Mods / At Waters Edge

Category: #Food #Tweak
Author: Vinter_Nacht
Side: Both
Created: Nov 12th 2022 at 6:16 PM
Last modified: Apr 29th 2023 at 12:51 AM
Downloads: 4041
Follow Unfollow 85

Latest file for v1.18.1:
AtWatersEdge-1.18-v1.3.1.zip 1-click install


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At Water's Edge makes it possible to cultivate cattail roots. This is accomplished by taking the roots and splitting it with a knife in your grid. Once split you can replant them, and they'll turn into 'sprouting' cattail or papyrus. These will turn into 'harvestable' reeds within 88 or 66 hours (cattail/papyrus) and then into full plants harvestable for reeds in that same amount of time again. This puts them in line with vanilla reeds Re: growth times, but it also halves the harvestable->grown transition.

In their 'sprouting' stage, they can't be harvested for roots (to prevent infinite reed roots), but they can be harvested for full roots at the 'harvested' stage. Ironically and unintentionally, this means you can propagate reeds and reed roots significantly quicker than in vanilla. I'll leave you to do the math. (Hint: Reeds go from harvested to full-grown in 168 hours.)

 

This mod also comes with configuration options. You can:
Cattail_BulletPoint.pngDetermine how quickly reeds go from sprouting to harvested and harvested to grown.
Cattail_BulletPoint.pngDetermine if the days per month you set affect growth time.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.3.1 2161 Apr 29th 2023 at 12:51 AM Show AtWatersEdge-1.18-v1.3.1.zip Install now
v1.2.1 1233 Nov 25th 2022 at 6:05 PM Show AtWatersEdge-1.17-v1.2.1.zip Install now
v1.1.2 180 Nov 23rd 2022 at 2:34 PM Show AtWatersEdge-1.17-1.1.2.zip Install now
v1.1.1 206 Nov 21st 2022 at 4:32 AM Show AtWatersEdge-1.17-v1.1.1.zip Install now
v1.1.0 261 Nov 12th 2022 at 6:18 PM Show AtWatersEdge-1.17_1.1.0.zip Install now

15 Comments (oldest first | newest first)

💬 Tikimillie, Mar 9th at 1:48 AM

keep crashing when i try to plant my boys

💬 DoktorVanBarron, Jan 20th at 3:30 AM

Hope this updates soon, absolutely vital part of any game.

Sadly right now trying to plant the root results in crashes

 

💬 TheSapphicSeas, Oct 18th 2023 at 5:46 AM

Love this mod! was disappointed a system like this didn't exist in the base game

💬 17_, Jun 11th 2023 at 8:20 PM

Sounds like a good idea, more plants should be made renewable.
As for their uses, apart from decoration - more horizontal content (alternative progress) is always welcome.
How about seaweed?

💬 Vinter_NachtAuthor, May 10th 2023 at 6:48 PM

I'm considering adding water lily cultivation to this mod, which would include additional food options in a manner similar to cattails.
It would bring Lily Greens, Lily Root, and maybe Lily Fibers as a form of crude fiber (could be used in all places cattail fibers can be used).
What's the general consensus on this?

Further, reed cultivation will be removed from Fields of Gold and integrated into this mod instead, leaving this mod to focus on water-centric plantlife cultivation.  Not going to happen quickly, but will be coming soon.

💬 Vinter_NachtAuthor, Apr 29th 2023 at 12:51 AM

1.18-1.3.1
- Updated to 1.18
- Corrected shape file pointers

💬 Vinter_NachtAuthor, Nov 25th 2022 at 5:31 PM

@Azkaron - I addressed those things and a few other details.  Reeds now require an air block above where they are planted for them to grow in to. This also prevents them from being planted at the bottom of lakes, for instance (oops). The issue you mentioned is also corrected.  I also fixed an issue with the lang file that wasn't showing up as it should.

💬 Azkaron, Nov 25th 2022 at 12:59 PM

Quick note to the bug below, it also spawns a water block there when it goes from sprouting to a real reed, not just when it's destroyed.

💬 Azkaron, Nov 24th 2022 at 6:01 PM

Slight bug with being able to plant the halved roots on land, if you do so and then destroy the sprouting version it spawns a block of water where the sprouting reed/papyrus was.


Also Luksor yeah wild farming lets you do it with a bucket of water but it was effectively an infinite duplication with no time investment (which could translate to infinite food if you wanted to abuse it), at waters edge makes it so there's at least a slight time investment to propagate the reeds.

💬 Luksor, Nov 24th 2022 at 4:30 PM

Wait, wasn't there such mod already? It was possible to multiply roots using bucket with water but do not remember which mod have been implementing that feature.

possibly "cebby's seeds" or "wildcraft"

💬 Vinter_NachtAuthor, Nov 23rd 2022 at 2:36 PM

Y'all are a bunch of trouble; I want you to know that. XD
The latest release adds the ability to allow the cattails to be planted on land. Apparently, the lang file wasn't included in the earlier packages (Thanks a lot, Visual Studio) so that's in there now.

💬 l33tmaan, Nov 12th 2022 at 9:55 PM

Oh! Even better! I'll just download this...

💬 1618, Nov 12th 2022 at 8:25 PM

The pic art looks likes the coolest mod ever. Please turn that into a mod.

💬 Vinter_NachtAuthor, Nov 12th 2022 at 7:07 PM

@l33tman - By default, it doesn't. It makes farming cattail roots possible. Currently, you can either eat them, or replant them, but you can't duplicate them. This allows you to split them and regrow them in the "normal" amount of time.

💬 l33tmaan, Nov 12th 2022 at 6:33 PM

Just to clarify, this makes farming cattails slightly more tedious?

(edit comment delete)