Mods / Axle in blocks

Category: #Crafting #Technology
Author: Fossilien
Side: Both
Created: Dec 27th 2021 at 5:07 PM
Last modified: Aug 3rd at 1:54 PM
Downloads: 12842
Follow Unfollow 156

Latest file for Various v1.19.x:
axleinblocks_v1.19.8-rc.1.zip 1-click install


 Main features:

  • New blocks that hide axles in bricks, dry stone and wooden planks (insulated).
  • New blocks that hide gears in bricks, dry stone and wooden planks (insulated).
  • New blocks that hide transmission in bricks, dry stone and wooden planks.
  • New obsidian glass block (Used in recipes).
  • Languages: English, Japanese, Russian, Ukrainian

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.19.8-rc.1 1686 Aug 3rd at 1:54 PM Show axleinblocks_v1.19.8-rc.1.zip Install now
v1.0.19 1098 Apr 24th at 8:00 PM Show axleinblocks_v1.0.19.zip Install now
v1.0.18 4911 Jul 20th 2023 at 8:52 PM Show axleinblocks_v1.0.18.zip Install now
v1.0.17 646 Jun 30th 2023 at 9:40 AM Show axleinblocks_v1.0.17.zip Install now
v1.0.16 445 Jun 24th 2023 at 10:08 AM Show axleinblocks_v1.0.16.zip Install now
v1.0.15 189 Jun 24th 2023 at 12:19 AM Show axleinblocks_v1.0.15.zip Install now
v1.0.13 988 May 31st 2022 at 1:55 PM Show axleinblocks_v1.0.13.zip Install now
v1.0.12 2267 Jan 8th 2022 at 6:03 PM Show axleinblocks_v1.0.12.zip Install now
v1.0.11 376 Jan 8th 2022 at 6:03 PM Show axleinblocks_v1.0.11.zip Install now

28 Comments (oldest first | newest first)

💬 FossilienAuthor, 3 days ago

GVLT, I will update the mod when v1.20.0 is released.

💬 GVLT, Dec 13th at 8:43 PM

Hi, will the mod be updated?

💬 FossilienAuthor, Aug 3rd at 2:01 PM

The issue with wooden planks in recipes must be fixed for now.

Thank you, SoulReaperz

💬 SoulReaperz, Jun 27th at 11:13 PM

Fossilien
at some point they changed the wood planks the image

due to the old way the planks were id and the now new planks we are no longer able to craft the wooden variation of the axles in wood blocks

the stone blocks seems to be working just fine, ive only found the wood planks to be the issue

well it appears i cannot insert pictures in a comment but the issue is with the wood planks, the recipe requires planks with horizontal formation on the sides

but we are only able to craft planks with vertical formations on the sides

current mod version of 1.0.19 on game veresion 1.19.8

 

💬 FossilienAuthor, Apr 24th at 8:06 PM

VaelophisNyx and TheMightyMcGrew, thank you for your comments.

💬 VaelophisNyx, Apr 21st at 9:24 PM

to update to 1.19 you would need to:

1. Probably use Expanded Matter for crushed obsidian, for compatibility's sake

2. add "allowed variants" for all axle, gear, and transmission blocks so they can't be made of invalid materials, or mats from mods that aren't in the game: domain

otherwise this seems to mostly work.

💬 VaelophisNyx, Feb 10th at 12:13 AM

1.19?

💬 TheMightyMcGrew, Dec 11th 2023 at 2:13 PM
 
11.12.2023 15:10:37 [Server Warning] Failed resolving crafting recipe ingredient with code axleinblocks:axleinplanks-agedebony-u
d in Grid recipe
11.12.2023 15:10:37 [Server Error] Grid Recipe 'axleinblocks:recipes/grid/axleinblocks.json': Output Block code axleinblocks:axl
einplanks-agedebony-ud cannot be resolved
11.12.2023 15:10:37 [Server Warning] Failed resolving crafting recipe ingredient with code axleinblocks:axleinplanks-rottenebony
-ud in Grid recipe
11.12.2023 15:10:37 [Server Error] Grid Recipe 'axleinblocks:recipes/grid/axleinblocks.json': Output Block code axleinblocks:axl
einplanks-rottenebony-ud cannot be resolved
11.12.2023 15:10:37 [Server Warning] Failed resolving crafting recipe ingredient with code axleinblocks:gearscrate_p-c-agedebony
-s in Grid recipe
11.12.2023 15:10:37 [Server Error] Grid Recipe 'axleinblocks:recipes/grid/gearscrate.json': Output Block code axleinblocks:gears
crate_p-c-agedebony-s cannot be resolved
11.12.2023 15:10:37 [Server Warning] Failed resolving crafting recipe ingredient with code axleinblocks:gearscrate_p-c-rottenebo
ny-s in Grid recipe
11.12.2023 15:10:37 [Server Error] Grid Recipe 'axleinblocks:recipes/grid/gearscrate.json': Output Block code axleinblocks:gears
crate_p-c-rottenebony-s cannot be resolved
11.12.2023 15:10:37 [Server Warning] Failed resolving crafting recipe ingredient with code axleinblocks:transmission_p-agedebony
-ns in Grid recipe
11.12.2023 15:10:37 [Server Error] Grid Recipe 'axleinblocks:recipes/grid/transmission.json': Output Block code axleinblocks:tra
nsmission_p-agedebony-ns cannot be resolved
11.12.2023 15:10:37 [Server Warning] Failed resolving crafting recipe ingredient with code axleinblocks:transmission_p-rottenebo
ny-ns in Grid recipe
11.12.2023 15:10:37 [Server Error] Grid Recipe 'axleinblocks:recipes/grid/transmission.json': Output Block code axleinblocks:tra
nsmission_p-rottenebony-ns cannot be resolved
💬 DudewithPizza, Nov 24th 2023 at 5:20 AM

Friskain currently using axle in chert block and it is not sealing the room. Still getting loud rain noises. Does it need to be sideways? As in the axle passing in from the side instead of the top?

💬 RikeiR, Oct 7th 2023 at 11:05 AM

at v1.18.14

The mod keeps giving the following error in all blocks.

Please fix it.

 

7.10.2023 19:47:50 [Error] Missing mapping for texture code aged1 during shape tesselation of block axleinblocks:axleinbricks-andesite-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates
7.10.2023 19:47:50 [Error] Missing mapping for texture code aged1 during shape tesselation of block axleinblocks:axleinbricks-chalk-ud using shape axleinblocks:axleinblocks-stand-ud, or one of its alternates

💬 Alatyr, Jul 20th 2023 at 9:14 PM

Can you make a lite version of the mod where there will be an axis with a leather block texture? It's kind of a universal choice. In most cases, you just need to skip the axle into the room.

💬 FossilienAuthor, Jul 20th 2023 at 8:41 PM

Friskain, yes, those blocks make rooms sealed except for the transmission blocks. 

💬 Friskain, Jul 20th 2023 at 7:55 AM

Im wondering do those blocks make the rooms sealed, So no snow particals comming though, And what about tempartue comming in from the outside

💬 FossilienAuthor, Jun 24th 2023 at 10:13 AM

Great job macoto_hino.

I added your translation to the mod.

Thank you very much.

💬 macoto_hino, Jun 24th 2023 at 1:05 AM

Thanks for the update on the mod!
I love it because it allows me to place gears, axes, etc. nicely on walls, floors, and ceilings. I will use it as soon as possible!

I used to make Japanese files, so if you support v1.18, please use them.

axleinblocks_v1.0.15_ja.json

💬 FossilienAuthor, Jun 23rd 2023 at 7:28 PM

Compatibility with new game versions.

Gear block placement on top of axle blocks issue fix.

Fixed wooden planks recipes.


Not tested thoroughly.
The release can contain bugs.

💬 Thranos, Dec 29th 2022 at 12:26 AM

Same issue as below, sadly. Going to have to remove the mod from my server due to crashes.

💬 AssassineMaxli, Sep 24th 2022 at 2:01 AM

I love this mod it helpet me Building quite well, and hope for an 1.17 update soon, becouse on a server me an a frind play thers a wird bug ocuring, wen we try to place or break one of the blocks, or atach a normal axle/gear/windmilcore to one of them, the game crashes to desktop with a eror, somtimes wehn reconecting the block is brocken or placed, the starnage thing is in an single player creative world the mod works comletly fine

 

mayby to help you the crash handler brings uo this :

Critical error occurred in the following mod: axleinblocks@1.0.13

Loaded Mods: axleinblocks@1.0.13

System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Block.SideSolid".
bei axleinblocks.BEBehaviorAxleInBlocks.IsAttachedToBlock(IBlockAccessor blockaccessor, Block block, BlockPos Position)
bei axleinblocks.AxleInBlocks.OnNeighbourBlockChange(IWorldAccessor world, BlockPos pos, BlockPos neibpos)
bei Vintagestory.Client.NoObf.ClientMain.TriggerNeighbourBlocksUpdate(BlockPos pos) in VintagestoryLib\Client\ClientMain.cs:Zeile 3408.
bei Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) in VintagestoryLib\Client\ClientMain.cs:Zeile 2066.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 704.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 557.
bei Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:Zeile 89.
bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:Zeile 199.
bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1176.
bei Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:Zeile 1364.
bei Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:Zeile 204.
bei Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 711.
bei Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 615.
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:Zeile 132.
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
bei Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.

💬 Theisgood, Jun 1st 2022 at 6:47 PM

Awesome thank you so much you are great! I don't even know what the error was doing but I thought I better report it.

💬 FossilienAuthor, May 31st 2022 at 1:58 PM

Errors "aged1 tesselation..." in log files was fixed.

💬 Theisgood, Apr 10th 2022 at 3:34 AM

Errors from client-main

 

pastebin.com/siEF4d7C

💬 FossilienAuthor, Jan 5th 2022 at 10:32 AM

1.New transmission in blocks added.

2.Fixed crush bauxite in patch file.

3.Fixed rare custom log crush.

💬 FossilienAuthor, Dec 30th 2021 at 1:07 PM

Added v1.0.3 Compatible with v1.16.0-rc.4, fixed server recipes warning [planks-* to planks-*-hor] 

💬 FossilienAuthor, Dec 29th 2021 at 11:35 AM

v1.0.2 Fixed brocken crushed obsidian item after migration to (#v1.16.0-rc.3)

💬 FossilienAuthor, Dec 27th 2021 at 10:38 PM

Thanks :)
I will try to adapt it on 1.16 when it is released.

💬 Lisabet, Dec 27th 2021 at 10:14 PM

much needed mod; I look forward to some day being able to use this in 1.16 :) 

💬 FossilienAuthor, Dec 27th 2021 at 6:48 PM

Thanks for your comment.
My mistake.
I have added file already.

💬 OpPointBaker, Dec 27th 2021 at 5:58 PM

There does not appear to be a file to download yet.

(edit comment delete)