Mods / XV Shaders

Tags:
Shaders Graphics Tweak
Author:
XyrVexus
Side:
Client
Created:
Oct 7th 2025 at 5:28 PM
Last modified:
Aug 22nd at 7:39 PM
Downloads:
10010
Recommended download (for Vintage Story 1.22.0 - 1.22.7):
xvshaders_1.0.2.zip  1-click install

--------   XV Shaders   --------

▶️ Run the .xv command in chat to change the settings via an in-game GUI

Shader replacements:

Round Particles

Replaces the quad particle shader so that particles appear soft and round.

The round particles pair perfectly with Real Smoke!

Should work fine alongside other shaders as long as they do not change also change quad particles.

If you want to remove these and use the other shaders, remove the "xvshaders/assets/game/shaders/particlesquad.fsh" file from the mod's zip file.

Optional additions:

Each of the following shaders is brand new, so they will not replace or collide with other mods. They can all run together and are highly configurable from an in-game GUI by running the .xv command in the chat.

Edge Effects

This shader detects edges using the Sobel technique. It can create outlines, auras, and blur.

Palette Swap

Allows you to shift colors and saturation, so you can have a more realistic experience or feel like you're on another planet.  There is also a "Synthwave Palette" toggle which makes reds and purples really pop. 

CRT

A labor of love, the CRT shader will delight with its nostalgic softening of Vintage Story's hard pixel edges. 

 

Thank you Cheeki for the assistance during development!

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.0.2 xvshaders
1.22.0 - 1.22.7
3028 May 7th at 3:09 PM xvshaders_1.0.2.zip 1-click install

Disabled new shaders by default. Round particles still always enabled.

1.0.1 xvshaders
1.22.0 - 1.22.2
144 May 5th at 6:14 PM xvshaders_1.0.1.zip 1-click install

Add helpful text when hovering GUI labels

1.0.0 xvshaders
1.22.0 - 1.22.2
97 May 5th at 2:38 AM xvshaders_1.0.0.zip 1-click install

Added Edge Effects, Palette Swap, and CRT Shaders

0.1.5 xvshaders
1.22.0-rc.2 - 1.22.1
944 Mar 14th at 1:24 AM xvshaders_0.1.5.zip 1-click install

Updated to work with VS 1.22

0.1.4 xvshaders
1.21.0 - 1.21.6
1228 Feb 23rd at 3:05 AM xvshaders_0.1.4.zip 1-click install

Noise filter weighted toward the edges of the particles; I think it looks much better.

0.1.3 xvshaders
1.21.0 - 1.21.6
44 Feb 23rd at 2:49 AM xvshaders_0.1.3.zip 1-click install

Added a noise filter over particles. This makes them appear more dynamic.

0.1.2 xvshaders
1.21.0 - 1.21.6
127 Feb 22nd at 5:32 AM xvshaders_0.1.2.zip 1-click install

Compared to previous version:

Particles will appear larger, with the side effect that the edges of particles look slightly harder.

0.1.1 xvshaders
1.21.2 - 1.21.5
4118 Oct 8th 2025 at 4:05 PM xvshaders_0.1.1.zip 1-click install

Now compatible with Pelagus Winds

Removed effect from rain particles

Specified side as client in the modinfo

0.1.0 xvshaders
1.21.2 - 1.21.4
280 Oct 7th 2025 at 5:30 PM xvshaders_0.1.0.zip 1-click install

Initial release. Softens & rounds quad particles

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16 Comments (oldest first | newest first) (threaded | flat)

ezrazazel, May 16th at 5:22 PM

Does what it says on the tin. The round-ish particles, especially for fire, should be default. Love this mod!

XyrVexus , May 7th at 3:10 PM (modified May 7th at 3:11 PM)

BenjaminKayEight As written on the mod page, use the .xv command in chat to bring up the configuration window. It was silly of me to Enable the new shader effects by default, so I've released a new version to address that, but you'll still need to run the command.

XyrVexus , May 7th at 4:00 PM
@BenjaminKayEight: i spent 2 days trying to figure it out :'(

Sorry about that, I can't give you your time back but I hope you'll be able to enjoy the game again!

Kyattono, May 7th at 5:13 PM
@XyrVexus: Sorry about that, I can't give you your time back but I hope you'll be able to enjoy the game again!

I think it's a cool effect but yeah, I got the mod just for the round particles. That being said, now that I know about the menu and can tweak the effects, it'll be great :)

BenjaminKayEight, May 6th at 7:23 PM

how do i turn off the crt effect D:

FR1GZ, May 6th at 2:52 PM

I love the smooth particles!
Especially paired with conquest textures.
but may i suggest having the CRT effect turned off by default?
it seems a little out of place for vintage story to have a niece effect like that on by default.
otherwise, keep up the good work brotha!

StrayHALO_MAN, Apr 12th at 8:57 PM

This is making particles invisible for me.

XyrVexus , Mar 1st at 2:26 AM
Damage_Zedd, Oct 15th 2025 at 11:56 PM

i would love if you could round the clouds too

XyrVexus , Oct 8th 2025 at 4:23 PM (modified Oct 8th 2025 at 4:24 PM)

DigitalHare Turns out it was an incompatibility with Pelagus Winds, but I was able to create a fix. Now compatible in version 0.1.1

DigitalHare, Oct 8th 2025 at 9:44 AM (modified Oct 8th 2025 at 9:57 AM)

Particles look great from what I've seen so far, but rain seems to be kind of off. This is looking directly up. The rain looks like long rectangles falling sideways

image

EDIT: So, seems that it's fine until you are closer to it. The rain seemed to be normal after a restart, I walked out into it to check and make an edit, but it turned back into horizontal lines

EDIT²: The particles seem to sway from normal to the bars. I've got nothin' lol

XyrVexus , Oct 7th 2025 at 8:00 PM

A_Man i think so, its zip file doesn't seem to contain any patches for quad particles. doesn't hurt to try.

A_Man, Oct 7th 2025 at 7:30 PM

Is this compatible with Volumetric Shading?

Moose_, Oct 7th 2025 at 6:58 PM

You're now on my list of favorite modders :D