Mods / Axle in blocks

Category: #Crafting #Technology
Author: Vasiliyhop
Side: Both
Created: Dec 27th 2021 at 5:07 PM
Last modified: May 31st at 1:55 PM
Downloads: 3086
Follow Unfollow 32

 Main features:

  • New blocks that hide axle in bricks, dry stone and wooden planks.
  • New blocks that hide gears in bricks, dry stone and wooden planks.
  • New blocks that hide transmission in bricks, dry stone and wooden planks.
  • New obsidian glass block (Used in recipes).
  • Languages: English & Russian

Version For Game version Downloads Release date Changelog Download
v1.0.13 634 May 31st at 1:55 PM Show axleinblocks_v1.0.13.zip
v1.0.12 2064 Jan 8th at 6:03 PM Show axleinblocks_v1.0.12.zip
v1.0.11 164 Jan 8th at 6:03 PM Show axleinblocks_v1.0.11.zip

11 Comments (oldest first | newest first)

💬 AssassineMaxli, Sep 24th at 2:01 AM

I love this mod it helpet me Building quite well, and hope for an 1.17 update soon, becouse on a server me an a frind play thers a wird bug ocuring, wen we try to place or break one of the blocks, or atach a normal axle/gear/windmilcore to one of them, the game crashes to desktop with a eror, somtimes wehn reconecting the block is brocken or placed, the starnage thing is in an single player creative world the mod works comletly fine

 

mayby to help you the crash handler brings uo this :

Critical error occurred in the following mod: axleinblocks@1.0.13

Loaded Mods: axleinblocks@1.0.13

System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Block.SideSolid".
bei axleinblocks.BEBehaviorAxleInBlocks.IsAttachedToBlock(IBlockAccessor blockaccessor, Block block, BlockPos Position)
bei axleinblocks.AxleInBlocks.OnNeighbourBlockChange(IWorldAccessor world, BlockPos pos, BlockPos neibpos)
bei Vintagestory.Client.NoObf.ClientMain.TriggerNeighbourBlocksUpdate(BlockPos pos) in VintagestoryLib\Client\ClientMain.cs:Zeile 3408.
bei Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) in VintagestoryLib\Client\ClientMain.cs:Zeile 2066.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 704.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 557.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 89.
bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:Zeile 199.
bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1176.
bei Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1364.
bei Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:Zeile 204.
bei Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 711.
bei Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 615.
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:Zeile 132.
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
bei Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.

💬 Theisgood, Jun 1st at 6:47 PM

Awesome thank you so much you are great! I don't even know what the error was doing but I thought I better report it.

💬 Vasiliyhop, May 31st at 1:58 PM

Errors "aged1 tesselation..." in log files was fixed.

💬 Theisgood, Apr 10th at 3:34 AM

Errors from client-main

 

pastebin.com/siEF4d7C

💬 Vasiliyhop, Jan 5th at 10:32 AM

1.New transmission in blocks added.

2.Fixed crush bauxite in patch file.

3.Fixed rare custom log crush.

💬 Vasiliyhop, Dec 30th 2021 at 1:07 PM

Added v1.0.3 Compatible with v1.16.0-rc.4, fixed server recipes warning [planks-* to planks-*-hor] 

💬 Vasiliyhop, Dec 29th 2021 at 11:35 AM

v1.0.2 Fixed brocken crushed obsidian item after migration to (#v1.16.0-rc.3)

💬 Vasiliyhop, Dec 27th 2021 at 10:38 PM

Thanks :)
I will try to adapt it on 1.16 when it is released.

💬 Lisabet, Dec 27th 2021 at 10:14 PM

much needed mod; I look forward to some day being able to use this in 1.16 :) 

💬 Vasiliyhop, Dec 27th 2021 at 6:48 PM

Thanks for your comment.
My mistake.
I have added file already.

💬 OpPointBaker, Dec 27th 2021 at 5:58 PM

There does not appear to be a file to download yet.

(edit comment delete)