added for the correct rates of spoilage to apply.
vegstorage.json is currently:

---------------------------------

spoilSpeedMulByFoodCat:
{
"vegetable": 0.1,
"grain": 0.5
}

----------------------------------

But it should instead be:

----------------------
spoilSpeedMulByFoodCat:
{

    "normal":
    {
        "vegetable": 0.1,
        "grain": 0.5
    }
}

-------------

The wall veggie storage also has this issue, but it also has the issue of having it's grain spoilage set to 1, when it should be more in-line with the veggie storage where vegetables last longer than grains in the vegetable box; that's what we've got bread boxes for, after all. The code in wallveg.json is currently:
---------------------------

spoilSpeedMulByFoodCat:
{
    "vegetable": 0.1,
    "grain": 0.1
}

-------------------------

But would instead be functional and fit with the non-wall variant using the following snippet:

---------------------------

spoilSpeedMulByFoodCat:
{
    "normal": {
        "vegetable": 0.1,
        "grain": 0.5
    }
}

-----------------------

💬 BillyGalbreath, May 19th at 6:01 AM

I'm seeing a lot of these warnings in the server console/log

18.5.2024 23:55:37 [Server Warning] Failed resolving a blocks blockdrop or smeltedstack with code decor:fieldsofgrain in tradeItem resolver
18.5.2024 23:55:37 [Server Warning] Failed resolving a blocks blockdrop or smeltedstack with code decor:houseonthehill in tradeItem resolver
18.5.2024 23:55:37 [Server Warning] Failed resolving a blocks blockdrop or smeltedstack with code decor:lonegrave in tradeItem resolver
18.5.2024 23:55:37 [Server Warning] Failed resolving a blocks blockdrop or smeltedstack with code decor:whiteflower in tradeItem resolver

It's just these 4 paintings.

💬 waterdrinkerAuthor, May 14th at 12:40 AM

weeviljester my ovens will work with the next Culinary Artillery update. I don't know a timeline, I just know they are working on it :) 

💬 jamescook, May 8th at 11:12 PM

i remember when there was barly anything to this now theres so much yay!

💬 weeviljester, May 8th at 10:59 PM

The Ovens are not compatible with Expanded foods. It doesn't output baked goods based on the ingredients used to make them, it just outputs the generic item and therefore wastes the ingredients included.

💬 waterdrinkerAuthor, May 4th at 12:20 AM

SalemRobin There was previously support, but wildcraft changed their mod a bit so now this version is incompatable. I have a version working that is compatable right now, but its not quite ready for release. Hoping to get it released soon so you can enjoy all the beautiful woods!

💬 SalemRobin, Apr 22nd at 11:54 PM

Are there plans to add support to wildcraft trees wood variants in the future?

💬 Marshy, Mar 28th at 11:17 AM

No worries! Keep up the good work, I love the mod.

💬 waterdrinkerAuthor, Mar 27th at 10:30 PM

Marshy Hello! I am doing an overhaul of all the recipes on the next release so this will be fixed. Sorry about that!

💬 Marshy, Mar 27th at 12:32 PM

I am unable to craft the Seed Storage. It always results in the Bread Box. I believe their recipes overlap in such a way that boards on top of seeds always results in a Bread Box. Looking at the comments, I think something similar happened with Spice Racks previously?

💬 Luin, Mar 18th at 10:41 AM

Ah I see. That's honestly suprising with how moddable the game is otherwise

💬 waterdrinkerAuthor, Mar 17th at 11:10 PM

Luin Hello! The issue is that the firepit code is hardcoded with a shape within the actual C# code, so one can't just copy and paste. You would have to make your own by modifying the code significantly, which is way beyond my understanding of C#. This is why they work as ovens, because the oven code is not tied to a shape (as you can see I have many different ovens in my mod). Hoping that one day someone will come around that knows what to do and is willing to help me with this!

💬 Luin, Mar 17th at 4:06 PM

Regarding the stoves working as ovens:
I don't have much coding proficiency beyond just the basic logic of languages so forgive me if it's something obvious, but what is preventing you from basically copypasting the code and UI from the basegame firepits to the stoves?

💬 waterdrinkerAuthor, Mar 12th at 10:44 PM

ShamblerDK Thank you for letting me know. I was having issues with the bread box time as well. Will play around with it and put the fix in the next update!

💬 ShamblerDK, Mar 6th at 9:56 AM

Compost Bin doubles the rot time even though it says it should accelerate it.

💬 ShamblerDK, Mar 5th at 11:50 PM

Compost Bin doubles the rot time even though it says it should accelerate it.

💬 Strawberry_Moon, Feb 26th at 9:22 PM

Absolutely fantastic work.

💬 waterdrinkerAuthor, Feb 24th at 4:51 PM

Snowfall94 It is decorative, and the ladder is there for asthetic purposes if you want it there or not. Some ideas: You can place a trunk on the shelf and top shelf (or two chests if you will). and on the bottom you can place something on the left side. I don't think it is possible to place something on the right side on the bottom since that is the block that is being taken up by the shelf itself. You can also place 4 items (bowls, jugs, etc) on the right side shelf as it has slots. Hope this gives some inspiration!

💬 Snowfall94, Feb 22nd at 6:30 AM

What do the Large Shelves do besides spawn a ladder when you open/close them?

💬 waterdrinkerAuthor, Feb 21st at 11:42 PM

artemax44 I will ask around and see if I can find a translator! Glad to see I have some Spanish fans <3

Michaloid you and me both! The goal was to have the stoves function as firepits, but the firepit code is much too complex for me. If you know of any coders who would like to volunteer their services to see if they can make it work, let me know!

💬 Michaloid, Feb 19th at 3:48 PM

I wish there was a furnace that would act like a firepit. But this mod rocks all the same.

💬 artemax44, Feb 19th at 6:06 AM

waterdrinker

Would a translation into Spanish be possible? The mod is very good but I don't understand English well. thanks and good job
💬 waterdrinkerAuthor, Feb 17th at 3:22 PM

Bunker Thank you for all of your support! I used the lead ingot texture for the rods. I can easily make some rods for you!

NerdlinGeeksly All the beds in my mod are functioning! :)

💬 NerdlinGeeksly, Feb 17th at 7:19 AM

Are the decorative beds usable?

💬 Bunker, Feb 15th at 10:01 PM

hello again! I see you have a patreon now and I'll be sure to sub when I'm in a better place :D

Loving the curtains! Was wondering what material you used for the curtain rod? I would like to chisel up some empty curtain rods to give the illusion the curtains have been pulled open without having the gap in the rod between them.

If it's not a huge ask, may we potentially just get a curtain rod item down the line?

Definitely would like to ask for more curtain variants once I'm subbed to patreon though c:

💬 waterdrinkerAuthor, Feb 14th at 2:46 AM

Iver shouldnt have any issues! They dont usually change anything regarding how my mod works, but of course if you come across an issue, let me know :)

💬 Iver, Feb 12th at 2:11 PM

Is it compatible with 1.19.3 waterdrinker?

💬 waterdrinkerAuthor, Feb 12th at 1:41 AM

TheEngineerGuy Hello! I plan on haivng a release that has a lot of cloth/clothing items and blocks in the future, including a closet. Medieval is on my list of things to release in the future, along with an east Asian theme release as well. On my patreon I post more about these releases in depth! Also on my patreon I do comissions (on the 2nd tier sub), so if you are wanting specific items or themes for a future pack, I would prioritize comissions in terms of which releases first. I'm glad you are enjoying the mod as it is now, though!

💬 TheEngineerGuy, Feb 11th at 8:51 PM

Amazing work! Would a closet also be possible? I like and prefer the medieval times style.

💬 waterdrinkerAuthor, Feb 4th at 12:10 AM

norwestie thank you for letting me know! I will adjust the recipe in the next update.

💬 norwestie, Feb 3rd at 10:40 PM

Hello! I am enjoying your mod, thank you :)

I do have an issue when I try to make the Cottage Core Table (Bald Cypress). Instead of recognising the table recipe, it makes two stools.

💬 waterdrinkerAuthor, Jan 21st at 5:25 PM

ngoomie It sounds like I just need to adjust the hit box! I can do that in the next update :)

SpacemanSpliff I will add this to the list of things to work on. I think its doable!

💬 ngoomie, Jan 20th at 10:00 PM

If you attempt to actually sit on the stools, like using the 'G' key, then you end up just hovering over them. Weird hitboxes I guess? I like the mod generally speaking though, that's just a small thing I noticed

💬 Bunker, Jan 19th at 8:52 PM

Thank you! You're amazing!

💬 SpacemanSpliff, Jan 19th at 1:19 PM

Is there a way to get the sinks to function? Using them as a water source for your kitchen would be amazing.

💬 waterdrinkerAuthor, Jan 19th at 12:00 PM

Bunker Im always open to suggestions! The update I just posted has curtains. Right now its just basic colors but there is a fancy and plain variant. I may add the patterned versions later on. Shutters and windows are on my list of things to add in the future, among other things :)

💬 Bunker, Jan 15th at 12:18 AM

I do have some block suggestions if you're open to them c:

Have you thought about adding curtains? It'd be cool to have a few different variants. (Like basic linen or the patchwork texture from the brass bed bedding)

Shutters / solid looking trap doors similar to how the other block game has different trap door styles would also be cool.

Maybe a variant of the lead lined windows without the lead lining? Just the frame and a pane of glass.

💬 waterdrinkerAuthor, Jan 14th at 2:30 PM

Jozhin_z_bazhin I want the recipes to be cheap and not progression locked because at the end of the day its a decor mod and just for fun :) and Im not sure of a way to leave out certain nuggets out of recipes, so its either all of them or none, which I prefer all of them for ease of access to recieps. I agree that it does seem a little silly lol but Im not in this for realism ;) I hope you can still enjoy despite this!

💬 Jozhin_z_bazhin, Jan 14th at 12:11 PM

waterdrinker Imho, lamp recipes are too cheap. You can create light sources, with lantern light level, from... trash. Also, brass furniture, maded from uranium nuggets is... a bit weird :)

💬 DrBubba, Jan 5th at 3:00 PM

Awesome.  Thanks!  Loving all the cool decorations that are really making my place look great.

💬 waterdrinkerAuthor, Jan 4th at 11:53 PM

DrBubba after placing the item, hovering over the item will promt you to click it to change the variant

💬 DrBubba, Jan 4th at 11:41 PM

Thanks, mate.


That sounds neat.  When/Where do you click on it?  

💬 waterdrinkerAuthor, Jan 4th at 10:05 PM

DrBubba I just put out an update and tested all the cabinet recipes in survival so they should all work (unless I just have bad luck today lol). I also fixed the visual bug on the top of the cabinets thankfully it was super easy. The right click to change changes the shape of block to have different decor. Its there so you dont have to make the item multiple times if you want a different look. You can click it as many times as you would like so I suggest trying it! Its super cool :)

💬 DrBubba, Jan 4th at 9:13 PM

I totally get it.  I spent a long time in the gaming industry so I know how tough it is!  Don't feel any rush.  I'm exploring the other recipes in the meantime. :)

 

Also, what does "right click to change" mean on some of the recipes?

💬 waterdrinkerAuthor, Jan 4th at 8:37 PM

DrBubba I see that visual bug now. I would have never found that! Lol. I will trouble shoot that. I think its because the top bit of the block isnt a full block, but this really shouldnt happen. I dont want to make it a full block, so I will have to get some help seeing if I can fix it without editing the model. As far as the left/right recipes, I will push out a hotfix in a few minutes so you can have that working at least! Sorry for all the trouble! Making a mod is hard lol

💬 DrBubba, Jan 4th at 8:19 PM

No worries.  It happens.

 

Another couple issues I've found:

  1. Right Upper Cabinets recipe makes Left Upper Cabinets...there seems to be no way to make Right Uppers. (Recipe seems to be 4 boards vs 5, but maybe edit it to be boards in the middle and ore piece to the lower left or lower right, depending on cabinet orientation?)
  2. Left Upper Cabinets, when placed on the wall, seem to be missing a texture because you can see through the ceiling.  Missing Texture at the top of the cabinet
💬 waterdrinkerAuthor, Jan 4th at 8:08 PM

DrBubba NOOOO!! I am so sorry!!! I put a warning up on the mod page and on the discord. Thank you for your sacrifice 😭

💬 DrBubba, Jan 4th at 7:36 PM

Just as a warning for people before they update:  EMPTY YOUR SHELVES AND CABINETS BEFORE UPDATING

 

If you don't, all the contents will be lost when you install the new version.  (Ask me how I know.)

💬 DrBubba, Dec 31st 2023 at 8:30 PM

I'll just wait for the update.  Thanks, waterdrinker

💬 waterdrinkerAuthor, Dec 31st 2023 at 7:16 PM

DrBubba I just tested the most recent version and you are totally correct, it looks like there was an error loading those recipes. For now, if youre comfortable you can place them with creative mode, or wait for the next version which will completely overhaul a lot of these recipes and blocks! Sorry about the error!

💬 DrBubba, Dec 31st 2023 at 12:00 AM

waterdrinker

Thanks for the awesome news on the wood variants!  

The items that seem to have no recipes are:

Top Left Cabinet

Top Right Cabinet

Stone Cabinet Top

Pots and Pans

Wall Veggie Storage

Spice Rack

Kitchen Shelf

💬 waterdrinkerAuthor, Dec 29th 2023 at 12:16 AM

DrBubba in the next update, there will be a complete overhaul of the cabinets and they will have all wood variants so whatever wood you make with it, you will see that texture. This is by request, it just took me awhile to figure out how to implement it. There shouldn't be too many missing recipes that I can recall, I remember testing most of them. Which ones are you having issues with? The wall veggie storage is the only one I know didn't load properly with this update. If you found any others please let me know and I will fix.

With the next update I will do my best to have accurate recipes. That is the most difficult part of making the mod in my opinion.

💬 DrBubba, Dec 28th 2023 at 7:02 PM

Just curious why bald cypress seems to be the required wood for all the shelves and cabinets.  I'd prefer to make them out of other woods, but it doesn't seem to want to allow me to do that.  Is that intended, waterdrinker?

 

Also, are all the stone cabinet textures going to be the same regardless of what materials you use?  There also seem to be a lot of missing recipes.  How do you find those items?

💬 POBEPT, Dec 25th 2023 at 11:13 AM

Thanks for mod!

💬 Sleeves, Dec 22nd 2023 at 4:10 PM

At long last, a good decor mod! Thanks!

💬 RikeiR, Dec 18th 2023 at 10:12 AM

I revised the Japanese translation.
Check the Discord.

💬 Blaiyze, Dec 17th 2023 at 6:12 PM

AHHHHHH the stoves are partially functional now?!?!?! SQUEEE! I've had my eyes on this mod since I first saw it. You're amazing!

💬 waterdrinkerAuthor, Dec 16th 2023 at 3:53 PM

RussellL360 I like that suggestion! My plan is to have 'themed' sets so I can have a medieval themed set in the future that fits into the time period of the game, as I know some of my stuff is a little more modern for VS lol. Thank you for the compliment!! Glad you enjoy!

Annastasija Thank you! Comments like these keep me going! <3

💬 LiamEoinWolfe, Dec 16th 2023 at 9:40 AM

Thank you for this mod.

If I may suggest some possible additions for down the road...

Something along the lines of the Minecraft mod "Fantasy's Furniture" by ApexModder (as seen on Modrinth)

Aside from that, anything you think needs to be in as you are doing a bang up job already! :)

💬 Annastasija, Dec 16th 2023 at 8:55 AM

I love this mod. Everything is so cute<3

💬 ASILiara, Dec 16th 2023 at 4:40 AM

Any start's a start. Looking forward to expansion!

💬 waterdrinkerAuthor, Dec 16th 2023 at 3:29 AM

ASILiara I only did one color scheme for the stone cabinets, but will do more in the future. My goal is to get each cabinet variant set to be unique and have its own 'style', so I will work on a purple heart kitchen set next! I have to figure out how to code putting all the stone and wood variants onto each cabinet model.

💬 ASILiara, Dec 16th 2023 at 2:43 AM

Noice. Have to check that out when I'm next in my SP game. Lots of different colours? :D

And, while I'm at it, will we be getting colour variations of the wooden kitchen stuff? I have a hankering for purpleheart cabinets.

💬 waterdrinkerAuthor, Dec 16th 2023 at 2:32 AM

ASILiara new stone cabinet kitchen set with the new update :)

💬 ASILiara, Dec 14th 2023 at 8:42 AM

Stone cabinets? :D

💬 waterdrinkerAuthor, Dec 11th 2023 at 6:15 PM

Dagurmawth just released an update to add glass to the spice rack recipe so it doesn't prioritize the bread box. Thanks for letting me know!!

💬 Dagurmawth, Dec 9th 2023 at 9:58 PM

Conflict between Bread Box and Spice Rack recipies.  Putting in the required amounts for a spice rack will prioritize crafting a bread box instead.

💬 waterdrinkerAuthor, Nov 30th 2023 at 6:14 PM

ASILiara I planned on doing this in a release coming up!

💬 ASILiara, Nov 30th 2023 at 2:17 AM

Any chance of getting some of these blocks, such as cabinets, functioning as storage? Should be some pretty simple json.

💬 Laguna, Nov 28th 2023 at 8:45 PM

Thanks a lot!. That's what I needed, I have the mod installed on my server and the players didn't know how to craft the items. Now I'll look at it creatively to see how it's done. Thanks again!.

💬 waterdrinkerAuthor, Nov 28th 2023 at 8:23 PM

Laguna my last update I missed adding recipes, this new update has all the recipes. If you play in single player, you can hop into creative mode and see all the items and hover over each one and click 'h' and the recipe will come up for that item. Thats the only way I know how to show a list of my items in game. I can look into adding a PDF of all items in the game too so you can reference that if you are playing on a server. I am not sure how to get a list of items in the handbook, but I will look into it!

 

RuneScholar Well you are in luck! They kind of work now, only they work like ovens, not firepits. Visually they are a little weird, like where the cooked item gets placed, but they function! Thank you so much for the compliment!

 

ASILiara Thank you!! I got the idea from Animal Crossing :) Enjoy!

💬 Laguna, Nov 27th 2023 at 5:37 PM

Is there a place where I can see the items that are available and how to craft them? Thank you!

💬 RuneScholar, Nov 27th 2023 at 4:38 PM

The only thing holding me back from using this mod is that things like the stove are non-functional. And they look so nice I want to use them. I know you just haven’t learned how to make them functional yet but I just wanted to say your models are top-notch.

💬 ASILiara, Nov 27th 2023 at 4:17 AM

YOU ADDED LITTLE GARDEN SIGNS! Screw waiting for this mod to be functional, I'm getting it now.

💬 waterdrinkerAuthor, Oct 26th 2023 at 4:30 PM

jamescook I would love if they could function! I am trying to teach myself how to code to try and figure it out. If you know of any modders that may want to lend a hand I would be very grateful.

💬 jamescook, Oct 26th 2023 at 6:19 AM

looks nice but i probley would not use them untill they had a function

💬 waterdrinkerAuthor, Oct 21st 2023 at 6:54 PM

@Kaofan Thank you! I just updated the file with the Polish version. Enjoy!

Vogi Thank you!!

💬 Kaofan, Oct 21st 2023 at 6:34 PM

waterdrinker

Polish version
pl.json

{
"game:tabname-decorbazaar": "Bazar Dekoracyjny",
"game:decorbazaar-quickstart-title": "Bazar Dekoracyjny",
"game:decorbazaar-quickstart-text": "DziÄ™kujemy za korzystanie z mojej modyfikacji! Ta modyfikacja dodaje kilka dekoracyjnych przedmiotów do gry. Obecnie przedmioty te nie sÄ… jeszcze funkcjonalne. ChcielibyÅ›my, aby piece zaczęły dziaÅ‚ać i pozwalaÅ‚y na gotowanie jedzenia. JeÅ›li ktoÅ› chciaÅ‚by pomóc w rozwijaniu modyfikacji i uczynieniu tych bloków funkcjonalnymi, prosimy o kontakt na Discordzie pod adresem @anyanana. MiÅ‚ego korzystania!",

"block-stonestove-*": "Kamienne Palenisko",
"block-castironstove-*": "Żeliwne Palenisko",
"block-castironstovefirewood-*": "Żeliwne Palenisko z Drewnem Opalowym",
"block-castironstovev2-*": "Żeliwne Palenisko Wersja 2",
"block-castironfireplace-*": "Żeliwne Miejsce na Ogień",
"block-clawfoottub-*": "Klęcząca Wanny",
"block-sidetable-*": "Stolik Boczny",
"block-pottingbench-*": "Stolik Do Siewu",
"block-leftcabinet-*": "Lewa Szafka",
"block-rightcabinet-*": "Prawa Szafka",
"block-toprightcabinet-*": "Górna Prawa Szafka",
"block-topleftcabinet-*": "Górna Lewa Szafka",
"block-opencabinet-*": "Otwarta Szafka"
}

💬 Vogi, Oct 21st 2023 at 3:38 PM

Oh my god, so beautiful!

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