
Mods / Axle in blocks
Tags:
#Crafting
#Technology
Author: Fossilien
Side: Both
Created: Dec 27th 2021 at 5:07 PM
Last modified: Mar 4th at 1:07 AM
Downloads: 17002
Follow Unfollow 271
Author: Fossilien
Side: Both
Created: Dec 27th 2021 at 5:07 PM
Last modified: Mar 4th at 1:07 AM
Downloads: 17002
Follow Unfollow 271
Latest file for
Various v1.20.x:
axleinblocks_1.20.1-rc.5.zip
1-click install
Main features:
- New blocks that hide axles in bricks, dry stone and wooden planks (insulated).
- New blocks that hide gears in bricks, dry stone and wooden planks (insulated).
- New blocks that hide transmission in bricks, dry stone and wooden planks.
- New obsidian glass block (Used in recipes).
- Languages: English, French, Japanese, Russian, Ukrainian
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.20.1-rc.5 | 939 | Mar 4th at 1:07 AM | Show | axleinblocks_1.20.1-rc.5.zip | Install now | |
v1.20.1-rc.4 | 462 | Feb 27th at 7:01 PM | Show | axleinblocks_1.20.1-rc.4.zip | Install now | |
v1.20.1-rc.3 | 1719 | Jan 26th at 5:55 PM | Show | axleinblocks_1.20.1-rc.3.zip | Install now | |
v1.20.1-rc.2 | 367 | Jan 22nd at 6:33 PM | Show | axleinblocks_1.20.1-rc.2.zip | Install now | |
v1.20.1-rc.1 | 183 | Jan 22nd at 12:52 AM | Show | axleinblocks_1.20.1-rc.1.zip | Install now | |
v1.19.8-rc.1 | 1982 | Aug 3rd 2024 at 1:54 PM | Show | axleinblocks_v1.19.8-rc.1.zip | Install now | |
v1.0.19 | 1125 | Apr 24th 2024 at 8:00 PM | Show | axleinblocks_v1.0.19.zip | Install now | |
v1.0.18 | 4937 | Jul 20th 2023 at 8:52 PM | Show | axleinblocks_v1.0.18.zip | Install now | |
v1.0.17 | 670 | Jun 30th 2023 at 9:40 AM | Show | axleinblocks_v1.0.17.zip | Install now | |
v1.0.16 | 467 | Jun 24th 2023 at 10:08 AM | Show | axleinblocks_v1.0.16.zip | Install now | |
v1.0.15 | 212 | Jun 24th 2023 at 12:19 AM | Show | axleinblocks_v1.0.15.zip | Install now | |
v1.0.13 | 1012 | May 31st 2022 at 1:55 PM | Show | axleinblocks_v1.0.13.zip | Install now | |
v1.0.12 | 2293 | Jan 8th 2022 at 6:03 PM | Show | axleinblocks_v1.0.12.zip | Install now | |
v1.0.11 | 398 | Jan 8th 2022 at 6:03 PM | Show | axleinblocks_v1.0.11.zip | Install now |
Any plans for other blocks to be added (such as Polished Stone, or Glass?), or maybe use a similar method to OneRoof's dynamic roofs that take the textures from the block below them or a block used on them?
Also, I'd love to rotate which side the covered part of the gears/transmission blocks is on.
btw, is there a mod thread on the Discord server? I can't seem to find it if there is.
superb mod!
Thank you Renius
Fixed
Issue with Axle in Aged Wood: Block colouring is changing ever two blocks, some match standard aged wood, some match more of an aged ebony look. Is there a simple remedy?
хорошо спасибо подождем
Hello, RNM
I suppose some brick recipes are unavailable in the game for now and I hope Tyron will add them in the next update. If not, I will add temporary recipes for them in my mod.
For now, they are available only in creative mode.
Fixed log error. Thank you for your comment DarkThoughts
There's a lot of error spam in my client-main.log from this mod for all the various variants.
[Error] Missing mapping for texture code #aged1 during shape tesselation of block axleinblocks:axleindrystone-claystone-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates
ребят подскажите пж крафт кремовых кирпичей
Nebux,
I have fixed the issue with the wrong planks orientation in version v1.20.1-rc.3. I Checked in survival mode; a screenshot was attached. If you have any other issues, or if I understood you wrong, please provide more details.
screenshot
there is an issue with this mod when making the wooden axle in block. the recipe is using the horizontal block and in game you can only get the vertical blocks
Hello and thank you Neveric
Fixed!
Hello! The axle in wooden planks recipe is broken it seems. Didn't tested it with stone yet.
You're welcome, my pleasure.
Added a more stable version without warnings.
Thanks for your help with localization and log file @Laerinok
Laerinok
Thank you, for your comment. I'll add localization and check the warnings.
Hello,
This is the french localization fr.json
FYI, some errors message while loading game:
22.1.2025 12:35:33 [Warning] Failed resolving crafting recipe ingredient with code axleinblocks:axleinplanks-agedebony-ud in Grid recipe
22.1.2025 12:35:33 [Error] Grid Recipe 'axleinblocks:recipes/grid/axleinblocks.json': Output Block code axleinblocks:axleinplanks-agedebony-ud cannot be resolved
and some spams in server-main.log:
22.1.2025 12:35:33 [Warning] Failed resolving a blocks block drop or smeltedstack with code axleinblocks:axleinclaybricks-black-ud in Block axleinblocks:axleinclaycoursebricks-black-ud
If needed, this the server-main.log
Added updated version for testing by enthusiasts
Thank you for your comments. I will try to fix all issues ASAP.
Well, it is released and requires update for new block types and fix for gear box not being displayed
textures don't display well 1.20.0
Tested in 1.20.0. Seems to be working fine.
GVLT, I will update the mod when v1.20.0 is released.
Hi, will the mod be updated?
The issue with wooden planks in recipes must be fixed for now.
Thank you, SoulReaperz
Fossilien
at some point they changed the wood planks the image
due to the old way the planks were id and the now new planks we are no longer able to craft the wooden variation of the axles in wood blocks
the stone blocks seems to be working just fine, ive only found the wood planks to be the issue
well it appears i cannot insert pictures in a comment but the issue is with the wood planks, the recipe requires planks with horizontal formation on the sides
but we are only able to craft planks with vertical formations on the sides
current mod version of 1.0.19 on game veresion 1.19.8
VaelophisNyx and TheMightyMcGrew, thank you for your comments.
to update to 1.19 you would need to:
1. Probably use Expanded Matter for crushed obsidian, for compatibility's sake
2. add "allowed variants" for all axle, gear, and transmission blocks so they can't be made of invalid materials, or mats from mods that aren't in the game: domain
otherwise this seems to mostly work.
1.19?
Friskain currently using axle in chert block and it is not sealing the room. Still getting loud rain noises. Does it need to be sideways? As in the axle passing in from the side instead of the top?
at v1.18.14
The mod keeps giving the following error in all blocks.
Please fix it.
7.10.2023 19:47:50 [Error] Missing mapping for texture code aged1 during shape tesselation of block axleinblocks:axleinbricks-andesite-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates
7.10.2023 19:47:50 [Error] Missing mapping for texture code aged1 during shape tesselation of block axleinblocks:axleinbricks-chalk-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates
Can you make a lite version of the mod where there will be an axis with a leather block texture? It's kind of a universal choice. In most cases, you just need to skip the axle into the room.
Friskain, yes, those blocks make rooms sealed except for the transmission blocks.
Im wondering do those blocks make the rooms sealed, So no snow particals comming though, And what about tempartue comming in from the outside
Great job macoto_hino.
I added your translation to the mod.
Thank you very much.
Thanks for the update on the mod!
I love it because it allows me to place gears, axes, etc. nicely on walls, floors, and ceilings. I will use it as soon as possible!
I used to make Japanese files, so if you support v1.18, please use them.
axleinblocks_v1.0.15_ja.json
Compatibility with new game versions.
Gear block placement on top of axle blocks issue fix.
Fixed wooden planks recipes.
Not tested thoroughly.
The release can contain bugs.
Same issue as below, sadly. Going to have to remove the mod from my server due to crashes.
I love this mod it helpet me Building quite well, and hope for an 1.17 update soon, becouse on a server me an a frind play thers a wird bug ocuring, wen we try to place or break one of the blocks, or atach a normal axle/gear/windmilcore to one of them, the game crashes to desktop with a eror, somtimes wehn reconecting the block is brocken or placed, the starnage thing is in an single player creative world the mod works comletly fine
mayby to help you the crash handler brings uo this :
Critical error occurred in the following mod: axleinblocks@1.0.13
Loaded Mods: axleinblocks@1.0.13
System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Block.SideSolid".
bei axleinblocks.BEBehaviorAxleInBlocks.IsAttachedToBlock(IBlockAccessor blockaccessor, Block block, BlockPos Position)
bei axleinblocks.AxleInBlocks.OnNeighbourBlockChange(IWorldAccessor world, BlockPos pos, BlockPos neibpos)
bei Vintagestory.Client.NoObf.ClientMain.TriggerNeighbourBlocksUpdate(BlockPos pos) in VintagestoryLib\Client\ClientMain.cs:Zeile 3408.
bei Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) in VintagestoryLib\Client\ClientMain.cs:Zeile 2066.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 704.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 557.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 89.
bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:Zeile 199.
bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1176.
bei Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1364.
bei Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:Zeile 204.
bei Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 711.
bei Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 615.
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:Zeile 132.
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
bei Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.
Awesome thank you so much you are great! I don't even know what the error was doing but I thought I better report it.
Errors "aged1 tesselation..." in log files was fixed.
Errors from client-main
pastebin.com/siEF4d7C
1.New transmission in blocks added.
2.Fixed crush bauxite in patch file.
3.Fixed rare custom log crush.
Added v1.0.3 Compatible with v1.16.0-rc.4, fixed server recipes warning [planks-* to planks-*-hor]
v1.0.2 Fixed brocken crushed obsidian item after migration to (#v1.16.0-rc.3)
Thanks :)
I will try to adapt it on 1.16 when it is released.
much needed mod; I look forward to some day being able to use this in 1.16 :)
Thanks for your comment.
My mistake.
I have added file already.
There does not appear to be a file to download yet.