Mods / Fauna of the Stone Age: Bovinae

Category: #Crafting #Creatures #Furniture
Author: Tentharchitect
Side: Both
Created: 2 days ago
Last modified: 2 days ago
Downloads: 1308
Follow Unfollow 97

Latest file for v1.20.3:
FotSA-Bovinae-v0.1.0.zip 1-click install


A collection of Antelope, Bison, Buffalo and Cattle from the subfamily Bovinae, these powerful animals will act as a challenging prey source and potential danger for players and their crops. Currently this mod only has the Bongo, the rest will come at a later date!

This mod includes:

Stats
Common Name Scientific name Weight Health Height Damage Temp Preciptation Foliage Needs Altitude Group Size Meat Drops Fat Drops Hide Drops Other Drops Behaviors Eats
Bongo Tragelaphus eurycerus 310/190/30 22/18/9 1.3/1.1 shoulder 11/9 t2 15-28 65-100% 60-90% Trees 1.1-1.8 1M, 6-8 F&B 31-37/20-24/3-5 4-5,2-3,1 4L, 3L, 1M Horns 2 step
Fruit, Grain, Vegetable, Grass, Nibble crop, Berry bush


Features:

Those who are able to catch a pair of bovines can domesticate them, and the larger species can be milked, with different species requiring different amounts of food and pregnancy length.

Most species have a unique pelt drop as well that can be used to craft hide, taxidermied full body and head mounts.


On occasion a fly covered bovine carcass will spawn, preventing bovines from spawning in the area around them. They have a chance to spawn when a player first arrives in an area or when all bovines have been killed off from the area, allowing players to locally wipe out bovines. Destroying the bovine carcass will allow more bovines to spawn again and some carnivores and scavengers may destroy them as well, so if you want bovines spawns prevented in an area protect these carcasses.


All the animals in this mod have a strict population cap and will only spawn on runtime, not world gen. This is to make the mod more server friendly so as to not add an overwhelming number of entities.

A big thanks to my brother for commissioning the Bongo!
And a big thanks to everyone who gave feedback and assistance!

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.1.0 1308 2 days ago Show FotSA-Bovinae-v0.1.0.zip Install now

8 Comments (oldest first | newest first)

💬 tomislav, 17 hours ago

thanks for taking the time to answer my questions! that's an impressive goal, but you're managing to put out quality work at a swift rate so i wouldnt be surprised to see you achieve it. hope things continue to go smoothly for you going forward, it's always a joy to see you've posted a new addition.

💬 TentharchitectAuthor, 1 day ago

Thanks for saying so! As for your questions, I plan to add aurochs to this pack eventually which can be bred into cattle. They likley won't be mounts, but I might put storage slots on them. I use the regular Vintage Story model creator, but use krita for texturing. As for clades, I have a list of 61 clades I intend to make at some point, but I don't give out my short term plans any more as they've been subject to change multiple times due to new game play features, news and such. I'm currently making animals that work with my floral zone series with Flish, and the current plan for that is to get all the Eurasian packs done next, so Australian, Oceanic, and American only clades likely won't be made for a while. 

That said, make what is fun. I'm eventually going to make my full 1200 animal roster assuming my life circumstances don't change but you might have your own unique twist on things folks prefer. tomislav

💬 tomislav, 1 day ago

thank you for your continued fantastic work on creating Pleistocene fauna and flora! i admire your hard work and craftsmanship :)

i have a few questions, if that's ok.

  1. do you plan cattle will be able to be domesticated as oxen, for working animal duties or as mounts?
  2. do you just use regular ol' VS modelcreator and go straight in to model these, or do you use any other program as part of the process?
  3. what clades do you plan to create in the near future, if you have any in mind? i wanna dip my toe in modding some animals but dont want to step on your toes so to speak.
💬 tomislav, 1 day ago

thank you for your continued fantastic work on creating Pleistocene fauna and flora! i admire your hard work and craftsmanship :)

i have a few questions, if that's ok.

  1. do you plan cattle will be able to be domesticated as oxen, for working animal duties or as mounts?
  2. do you just use regular ol' VS modelcreator and go straight in to model these, or do you use any other program as part of the process?
  3. what clades do you plan to create in the near future, if you have any in mind? i wanna dip my toe in modding some animals but dont want to step on your toes so to speak.
💬 Psyborg, 1 day ago

Bos primigenius! Bos bonasus!

💬 GingerTail, 2 days ago

So beautiful! Thank you for making our worlds feel alive.

💬 Sqweeb, 2 days ago

Fantastic work, as always. 

💬 CKitt, 2 days ago

What did the buffalo say to his son?

 

Nothing, buffalo can't talk.

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