Mods / Bigger Cellars
Category:
#Tweak
Author: Jamac
Side: Both
Created: Jun 1st at 2:03 AM
Last modified: Jun 1st at 2:38 AM
Downloads: 4011
Follow Unfollow 69
Author: Jamac
Side: Both
Created: Jun 1st at 2:03 AM
Last modified: Jun 1st at 2:38 AM
Downloads: 4011
Follow Unfollow 69
Latest file for v1.19.8:
biggercellars_v1.0.0.zip
1-click install
Does what it says on the tin.
Basically, any room (enclosed space up to 14x14x14) becomes a valid cellar.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 4011 | Jun 1st at 2:38 AM | Show | biggercellars_v1.0.0.zip | Install now |
ThirtySix C41N good suggestion - I'll see if it's possible to change max room size. If so then I think my goal would be to have all the max sizes configurable by the user, since it will affect performance.
would it be possible to add the ability to make larger rooms as well? feel kinda hampered with it, feeling forced to make small rooms or not get an insulated room
Can you make a mod to make bigger rooms?
So I can make one big room out of glass and have a home, a cellar, and a green house all in one ;)
Oh, I see. Thank you!
Both, I guess. The game considers any enclosed space up to 14x14x14 blocks a "room", and by default any room with a volume less than 150 blocks is a cellar. This just removes the volume restriction, so any room is a cellar.
Wait... does it make cellars bigger, or does it make anything a cellar?