Mods / Attributer

Category: #Tweak #Utility
Author: Yew
Side: Both
Created: Sep 21st 2022 at 3:57 AM
Last modified: Sep 24th 2022 at 5:53 PM
Downloads: 1879
Follow Unfollow 23

Latest file for Various v1.17.x:
attributer-1.0.3.zip 1-click install



A multi-class patch that makes lets you set attributes per item dynamically.

Basically wherever the code says "get parent object attribute" it instead "get object attribute if exists first".

Also adds a few new attributes that can be applied to items to modify their functionality.


Requirements:

  • None.

Incompatibilities:

  • Dunno yet, report some.

Mods requiring this:

New Attributes:

  • maxdurability.

Supported Attributes:

  • defaultProtLoss
  • protectionModifiers
    • protectionTier
    • highDamageTierResistant
    • flatDamageReduction
    • relativeProtection
  • statModifiers
    • healingeffectiveness
    • hungerrate
    • rangedWeaponsAcc
    • rangedWeaponsSpeed
    • walkSpeed
  • damage
  • attackpower
  • attackrange
  • miningspeed
  • miningtier
  • health
  • clothescategory
  • breakChanceOnImpact
  • requiresAnvilTier
  • workableTemperature

- Please note, some attributes are enabled by the api by default and do not need this mod.
- Search the official API and official survival mod github repositorys to check.

Attribute Exceptions:

  • perTierFlatDamageReductionLoss
  • perTierRelativeProtectionLoss

These aren't mirrored as other attributes are, as arrays aren't supported by the API.
Instead, they should be TreeAttributes, with the float values of "0" and "1" placed into them.
This is a workaround until the API updates.

How to use (For developers):

  1. Set an attribute on an item.
    1. Example (Set an items attack power):

      1. itemstack.Attributes.SetFloat("attackpower", 12f);

    2. Example (Set an items flat damage reduction):

      1. itemstack.Attributes.GetTreeAttribute("protectionModifiers").SetFloat("flatDamageReduction", 8f);

  2. That's it. It should work if the attribute is supported.

Please note you must mirror attributes exactly, including trees, to how the parent item is.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.3 1462 Sep 24th 2022 at 5:53 PM Show attributer-1.0.3.zip Install now
v1.0.2 114 Sep 23rd 2022 at 11:47 PM Show attributer-1.0.2.zip Install now
v1.0.1 172 Sep 22nd 2022 at 5:31 PM Show attributer-1.0.1.zip Install now
v1.0.0 131 Sep 22nd 2022 at 5:19 AM Show attributer-1.0.0.zip Install now

5 Comments (oldest first | newest first)

💬 john_alcatraz, 2 days ago

Crashing with the lastest update, along with the RPG Item Rarity. Any plans to update?

💬 Corvie, Apr 21st at 4:50 PM

Will we see an update soon?

💬 Streetwind, Mar 13th at 8:34 PM

In case anyone is wondering - no, the current version (1.0.3) does not work with 1.18. The server thread freezes as soon as the game tries to apply damage from a creature to the player.

💬 Yew, Sep 22nd 2022 at 3:18 PM

Not yet Craluminum! Working on it though. 

💬 Craluminum, Sep 22nd 2022 at 10:26 AM

Can it be used to change transformations? E.g. groundStorageTransform

(edit comment delete)