
Mods / Zippy's Moose Tweaks
Author: ZippyWonderdust
Side: Server
Created: Feb 13th at 2:24 AM
Last modified: Feb 15th at 6:34 PM
Downloads: 860
Follow Unfollow 49
Latest file for
v1.20.4:
ZippysMooseTweaks-1.0.1-1.20.4.zip
1-click install
Moose are very big. They are one of the largest land mammals currently in existence. Exceptional specimens can weigh upwards of 600kg, with the average being around 400kg. At that weight, a single adult male moose can provide enough meat for one person to live off -- if they ate nothing else -- for a couple of months. It seems a bit stingy for the game to reward a player with an average of only 8 to 12 red-meat, or the equivalent of about 2 to 3 days food. There are, however, only 9 days in a Vintage Story month, so 3 days in game is the equivalent of about 10 days in real life, but even so, this seems a bit stingy. Add to this the fact that a male moose does the same amout of damage per attack as a brown bear. This makes hunting them a non-trivial task (especially if, like me, you aren't a twitchy-fingered spazz-monkey with a high-dpi mouse).
Considering the inherent risk in hunting them, especially in the early game when only flint tools and basic armour are available, I think moose should be more rewarding, so this little mod tweaks their meat and fat drops. I have coded separate parameters for males and females, as bull moose in real life are significantly heavier than the cows. Using this mod, under ideal conditions male moose can now drop as many as 35 meat and 6 fat, with the average being closer to 27 meat and 4 fat. Females can provide as much as 26 meat and 3 fat, with the average being closer to 18 meat and 2 fat. Immature moose of either sex will now drop as many as 7 meat, with the average being closer to 3 (because even a baby moose is a sizeable creature). While this still isn't anywhere near what a real life haul would be, one large and healthy male moose can now provide enough meat to feed a single player for up to 9 days, or 1 in-game month. I think this an acceptable reward for the effort of hunting them.
Additionally, while perusing the game assets I noticed that moose are prevented from spawning in snow any deeper than "level 1", or one eighth of a block deep. I couldn't see any reason why this should be the case, so this mod changes that rule to allow them to spawn in snow of any depth. This should, hopefully, result in them spawning just as often in winter as they do in summer.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.1 | 579 | Feb 15th at 6:34 PM | Show | ZippysMooseTweaks-1.0.1-1.20.4.zip | Install now | |
v1.0.0 | 281 | Feb 13th at 2:41 AM | Show | ZippysMooseTweaks-1.0.0.zip | Install now |
Skyepon3 That is an interesting idea, but i think that any attempt on my part to implement a solution will have to wait until my modding skills are more extensive, as I'm pretty sure that it would require some kind of C# code to accomplish. Also, I think something like that would require its own mod, as you are proposing a pretty fundamental change to how the nutrition mechanics of the game work.
Enamored I don't use the butchering mod myself but, after reading the author's notes, it appears that the mod honours whatever drops the killed creature would have had without it. This includes drops from mods such as Ancient Tools, so I think that my mod is probably compatible, but I'm not sure.
I usually set the months to 30 days in the world settings. It would be neat if there was a config or something to adjust for longer months.
Does this work with the butchering mod?
Cuiwi I haven't playtested the Ancient Tools mod, but looking at its code I can see that it only adds a few entries without changing any of the existing ones, so I'm about 99% sure that my mod is compatible with it. Feel free to drop me a note if you think I'm wrong!
Is this compatible with Ancient Tools? That adds the occasional brain drop, but afaik doesn't touch the other drops, so I'm not certain.
According to what I see in the game files, both male and female adult moose will be aggressive by default if they have young with them. Also, even without young present the males will attack any player who comes within 20 blocks. The moose will continue to attack until their health drops below 40%, at which point they will flee. So the only time you will encounter a moose that does not attack you on sight is if you run across a lone female.
if youve ever seen a moose it checks out. they will f u up if you look at them wrong
HELL YEAH!!! you know i never actually noticed it until now but yeah there are no bear cubs!! that is weird. btw anybody notice that moose are now hostile on site. they used to not fight until you smacked them.
спасибо ждем ваш мод
DUCATISLO
Thanks! I'm glad you like it.
MR_Slim_Jim @ljkdenem
I'm working on a bear mod right now. It's a bit more complicated, as I'm trying to add bear cubs at the same time, which involves coding a whole new entity and learning how to use the model creator.
I agreed with Ijkdenem. 🐻
can you do this for the BEARS too? they are also big and should give more stuff!!!
noice