Mods / Axle in blocks
Category:
#Crafting
#Technology
Author: Fossilien
Side: Both
Created: Dec 27th 2021 at 5:07 PM
Last modified: Aug 3rd at 1:54 PM
Downloads: 12842
Follow Unfollow 156
Author: Fossilien
Side: Both
Created: Dec 27th 2021 at 5:07 PM
Last modified: Aug 3rd at 1:54 PM
Downloads: 12842
Follow Unfollow 156
Latest file for Various v1.19.x:
axleinblocks_v1.19.8-rc.1.zip
1-click install
Main features:
- New blocks that hide axles in bricks, dry stone and wooden planks (insulated).
- New blocks that hide gears in bricks, dry stone and wooden planks (insulated).
- New blocks that hide transmission in bricks, dry stone and wooden planks.
- New obsidian glass block (Used in recipes).
- Languages: English, Japanese, Russian, Ukrainian
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.19.8-rc.1 | 1686 | Aug 3rd at 1:54 PM | Show | axleinblocks_v1.19.8-rc.1.zip | Install now | |
v1.0.19 | 1098 | Apr 24th at 8:00 PM | Show | axleinblocks_v1.0.19.zip | Install now | |
v1.0.18 | 4911 | Jul 20th 2023 at 8:52 PM | Show | axleinblocks_v1.0.18.zip | Install now | |
v1.0.17 | 646 | Jun 30th 2023 at 9:40 AM | Show | axleinblocks_v1.0.17.zip | Install now | |
v1.0.16 | 445 | Jun 24th 2023 at 10:08 AM | Show | axleinblocks_v1.0.16.zip | Install now | |
v1.0.15 | 189 | Jun 24th 2023 at 12:19 AM | Show | axleinblocks_v1.0.15.zip | Install now | |
v1.0.13 | 988 | May 31st 2022 at 1:55 PM | Show | axleinblocks_v1.0.13.zip | Install now | |
v1.0.12 | 2267 | Jan 8th 2022 at 6:03 PM | Show | axleinblocks_v1.0.12.zip | Install now | |
v1.0.11 | 376 | Jan 8th 2022 at 6:03 PM | Show | axleinblocks_v1.0.11.zip | Install now |
GVLT, I will update the mod when v1.20.0 is released.
Hi, will the mod be updated?
The issue with wooden planks in recipes must be fixed for now.
Thank you, SoulReaperz
Fossilien
at some point they changed the wood planks the image
due to the old way the planks were id and the now new planks we are no longer able to craft the wooden variation of the axles in wood blocks
the stone blocks seems to be working just fine, ive only found the wood planks to be the issue
well it appears i cannot insert pictures in a comment but the issue is with the wood planks, the recipe requires planks with horizontal formation on the sides
but we are only able to craft planks with vertical formations on the sides
current mod version of 1.0.19 on game veresion 1.19.8
VaelophisNyx and TheMightyMcGrew, thank you for your comments.
to update to 1.19 you would need to:
1. Probably use Expanded Matter for crushed obsidian, for compatibility's sake
2. add "allowed variants" for all axle, gear, and transmission blocks so they can't be made of invalid materials, or mats from mods that aren't in the game: domain
otherwise this seems to mostly work.
1.19?
Friskain currently using axle in chert block and it is not sealing the room. Still getting loud rain noises. Does it need to be sideways? As in the axle passing in from the side instead of the top?
at v1.18.14
The mod keeps giving the following error in all blocks.
Please fix it.
7.10.2023 19:47:50 [Error] Missing mapping for texture code aged1 during shape tesselation of block axleinblocks:axleinbricks-andesite-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates
7.10.2023 19:47:50 [Error] Missing mapping for texture code aged1 during shape tesselation of block axleinblocks:axleinbricks-chalk-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates
Can you make a lite version of the mod where there will be an axis with a leather block texture? It's kind of a universal choice. In most cases, you just need to skip the axle into the room.
Friskain, yes, those blocks make rooms sealed except for the transmission blocks.
Im wondering do those blocks make the rooms sealed, So no snow particals comming though, And what about tempartue comming in from the outside
Great job macoto_hino.
I added your translation to the mod.
Thank you very much.
Thanks for the update on the mod!
I love it because it allows me to place gears, axes, etc. nicely on walls, floors, and ceilings. I will use it as soon as possible!
I used to make Japanese files, so if you support v1.18, please use them.
axleinblocks_v1.0.15_ja.json
Compatibility with new game versions.
Gear block placement on top of axle blocks issue fix.
Fixed wooden planks recipes.
Not tested thoroughly.
The release can contain bugs.
Same issue as below, sadly. Going to have to remove the mod from my server due to crashes.
I love this mod it helpet me Building quite well, and hope for an 1.17 update soon, becouse on a server me an a frind play thers a wird bug ocuring, wen we try to place or break one of the blocks, or atach a normal axle/gear/windmilcore to one of them, the game crashes to desktop with a eror, somtimes wehn reconecting the block is brocken or placed, the starnage thing is in an single player creative world the mod works comletly fine
mayby to help you the crash handler brings uo this :
Critical error occurred in the following mod: axleinblocks@1.0.13
Loaded Mods: axleinblocks@1.0.13
System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Block.SideSolid".
bei axleinblocks.BEBehaviorAxleInBlocks.IsAttachedToBlock(IBlockAccessor blockaccessor, Block block, BlockPos Position)
bei axleinblocks.AxleInBlocks.OnNeighbourBlockChange(IWorldAccessor world, BlockPos pos, BlockPos neibpos)
bei Vintagestory.Client.NoObf.ClientMain.TriggerNeighbourBlocksUpdate(BlockPos pos) in VintagestoryLib\Client\ClientMain.cs:Zeile 3408.
bei Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) in VintagestoryLib\Client\ClientMain.cs:Zeile 2066.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 704.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 557.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 89.
bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:Zeile 199.
bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1176.
bei Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1364.
bei Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:Zeile 204.
bei Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 711.
bei Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 615.
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:Zeile 132.
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
bei Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.
Awesome thank you so much you are great! I don't even know what the error was doing but I thought I better report it.
Errors "aged1 tesselation..." in log files was fixed.
Errors from client-main
pastebin.com/siEF4d7C
1.New transmission in blocks added.
2.Fixed crush bauxite in patch file.
3.Fixed rare custom log crush.
Added v1.0.3 Compatible with v1.16.0-rc.4, fixed server recipes warning [planks-* to planks-*-hor]
v1.0.2 Fixed brocken crushed obsidian item after migration to (#v1.16.0-rc.3)
Thanks :)
I will try to adapt it on 1.16 when it is released.
much needed mod; I look forward to some day being able to use this in 1.16 :)
Thanks for your comment.
My mistake.
I have added file already.
There does not appear to be a file to download yet.