Mods / All Classes

Tags: #Cosmetics #QoL #Tweak
Author: DejFidOFF
Side: Both
Created: Nov 2nd 2024 at 12:16 PM
Last modified: Apr 29th at 3:26 PM
Downloads: 33740
Follow Unfollow 254

Latest release (for outdated Vintage Story v1.20.5 - v1.20.9):
Allclasses1.3.4.zip  1-click install


All classes mod exclusively made for

Adds to the world new classes:

Alchemyst, Artisan, Chef, Homesteader,
Lumberjack, Mason, Merchant, Miner,
Mystic, Ranger, Smith and Tinker

And adds some stuff like:

Metal cooking pots
Metal pans
Mining lanterns
Soilboosters
Grass-flower poultice

Metal cooking pots
          

 

You are also able to use it at the single player!

Check out other cool mods !

Feel free to use for single player

Original mod by Mr1k3More Class

 

Disclaimer

I am not responsible for any incompatibility issues with any mods.
This mod is tailored just for Tabor Waterworld Pirates server.

I will not respond to and resolve any bugs and suggestions in comments or private messages,
that's what the issue tracker is for. But first check the Mod Troubleshooting tab.

Buy Me a Coffee at ko-fi.com

Translations: CS, DE, EN, ES, FR, IS, IT, JP, PL, SK, UA

Some links may in other then EN or CS language not working in class selection.

You can make correction in your language and let me know.

Features
Metal pans - With Wildfarming installed, you can also pan muddygravel
Metal pots - You need to put the pot on the ground and empty that with empty bowl
Known issues

Vanilla Variants: if config: "Firewood": true, exclusive recipe for Lumberjack class´s firewood advantage not working - set to false
Wildfarming revival: until 1.1.0 panning Muddygravel with Copper or Bronze pan causing game crash
Elk - Do not mount metal cooking pot to elk. It´s not designet for that - causing the crash. Fixed in 1.2.0

Not compatible with Combat Overhaul

 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.3.4 2476 Apr 29th at 3:26 PM Show Allclasses1.3.4.zip 1-click install
v1.3.3 4504 Apr 2nd at 10:54 PM Show Allclasses1.3.3.zip 1-click install
v1.3.2 2474 Mar 25th at 9:40 PM Show Allclasses1.3.2.zip 1-click install
v1.3.1 771 Mar 23rd at 1:56 PM Show Allclasses1.3.1.zip 1-click install
v1.3.0 46 Mar 23rd at 1:48 PM Show Allclasses1.3.0.zip 1-click install
v1.2.9 873 Mar 20th at 2:42 PM Show Allclasses1.2.9.zip 1-click install
v1.2.8 13 Mar 20th at 2:27 PM Show Allclasses1.2.8.zip 1-click install
v1.2.7 6367 Feb 21st at 7:16 PM Show Allclasses1.2.7.zip 1-click install
v1.2.6 1019 Feb 17th at 8:13 PM Show Allclasses1.2.6.zip 1-click install
v1.2.5 1442 Feb 13th at 10:10 PM Show Allclasses1.2.5.zip 1-click install
v1.2.4 775 Feb 10th at 11:41 AM Show Allclasses1.2.4.zip 1-click install
v1.2.3 1177 Feb 6th at 10:17 AM Show Allclasses1.2.3.zip 1-click install
v1.2.2 1430 Feb 1st at 8:21 AM Show Allclasses1.2.2.zip 1-click install
v1.2.1 401 Jan 31st at 3:22 PM Show Allclasses1.2.1.zip 1-click install
v1.2.0 1261 Jan 26th at 3:02 PM Show Allclasses1.2.0.zip 1-click install
v1.1.9 1333 Jan 23rd at 7:39 AM Show Allclasses1.1.9.zip 1-click install
v1.1.8 760 Jan 21st at 10:37 PM Show Allclasses1.1.8.zip 1-click install
v1.1.7 1901 Jan 17th at 9:56 AM Show Allclasses1.1.7.zip 1-click install
v1.1.6 264 Jan 14th at 10:46 PM Show Allclasses1.1.6.zip 1-click install
v1.1.5 318 Jan 12th at 12:43 PM Show Allclasses1.1.5.zip 1-click install
v1.1.4 383 Jan 9th at 10:37 AM Show Allclasses1.1.4.zip 1-click install
v1.1.3 848 Jan 1st at 11:24 PM Show Allclasses1.1.3.zip 1-click install
v1.1.2 212 Dec 31st 2024 at 10:13 PM Show Allclasses1.1.2.zip 1-click install
v1.1.1 580 Dec 28th 2024 at 3:13 PM Show Allclasses1.1.1.zip 1-click install
v1.1.0 167 Dec 27th 2024 at 6:48 PM Show Allclasses1.1.0.zip 1-click install
v1.0.9 299 Dec 24th 2024 at 10:07 PM Show Allclasses1.0.9.zip 1-click install
v1.0.8 175 Dec 23rd 2024 at 8:10 PM Show Allclasses1.0.8.zip 1-click install
v1.0.7 347 Dec 21st 2024 at 8:54 PM Show Allclasses1.0.7.zip 1-click install
v1.0.6 118 Dec 21st 2024 at 12:51 PM Show Allclasses1.0.6.zip 1-click install
v1.0.5 62 Dec 21st 2024 at 9:43 AM Show Allclasses1.0.5.zip 1-click install
v1.0.4 185 Dec 20th 2024 at 5:17 PM Show Allclasses1.0.4.zip 1-click install
v1.0.3 220 Dec 19th 2024 at 7:05 AM Show Allclasses1.0.3.zip 1-click install
v1.0.2 230 Dec 18th 2024 at 9:21 AM Show Allclasses1.0.2.zip 1-click install
v1.0.1 143 Dec 17th 2024 at 8:37 AM Show Allclasses1.0.1.zip 1-click install
v1.0.0 166 Dec 16th 2024 at 7:58 PM Show Allclasses1.0.0.zip 1-click install

73 Comments (oldest first | newest first)

💬 DejFidOFF , May 8th at 5:49 AM

At the first the command is /player [playername] allowcharselonce and both working for me. even .charsel

💬 DejFidOFF , May 8th at 5:42 AM

And what my mod have to do with that?

💬 Aimli_, May 8th at 12:37 AM

In fact, I'm the administrator, and I can't re-select the classes.

💬 DejFidOFF , May 7th at 5:56 PM

Aimli_

on SMP you need  to ask admin. In single player go creative (/gm2) and do .charsel command

💬 Aimli_, May 7th at 5:00 PM

How to reselect classes? I can't reselect classes after typing /player [playername] allow charselonce, it says “ingameerror-can't change classes”.

💬 DejFidOFF , May 6th at 6:43 AM

DerangedDragon

Use Extrainfo

💬 DerangedDragon, May 6th at 1:58 AM

Do you think you could end up posing a google doc or excel with the chances for the items with each different quality of pan?

💬 OMGDeadtoast, Apr 23rd at 8:38 PM

danhere same. I pretend I'm washing out the pot between uses ^_^

💬 Byucknah, Apr 23rd at 8:05 PM

danhere Same issue with the golden cooking pots.

💬 MrGr33n, Apr 17th at 5:45 PM

Hello, there seem to be an error with the class missing config files.


ERROR: The class homesteaderclass does not exist in the configurations, probably a custom class without configs

💬 danhere, Apr 12th at 4:04 PM

I'm running into an issue with copper cooking pots where once it's been emptied, putting it back on the fire doesn't allow it to be refilled. You have to take it off the fire, put it down, and use a bowl to take out "nothing" from inside it. Then it can be reused. Not sure if anyone else has had this issue?

💬 FryBabyGames, Apr 10th at 10:01 PM

RazVonCoon

Yeah, I have the same question about why medic has civil rather than squeamish. The medic class allows me to make flower and dry grass poultice, but I'm also punished because the class reduces my ability to get the ingredients for the poultice...

💬 Austin_Legend, Apr 2nd at 7:18 PM

@DejfidOFF but not for me.

💬 Austin_Legend, Apr 2nd at 7:17 PM
💬 RazVonCoon, Apr 2nd at 12:25 AM

Im just curious but why is a combat expert (The ranger in this case) squeamish? IS it just to prevent the class from overshadowing the hunter class?

💬 DejFidOFF , Mar 30th at 9:07 PM

Austin_Legend

It´s working on 4 of my servers and at other 171 servers worldwide.

💬 Austin_Legend, Mar 30th at 5:23 PM

Does not actually work on my server. Has seemed to work in singleplayer though, but can get it to work multiplayer.

💬 DejFidOFF , Mar 29th at 10:24 AM

ZBlank

Hello, thank you. It´s cool idea, but, I am not a programmer, I make just content mods so this is out of my range. I can add maybe something to chef class but not sure what.

💬 ZBlank, Mar 28th at 11:00 PM

hey, cool creator, damn good mod, I play as a miner, I love the process, and I also have a friend and comrade who plays as a cook (we also have a couple more added mods with culinary alteria and XSkills). а frying pan is good , but there are not enough food bonuses in this class, so to speak, otherwise this class WILL BE HUMILIATED by the FARMER with his bags of WHEAT, RAW ONIONS and stew, a great example is Walheim with his temporary food bonuses.

💬 DejFidOFF , Mar 27th at 9:47 AM

RayoRey

Try to remove another mod.

💬 RayoRey, Mar 27th at 5:46 AM

Good evening, I removed the mod, and it still won't let me make firewood normally. I use it on the server and it gives us that problem. I would appreciate your help.

💬 AcidNight, Mar 26th at 7:44 PM

DejFidOFF

Yes I saw a big thank you ^^

💬 DejFidOFF , Mar 26th at 7:25 PM

AcidNight

I add tinker trait to Tinker class in last update

💬 AcidNight, Mar 26th at 3:49 PM

DejFidOFF

Hello, indeed my translator put class for the handyman trait which is linked to the clockmaker

💬 DejFidOFF , Mar 25th at 7:15 PM

AcidNight

so you are wrong. you don´t need a class but trait..

💬 AcidNight, Mar 25th at 5:41 PM

DejFidOFF

Hello, yes I thought so too but apparently he didn't adapt it to this class, I'll have to see if I know how to add it

💬 DejFidOFF , Mar 25th at 10:32 AM

AcidNight

there is a Tinkerer class in this mod

💬 AcidNight, Mar 24th at 11:13 PM

Hello, no tinkerer planned? I have a mod that requires this class but I can't find it.

💬 DejFidOFF , Mar 23rd at 1:56 PM

Shrapnel

There was a mistake. You can´t get iron from sand, not meteoric. You can get those things only with bronze and iron pan and from bony soil. Chromite you can get also from bony soil.
Get Extra info and you will see looting table from that pans in handbook and much more...

💬 Shrapnel, Mar 23rd at 10:58 AM

I think the loot table for the bronze and iron pans have been switched, I was getting Hematite, Chromite, and Meteoric Iron on a tin bronze pan (so much in fact that I made the iron pan with the Hematite I got panning), but with the Iron pan I have not seen one of them in over 32 blocks of panning. I am getting more items with the Iron pan but getting lower quility ones seems odd. (Note am getting Fire clay on the Iron Pan I was not getting on the tin-bronze pan).

💬 DejFidOFF , Mar 17th at 2:32 PM

GrimmSpector

no

💬 GrimmSpector, Mar 17th at 1:33 PM

Is there a way to make this compatible with Combat Overhaul?

💬 Neverendingname, Feb 16th at 4:29 AM

@Wr4Th_0f_D0g Actually I think I might be wrong on it. I tried running without the mod, and still have the same thing happen. But I found I could chop firewood by right clicking with an axe so. I probably have another mod that did it. 

💬 Wr4Th_0f_D0g, Feb 15th at 6:03 AM

Neverendingname I've personally never noticed this but if that's really the case then remove the line "requiresTrait": "carpenter", from the recipe giving you trouble in assets\allclasses\recipes\grid\lumberjack.json

💬 Neverendingname, Feb 14th at 7:13 AM

So I'm noticing a different issue with firewood. Quite simply, I can't make any at all, citing a need for the Lumberjack class. And I'm not sure what config needs to change so I can locally fix it. Any help would be nice. 

💬 Wr4Th_0f_D0g, Feb 13th at 9:55 AM

btw the stats for charcoal, tree drops, and crop drops do nothing because they aren't part of the base game and you didn't add anything to give them functionality. just thought I'd let you know.

💬 Orlin, Feb 7th at 12:57 PM

Hello. I have translated your mod into Russian.

I leave a link: Russian translate

💬 TheSinisterRat, Feb 6th at 7:52 PM

Apologies for asking, but what did the most recent update do? (1.2.3)

💬 AzuliBluespots, Jan 24th at 3:31 PM

I'm translating the mod to pt-br, so I'd like to suggest a change to one thing.
On other mods related to cooking, bismuth bronze isn't used normally because it's supposed to be a bit toxic. You could make it a mid-tier potion/glue making pot like the black bronze one. (Surprisingly, the black bronze is NOT toxic, but it does look lika a black cauldron anyway, so...)

💬 DejFidOFF , Jan 22nd at 2:37 PM

vanillastein

Just don't do it, it's not designed for that. It need to make a special models for that to do. At this moment have not time to do that.

💬 DejFidOFF , Jan 21st at 10:37 PM

Neti

ok, thank you

💬 DejFidOFF , Jan 21st at 10:33 PM

GaymerMike

It´s caused by incompatibility with some mod or you have removed come class mod and you still have that class

💬 Neti, Jan 21st at 10:10 PM

Hi. I wrote a translation of classes description in your mod into Polish. It would be great if you would add it.
https://drive.google.com/file/d/1omNr156apb0IZcugCiZAu4AaM2_Pmoeg/view?usp=sharing

My suggestion: you could add the ability for alchemists to breed plants into potions from the alchemy mod.
Thanks.

💬 DejFidOFF , Jan 21st at 9:39 AM

VanillaBryce

No, I can´t. And it´s not dependency, but compatibility.

💬 VanillaBryce, Jan 21st at 3:21 AM

I love this mod, but I think it has unlisted dependencies. Can you remove the references to hydrate or dierate from this mod so it can be standalone?

💬 rjc523, Jan 19th at 10:20 PM

DejFidOFF my bad, with xskills, some skills get a + or - % in exp gain for skills, but with these classes, it dont.

💬 DejFidOFF , Jan 19th at 3:59 PM

rjc523

which bonus? for what? from what? You guys talk to me with some non earth code which I can´t decode..

💬 rjc523, Jan 19th at 1:09 PM

DejFidOFF does it just not give bonus with xskills?

💬 DejFidOFF , Jan 18th at 4:46 PM

@GaymerMike

it tells me nothing.. Its working form me

💬 GaymerMike, Jan 18th at 4:17 PM

hello, i have a friend on my server when he types .charsel his game crashes. the rest are able to chance class except him, he uninstalled the game and reinstalled but still same issue

 

💬 DejFidOFF , Jan 18th at 9:22 AM

SkollDrachen

It works alongside xskills

💬 SkollDrachen, Jan 18th at 8:22 AM

does this work with xskills?

💬 GaymerMike, Jan 6th at 7:37 PM

when cooked and emptied and try to take them out all at once then i crash

 

💬 DejFidOFF , Jan 6th at 5:45 PM

GaymerMike

Can´t replicate

💬 GaymerMike, Jan 6th at 12:18 PM

Im crashing when having more than one iron pot on campfire empty and trying to pick them up to place down and right click with bowl to reset them so i can keep cooking

💬 DejFidOFF , Jan 5th at 4:19 PM

Saytromi

For this feature you need to have also installed wildfarming mod

💬 DejFidOFF , Jan 5th at 4:16 PM

GaymerMike

Take of pot from firepit, put it down, click on it with empty bowl.

💬 Saytromi, Jan 5th at 4:11 PM

Привет. На версии 1.20rc_8 я не могу обналичить руду с помощью metalpan-tinbronze и медного предмета из seal gravel (muddygravel). В GuideBook этот рецепт правильный
UPD: need mod WildFarming for fix this - answer DejFidOFF(Author)
TY

💬 GaymerMike, Jan 5th at 2:40 PM

Hey, im having an issue with the bismuth cooking pot that its not showing the cooking slots, i cooked once in it but now i put it in the campfire it heats up as if food is in it but there are no slots to add the food in.

💬 Wulf_Hymir, Jan 5th at 1:17 AM

hello! I like how the ranger in Ar-class is set up more then in this because of the "squeamish: debuff and I am looking at somehow editing it out I found the "classes.json" and tried to edit it there however that didnt seem to work is there any way to edit these at all?

 

💬 DejFidOFF , Jan 1st at 11:52 PM

TheRealFlynn

Ohh thank you and thank you :)

💬 TheRealFlynn, Jan 1st at 11:39 PM

there's a typo in your page where it says staff instead of stuff. Cool mod :)

💬 DejFidOFF , Dec 22nd 2024 at 9:28 AM

Aricus

Its just a question, no I will not downgrade that  for 1.19, sorry

💬 Aricus, Dec 22nd 2024 at 3:37 AM

Might be a weird ask, any way to make this work with 1.19.x?

💬 DejFidOFF , Dec 21st 2024 at 12:52 PM

DeafJaeger

You need Miner class and craft that - fixed in 1.0.6

💬 DeafJaeger, Dec 21st 2024 at 11:36 AM

How to get mining laterns?

💬 DejFidOFF , Dec 21st 2024 at 8:45 AM

Zanklev

Please don´t spam the chat - there is the issue tracker. It seems game realated bug.  Fix in 1.0.5

 

💬 DejFidOFF , Dec 18th 2024 at 9:20 AM

TheGrunge

Yes I miss that, thank you.

💬 TheGrunge, Dec 17th 2024 at 7:42 PM

mystic has no downside stacking that weak of a hunger with pilferer, if you missed that

💬 DejFidOFF , Dec 17th 2024 at 8:26 AM

TotRosenRot

you can do what you need to do for single player..

💬 DejFidOFF , Dec 17th 2024 at 8:25 AM

bringitonwimps

idk how well this works with xskill, not tested that far. This have not modifyers for xskills.
.allowcharselonce and .charsel are commands to let players select claas again.. so works with all class mods...

💬 TotRosenRot, Dec 16th 2024 at 11:25 PM

Hi, Can i delete all negative traits from this? Me and my friend are not fan of debufs for characters, it make it hard to choce with one we want to play. And negative traits are better on servers with more people anyway. Like for your server.

💬 bringitonwimps, Dec 16th 2024 at 10:36 PM

do you know how well this works with xskills?.. I have the older class mod that adds like 4 or 5 dif classes but this is more comprehensive and i like what you have done.  The other class moid im refering to has modifyers for xskills, as in the miner earns farming skills slower and the farmer earns mining skills slower but has a boost in the farming skills and vicer vs for the miner in farming(fyi i mayt be naming the actual skills boost and hinderence wrong but you get the idea im sure)

 

Not a big deal if it doesnt im trying to figure out now how to load this and shift from that mod to this one maybe, or maybe have both.  Any info/help on this would be appreciated, thanks.  also does the .allowcharselonce and .charsel work with this mod?  idk if that base game function or because of the other mod.

Thanks again!

 

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