Mods / Animation Sound Resync (Complete Tool Animation Overhaul)

Tags:
Graphics Tweak
Author:
Shrewbloom
Side:
Both
Created:
Jan 27th 2025 at 9:41 PM
Last modified:
Mar 18th at 9:25 AM
Downloads:
1616
Follow Unfollow 30
Latest release (for Vintage Story 1.19.8 - 1.21.6, outdated):
animation-resync_1.3.0-release.zip  1-click install

THIS MOD IS NOT FOR EVERYONE AS THE ANIMATIONS ARE A LOT MORE BASIC THAN THE NEW 1.19 ANIMATIONS!

 

Features:

  1. Slighty retimed walk animation and a few others
  2. Completely remade from scratch the first and third person animations for: Pickaxe, Shovel, and Axe and each respective tool using their animations
  3. Sounds from block destruction now match the tool animations

Known Issues:

  1. The mod currently needs to be installed on the client as well as server due to my janky use of json patch files

 

If anyone is willing to contribute to the mod to help fix these issues it would be greatly appreciated (i have no form of programming skill)

https://github.com/Shad0wGithub/Animation-Resync

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.3.0 animation-resync
1.19.8 - 1.21.6
940 Feb 11th 2025 at 4:24 AM animation-resync_1.3.0-release.zip 1-click install
  • Removed the adjusted walking animation as it was buggy and didnt look very good
  • Changed how the new animations behave and so it no longer needs to replace the player model
1.2.20 animation-resync 213 Feb 3rd 2025 at 2:02 AM animation resync-1.20.3_1.2.0.zip 1-click install
  • Fixed bug where 1.20.3 was using the 1.19.8 player model and causing issues
1.2.19 animation-resync 108 Feb 3rd 2025 at 1:55 AM animation resync-1.19.8_1.2.0.zip 1-click install
  • New version dedicated for 1.19.8
1.0.0 animation-resync 313 Jan 27th 2025 at 9:50 PM Empty Animation Resync.zip 1-click install

16 Comments (oldest first | newest first) (threaded | flat)

El_Neuman, Mar 18th at 10:23 AM (modified Mar 18th at 10:23 AM)

If you want more realistic animations, I recommend the mod https://mods.vintagestory.at/toolsanimations

zZalo, Jan 24th at 6:11 PM

@Nuxs @Runyouclever He answered that below you hahaha

RunYouCleverBoy, Sep 17th 2025 at 3:04 PM

agree with nuxs

Nuxs, Mar 19th 2025 at 3:49 AM

How about slowing down both the sound and the animation? It looks too fast.

Shrewbloom , Feb 17th 2025 at 9:48 PM

Invataksi338472 Probably but i have no idea how to program so i cannot do that unfortunately 🤷‍♂️

Invataksi338472, Feb 15th 2025 at 10:32 PM

Joinging the sound delay conversation: Is it not possible to change the delay between hits and damage per hit?
That could fix this whole issue, though probably requires too much time and efford when this works too! :P
(oh and there would be a problem with how to deal with block health regeneration. I guess you could just disable it for the currently mined block, or adjust the damage to compensate for it)

Shrewbloom , Feb 7th 2025 at 6:36 PM

SaltyWater trust me i tried that but the sounds play when the block takes damage it doesnt just simply loop the sound

SaltyWater, Feb 3rd 2025 at 10:32 PM

Fine animations! I loved it! Very immersive! ^^
Say, wouldn't a slight delay in the beggining of the sound files solve the slow animations problem? Then you could theoretically slower the animations to match the timestamp the "hit" sfx is triggered. I think this would meet those requests below!
Sorry if I couldn't make my self clear haha! Great job with the mod! 

AngryOscar, Feb 2nd 2025 at 4:39 PM

I too would prefer slightly slower sounds and animations. Right now it loos way too fast

AzuliBluespots, Feb 2nd 2025 at 12:44 PM

This makes sense actually.
I'd rather the sound be slowed down, but that also works

Shrewbloom , Feb 2nd 2025 at 12:26 AM

Psychose thanks for bringing that to my attention a bunch of other stuff broke as well because the mod was essentially using the 1.19.8 player model in 1.20.3 which caused a bunch of issues so i will now have seperate releases for both versions

Psychose, Jan 31st 2025 at 7:33 PM

I had noticed while using your mod that for some reason the head model becomes a bit screwy. The head seems to stick further back than normal making certain hairs not look right and makes player heads stick out of armor, not really sure why but it would be great if this could be fixed. Will include a Related Image 

Shrewbloom , Jan 28th 2025 at 6:08 PM

Nephelangelo Unfortunately i cannot that was my original idea but the problem is sounds play every time a block gets damaged and has nothing to do with the animation so unless i can reprogram all of that from scratch (i cant program at all) unfortunately theres no way of achieving that

Nephelangelo, Jan 28th 2025 at 4:35 AM

This is cool and def an improvement, but I think the real sweet spot would be the reverse, slower swings and slower sound effects. I'm gonna follow in hopes that you can make something like that.

Shrewbloom , Jan 28th 2025 at 1:02 AM

@Fullapple1991 that was actually my original idea if you check the files you can find some old sounds but sadly the sounds play when the block takes damage and has nothing to do with the animation

Fullapple1991, Jan 28th 2025 at 12:06 AM

Honestly, wished it was the other way around, slow animation, "slower sound".