
Mods / All Classes
Author: DejFidOFF
Side: Both
Created: Nov 2nd 2024 at 12:16 PM
Last modified: Apr 29th at 3:26 PM
Downloads: 33740
Follow Unfollow 254
Latest release (for outdated Vintage Story v1.20.5 - v1.20.9):
Allclasses1.3.4.zip
1-click install
All classes mod exclusively made for
Adds to the world new classes:
Alchemyst, Artisan, Chef, Homesteader,
Lumberjack, Mason, Merchant, Miner,
Mystic, Ranger, Smith and Tinker
And adds some stuff like:
Metal cooking pots
Metal pans
Mining lanterns
Soilboosters
Grass-flower poultice








You are also able to use it at the single player!
Check out other cool mods !
Feel free to use for single player
Original mod by Mr1k3 - More Class
Disclaimer
I am not responsible for any incompatibility issues with any mods.
This mod is tailored just for Tabor Waterworld Pirates server.
I will not respond to and resolve any bugs and suggestions in comments or private messages,
that's what the issue tracker is for. But first check the Mod Troubleshooting tab.
Translations: CS, DE, EN, ES, FR, IS, IT, JP, PL, SK, UA
Some links may in other then EN or CS language not working in class selection.
You can make correction in your language and let me know.
Metal pots - You need to put the pot on the ground and empty that with empty bowl
Vanilla Variants: if config: "Firewood": true, exclusive recipe for Lumberjack class´s firewood advantage not working - set to false
Wildfarming revival: until 1.1.0 panning Muddygravel with Copper or Bronze pan causing game crash
Elk - Do not mount metal cooking pot to elk. It´s not designet for that - causing the crash. Fixed in 1.2.0
Not compatible with Combat Overhaul
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.3.4 | 2476 | Apr 29th at 3:26 PM | Show | Allclasses1.3.4.zip | 1-click install | |
v1.3.3 | 4504 | Apr 2nd at 10:54 PM | Show | Allclasses1.3.3.zip | 1-click install | |
v1.3.2 | 2474 | Mar 25th at 9:40 PM | Show | Allclasses1.3.2.zip | 1-click install | |
v1.3.1 | 771 | Mar 23rd at 1:56 PM | Show | Allclasses1.3.1.zip | 1-click install | |
v1.3.0 | 46 | Mar 23rd at 1:48 PM | Show | Allclasses1.3.0.zip | 1-click install | |
v1.2.9 | 873 | Mar 20th at 2:42 PM | Show | Allclasses1.2.9.zip | 1-click install | |
v1.2.8 | 13 | Mar 20th at 2:27 PM | Show | Allclasses1.2.8.zip | 1-click install | |
v1.2.7 | 6367 | Feb 21st at 7:16 PM | Show | Allclasses1.2.7.zip | 1-click install | |
v1.2.6 | 1019 | Feb 17th at 8:13 PM | Show | Allclasses1.2.6.zip | 1-click install | |
v1.2.5 | 1442 | Feb 13th at 10:10 PM | Show | Allclasses1.2.5.zip | 1-click install | |
v1.2.4 | 775 | Feb 10th at 11:41 AM | Show | Allclasses1.2.4.zip | 1-click install | |
v1.2.3 | 1177 | Feb 6th at 10:17 AM | Show | Allclasses1.2.3.zip | 1-click install | |
v1.2.2 | 1430 | Feb 1st at 8:21 AM | Show | Allclasses1.2.2.zip | 1-click install | |
v1.2.1 | 401 | Jan 31st at 3:22 PM | Show | Allclasses1.2.1.zip | 1-click install | |
v1.2.0 | 1261 | Jan 26th at 3:02 PM | Show | Allclasses1.2.0.zip | 1-click install | |
v1.1.9 | 1333 | Jan 23rd at 7:39 AM | Show | Allclasses1.1.9.zip | 1-click install | |
v1.1.8 | 760 | Jan 21st at 10:37 PM | Show | Allclasses1.1.8.zip | 1-click install | |
v1.1.7 | 1901 | Jan 17th at 9:56 AM | Show | Allclasses1.1.7.zip | 1-click install | |
v1.1.6 | 264 | Jan 14th at 10:46 PM | Show | Allclasses1.1.6.zip | 1-click install | |
v1.1.5 | 318 | Jan 12th at 12:43 PM | Show | Allclasses1.1.5.zip | 1-click install | |
v1.1.4 | 383 | Jan 9th at 10:37 AM | Show | Allclasses1.1.4.zip | 1-click install | |
v1.1.3 | 848 | Jan 1st at 11:24 PM | Show | Allclasses1.1.3.zip | 1-click install | |
v1.1.2 | 212 | Dec 31st 2024 at 10:13 PM | Show | Allclasses1.1.2.zip | 1-click install | |
v1.1.1 | 580 | Dec 28th 2024 at 3:13 PM | Show | Allclasses1.1.1.zip | 1-click install | |
v1.1.0 | 167 | Dec 27th 2024 at 6:48 PM | Show | Allclasses1.1.0.zip | 1-click install | |
v1.0.9 | 299 | Dec 24th 2024 at 10:07 PM | Show | Allclasses1.0.9.zip | 1-click install | |
v1.0.8 | 175 | Dec 23rd 2024 at 8:10 PM | Show | Allclasses1.0.8.zip | 1-click install | |
v1.0.7 | 347 | Dec 21st 2024 at 8:54 PM | Show | Allclasses1.0.7.zip | 1-click install | |
v1.0.6 | 118 | Dec 21st 2024 at 12:51 PM | Show | Allclasses1.0.6.zip | 1-click install | |
v1.0.5 | 62 | Dec 21st 2024 at 9:43 AM | Show | Allclasses1.0.5.zip | 1-click install | |
v1.0.4 | 185 | Dec 20th 2024 at 5:17 PM | Show | Allclasses1.0.4.zip | 1-click install | |
v1.0.3 | 220 | Dec 19th 2024 at 7:05 AM | Show | Allclasses1.0.3.zip | 1-click install | |
v1.0.2 | 230 | Dec 18th 2024 at 9:21 AM | Show | Allclasses1.0.2.zip | 1-click install | |
v1.0.1 | 143 | Dec 17th 2024 at 8:37 AM | Show | Allclasses1.0.1.zip | 1-click install | |
v1.0.0 | 166 | Dec 16th 2024 at 7:58 PM | Show | Allclasses1.0.0.zip | 1-click install |
At the first the command is /player [playername] allowcharselonce and both working for me. even .charsel
And what my mod have to do with that?
In fact, I'm the administrator, and I can't re-select the classes.
Aimli_
on SMP you need to ask admin. In single player go creative (/gm2) and do .charsel command
How to reselect classes? I can't reselect classes after typing /player [playername] allow charselonce, it says “ingameerror-can't change classes”.
DerangedDragon
Use Extrainfo
Do you think you could end up posing a google doc or excel with the chances for the items with each different quality of pan?
danhere same. I pretend I'm washing out the pot between uses ^_^
danhere Same issue with the golden cooking pots.
Hello, there seem to be an error with the class missing config files.
ERROR: The class homesteaderclass does not exist in the configurations, probably a custom class without configs
I'm running into an issue with copper cooking pots where once it's been emptied, putting it back on the fire doesn't allow it to be refilled. You have to take it off the fire, put it down, and use a bowl to take out "nothing" from inside it. Then it can be reused. Not sure if anyone else has had this issue?
RazVonCoon
Yeah, I have the same question about why medic has civil rather than squeamish. The medic class allows me to make flower and dry grass poultice, but I'm also punished because the class reduces my ability to get the ingredients for the poultice...
@DejfidOFF but not for me.
Im just curious but why is a combat expert (The ranger in this case) squeamish? IS it just to prevent the class from overshadowing the hunter class?
Austin_Legend
It´s working on 4 of my servers and at other 171 servers worldwide.
Does not actually work on my server. Has seemed to work in singleplayer though, but can get it to work multiplayer.
ZBlank
Hello, thank you. It´s cool idea, but, I am not a programmer, I make just content mods so this is out of my range. I can add maybe something to chef class but not sure what.
hey, cool creator, damn good mod, I play as a miner, I love the process, and I also have a friend and comrade who plays as a cook (we also have a couple more added mods with culinary alteria and XSkills). а frying pan is good , but there are not enough food bonuses in this class, so to speak, otherwise this class WILL BE HUMILIATED by the FARMER with his bags of WHEAT, RAW ONIONS and stew, a great example is Walheim with his temporary food bonuses.
RayoRey
Try to remove another mod.
Good evening, I removed the mod, and it still won't let me make firewood normally. I use it on the server and it gives us that problem. I would appreciate your help.
DejFidOFF
Yes I saw a big thank you ^^
AcidNight
I add tinker trait to Tinker class in last update
DejFidOFF
Hello, indeed my translator put class for the handyman trait which is linked to the clockmaker
AcidNight
so you are wrong. you don´t need a class but trait..
DejFidOFF
Hello, yes I thought so too but apparently he didn't adapt it to this class, I'll have to see if I know how to add it
AcidNight
there is a Tinkerer class in this mod
Hello, no tinkerer planned? I have a mod that requires this class but I can't find it.
Shrapnel
There was a mistake. You can´t get iron from sand, not meteoric. You can get those things only with bronze and iron pan and from bony soil. Chromite you can get also from bony soil.
Get Extra info and you will see looting table from that pans in handbook and much more...
I think the loot table for the bronze and iron pans have been switched, I was getting Hematite, Chromite, and Meteoric Iron on a tin bronze pan (so much in fact that I made the iron pan with the Hematite I got panning), but with the Iron pan I have not seen one of them in over 32 blocks of panning. I am getting more items with the Iron pan but getting lower quility ones seems odd. (Note am getting Fire clay on the Iron Pan I was not getting on the tin-bronze pan).
GrimmSpector
no
Is there a way to make this compatible with Combat Overhaul?
@Wr4Th_0f_D0g Actually I think I might be wrong on it. I tried running without the mod, and still have the same thing happen. But I found I could chop firewood by right clicking with an axe so. I probably have another mod that did it.
Neverendingname I've personally never noticed this but if that's really the case then remove the line "requiresTrait": "carpenter", from the recipe giving you trouble in assets\allclasses\recipes\grid\lumberjack.json
So I'm noticing a different issue with firewood. Quite simply, I can't make any at all, citing a need for the Lumberjack class. And I'm not sure what config needs to change so I can locally fix it. Any help would be nice.
btw the stats for charcoal, tree drops, and crop drops do nothing because they aren't part of the base game and you didn't add anything to give them functionality. just thought I'd let you know.
Hello. I have translated your mod into Russian.
I leave a link: Russian translate
Apologies for asking, but what did the most recent update do? (1.2.3)
I'm translating the mod to pt-br, so I'd like to suggest a change to one thing.
On other mods related to cooking, bismuth bronze isn't used normally because it's supposed to be a bit toxic. You could make it a mid-tier potion/glue making pot like the black bronze one. (Surprisingly, the black bronze is NOT toxic, but it does look lika a black cauldron anyway, so...)
vanillastein
Just don't do it, it's not designed for that. It need to make a special models for that to do. At this moment have not time to do that.
Neti
ok, thank you
GaymerMike
It´s caused by incompatibility with some mod or you have removed come class mod and you still have that class
Hi. I wrote a translation of classes description in your mod into Polish. It would be great if you would add it.
https://drive.google.com/file/d/1omNr156apb0IZcugCiZAu4AaM2_Pmoeg/view?usp=sharing
My suggestion: you could add the ability for alchemists to breed plants into potions from the alchemy mod.
Thanks.
VanillaBryce
No, I can´t. And it´s not dependency, but compatibility.
I love this mod, but I think it has unlisted dependencies. Can you remove the references to hydrate or dierate from this mod so it can be standalone?
DejFidOFF my bad, with xskills, some skills get a + or - % in exp gain for skills, but with these classes, it dont.
rjc523
which bonus? for what? from what? You guys talk to me with some non earth code which I can´t decode..
DejFidOFF does it just not give bonus with xskills?
@GaymerMike
it tells me nothing.. Its working form me
hello, i have a friend on my server when he types .charsel his game crashes. the rest are able to chance class except him, he uninstalled the game and reinstalled but still same issue
SkollDrachen
It works alongside xskills
does this work with xskills?
when cooked and emptied and try to take them out all at once then i crash
GaymerMike
Can´t replicate
Im crashing when having more than one iron pot on campfire empty and trying to pick them up to place down and right click with bowl to reset them so i can keep cooking
Saytromi
For this feature you need to have also installed wildfarming mod
GaymerMike
Take of pot from firepit, put it down, click on it with empty bowl.
Привет. На версии 1.20rc_8 я не могу обналичить руду с помощью metalpan-tinbronze и медного предмета из seal gravel (muddygravel). В GuideBook этот рецепт правильный
UPD: need mod WildFarming for fix this - answer DejFidOFF(Author)
TY
Hey, im having an issue with the bismuth cooking pot that its not showing the cooking slots, i cooked once in it but now i put it in the campfire it heats up as if food is in it but there are no slots to add the food in.
hello! I like how the ranger in Ar-class is set up more then in this because of the "squeamish: debuff and I am looking at somehow editing it out I found the "classes.json" and tried to edit it there however that didnt seem to work is there any way to edit these at all?
TheRealFlynn
Ohh thank you and thank you :)
there's a typo in your page where it says staff instead of stuff. Cool mod :)
Aricus
Its just a question, no I will not downgrade that for 1.19, sorry
Might be a weird ask, any way to make this work with 1.19.x?
DeafJaeger
You need Miner class and craft that - fixed in 1.0.6
How to get mining laterns?
Zanklev
Please don´t spam the chat - there is the issue tracker. It seems game realated bug. Fix in 1.0.5
TheGrunge
Yes I miss that, thank you.
mystic has no downside stacking that weak of a hunger with pilferer, if you missed that
TotRosenRot
you can do what you need to do for single player..
bringitonwimps
idk how well this works with xskill, not tested that far. This have not modifyers for xskills.
.allowcharselonce and .charsel are commands to let players select claas again.. so works with all class mods...
Hi, Can i delete all negative traits from this? Me and my friend are not fan of debufs for characters, it make it hard to choce with one we want to play. And negative traits are better on servers with more people anyway. Like for your server.
do you know how well this works with xskills?.. I have the older class mod that adds like 4 or 5 dif classes but this is more comprehensive and i like what you have done. The other class moid im refering to has modifyers for xskills, as in the miner earns farming skills slower and the farmer earns mining skills slower but has a boost in the farming skills and vicer vs for the miner in farming(fyi i mayt be naming the actual skills boost and hinderence wrong but you get the idea im sure)
Not a big deal if it doesnt im trying to figure out now how to load this and shift from that mod to this one maybe, or maybe have both. Any info/help on this would be appreciated, thanks. also does the .allowcharselonce and .charsel work with this mod? idk if that base game function or because of the other mod.
Thanks again!