Mods / Vein Miner Revamp
- Tags:
- Author:
- tekfuba
- Side:
- Both
- Created:
- Jun 10th at 6:00 PM
- Last modified:
- Jun 11th at 5:08 AM
- Downloads:
- 929
-
Latest release (for Vintage Story 1.22.0 - 1.22.3, potentially outdated):
veinminerrevamp_1.3.0.zip 1-click install
Vein Miner automatically mines all connected ore blocks when you break one while holding Sneak (default crouch key).
Features:
- Select multiple types of minning (1x2, 3x3, tunnel up/down, vein)
- Mines the entire connected vein in one action
- All drops fall at the block you broke
- Tool durability is consumed per block mined
- Configurable block whitelist (default: ores only)
- Open config UI with F7 to add/remove block types and set max blocks per operation
- Per-player configuration saved on the server
Compatible with Vintage Story 1.22.x
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.3.0 | veinminerrevamp | 798 | Jun 11th at 5:08 AM | veinminerrevamp_1.3.0.zip | 1-click install | ||
|
ui improves hotkeys layout fix expansion feat | |||||||
| 1.2.0 | veinminerrevamp | 65 | Jun 10th at 8:52 PM | veinminerrevamp-1.2.0.zip | 1-click install | ||
|
correct category fix mod id | |||||||
| 1.2.0 | 13 | Jun 10th at 8:40 PM | veinminer-1.2.0.zip | ||||
|
many modes to minning | |||||||
| 1.0.1 | 18 | Jun 10th at 7:43 PM | veinminer-1.1.0.zip | ||||
| |||||||
| 1.0.0 | 23 | Jun 10th at 6:13 PM | VeinMiner-1.0.0.zip | ||||
|
Release | |||||||
| 1.0.0 | 12 | Jun 10th at 6:03 PM | Empty | VeinMiner-1.0.0.zip | |||




hey uh, not sure if you're aware of this but this is what the GUI looks like with the latest release on 1.22.3
Oh no, it wasn't supposed to be like that. I'll test it here to confirm. Thanks for letting me know.
no problem, if it ends up being a mod conflict on my side i'll check
Checked this. It's not a bug in the mod itself. I verified the released zip (veinminerrevamp_1.3.0.zip) and it correctly includes assets/veinminerrevamp/lang/en.json and pt-br.json with all the GUI keys.
What you're seeing (labels showing as "veinminerrevamp:gui-title" etc.) is Vintage Story's fallback when it can't find a translation for a key — it just prints the raw "domain:key" string back. Since every single label is showing this way (not just one or two), the whole lang file for the "veinminerrevamp" domain simply isn't being loaded on your end.
Fix: delete any old VeinMiner mod folder/zip, then extract the full veinminerrevamp_1.3.0.zip (not just the dll) into your Mods folder and restart the game. Or use 1-click download after removing old versions, let me know if worked
note that this mod currently only supports pt-br and en langs
ohh, yeah, that makes sense. as it turns out this appears to be a Linux-specific issue, as I've seen it happen with a few other mods
repackaging the mod on my OS has fixed the issue completely, though I'm not sure on how you'd go about fixing this for later releases on your end, modding is not my forte
on the left is what I got every time i downloaded the mod from the moddb, while on the right is what I had to do in order to fix it
hopefully this helps you in some way?
Hello, I have an older world that I can not use this mod on and I was wondering if you can make a version specificaly for 1.21.5
Ty for your interest. I will check if it's possible, but the .NET version seems to have changed between 21 and 22, so it's quite likely that it will cause errors.
Awesome, this mod seems realy cool and I would love if you could do that😁
How would we input something like ice into the config?
game:glacier-
I could not figure out how to add saltpeter, game:block-saltpeter didn't work. idk if its able to be mined with this
in version 1.3.0 it will have a UI/command to auto add blocks to white list so you dont will need to know each id ;)
what happens when you vein mine an iron vein
The world explodes
It mines as usual, respecting the configured max block limit (no world-breaking explosions lol).
Compatible with Xskills?
Not compatible with xSkills, xSkills already has a built-in Veinminer ability. Using both simultaneously will cause double mining and the extra blocks broken by this mod won't grant xSkills XP or apply its ore bonuses. But it's possible to handle both in future.
i've searched about how xskill works then i figued out that the method that this mod call is the same that count as XP in xskill, so in xp terms its compatible sry for miss info early