Mods / Dye recipes fix

Category: #QoL #Tweak
Author: Guimoute
Side: Both
Created: Jun 10th 2023 at 9:05 PM
Last modified: Jun 10th 2023 at 9:16 PM
Downloads: 718
Follow Unfollow 24

Latest file for v1.18.15:
dye_recipes_fix.zip 1-click install


This mod changes all the dye recipes so that the minimum number of pigment item is 1. The input water and output dye volumes are scaled accordingly.

Changed from 4 litres of water + 4 pigments to 1 + 1:

  • orange (yellow dye + onion)
  • yellow (heather, onion)
  • green (dry grass, lily of the valley)
  • blue (cornflower)
  • purple (blueberry, black currant)
  • pink (cranberry)

Changed from 4 + 2 to 2 + 1:

  • woad blue (woad)
  • white (borax)

Unchanged:

  • grey (8 water + 1 rusty gear or metal scraps)
  • black (8 grey dye + 1 rusty gear or metal scraps)
  • red (4 water + 1 crushed cinnabar)
  • blue (4 water + 1 crushed lapis lazuli)

 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 718 Jun 10th 2023 at 9:16 PM Show dye_recipes_fix.zip Install now

4 Comments (oldest first | newest first)

💬 GuimouteAuthor, Feb 10th at 12:28 PM

VaelophisNyx 1.19

💬 VaelophisNyx, Feb 10th at 12:53 AM

1.19?

💬 GuimouteAuthor, Jul 5th 2023 at 8:58 PM

ThreeHeadedDingo Glad you find it useful!

I've wondered about that for a while too, I suspect it's because the main use of dyes (colored leather) takes 4 dyes per leather. It could also be because the recipes cycle between ingredients and you want to keep the 4 litres of water in the blue dye recipe regardless of the pigment used (1 lapis lazulli or 4 cornflowers).

💬 ThreeHeadedDingo, Jun 11th 2023 at 8:05 AM

Thanks for this. No idea why the vanilla recipes are the way they are.

(edit comment delete)