
Mods / unHallowedPatches
Author: unHallowed
Side: Both
Created: Jun 19th at 12:30 AM
Last modified: 3 hours ago
Downloads: 561
Follow Unfollow 25
Recommended download (for Vintage Story 1.20.11 - 1.20.12):
unhallowedpatches_v1.4.1.zip
1-click install
Don't we all have little niggles with certain vanilla things in our beloved Vintage Story? And aren't there dozens of mods that address these things one at a time? I'd like to have ONE mod that covers all mine, instead of a dozen or more doing the same work.
Item's with "*" before them were added in v1.1.0, "**" were added in v1.2.0, "***" were added in v1.3.0 - and so on, you get the idea :P
Here's the discord link, in case of troubles or requests!
Stack size changes:
Toolheads, antlers, and barrels stack to 16
Buckets stack to 10 - both empty and full
Crocks stack to 8 - both empty and full (if the food inside is identical)
Servings in crocks stack to 6
Logs and debarked logs stack to 64
Quad logs, corners and sections, with and without bark stack to 64
Plank blocks stack to 64, loose planks stack to 128
Quartz (all varieties), Lapis Lazuli, Cinnibar, Sylvite, Borax, and Sulfur stack to 400
Candles, beeswax, and honeycomb stack to 64
Metal bits and nuggets stack to 400
Jonas parts, chain, lamellae, nails and strips, scale, rods, and plates all stack to 64
Ingots stack to 256
Bandages stack to 64
Butter stacks to 64, flour and salt stack to 128
Flax twine, all sizes of hide, and sewing kits stack to 64
Sticks, shingles (raw and fired), and mortar stack to 128
Rope and resin stack to 64
Cattail and papyrus tops stack to 128
*Stone stacks to 400
*Owl and golden chests, both normal and aged, have 8 storage slots
*Arrows stack to 128
*Metal parts and scraps stack to 64
***Crushed alum/quartz/olivine/peridotite/ilmenite/cassiterite/chromite/lead oxide/lapis lazuli/cinnibar/iron stack to 128
*** Powdered charcoal/flint/sulfur/borax/sylvite/alum/cinnibar/lapis lazuli stack to 128
***Saltpeter, bonemeal, potash, blasting powder, lime stack to 128
***Temporal gears stack to 32
****Clay stacks to 400, thatch stacks to 128, empty skeps stack to 8
Pickup rate adjustments:
*Loose sticks - 4
*Loose stones - 4
*Loose flint - 4
*Loose metal pieces - 4
~ removed quartz/ore ajustments in v1.4.1 until troubleshooting can be done
Recipe additions:
Rope from dry grass and thatch
Resin from pine logs - 2 logs + 10L water = 1 resin after 48 hours
Packed dirt and rammed dirt can be used to make stone paths (block, stairs, slab)
Sticks can be made from firewood and planks, quantity varies based on the tool used (knife, axe, saw)
Flint adjustments:
Flint stacks to 128
Additionally, its burn temp. has been dropped to 700 so it can be done with firewood, and the time it takes has been dropped to 10sec.
If you don't like this change, delete the "flint" file from the mod. This will return flint to all vanilla values.
Coal adjustments:
Black coal, brown coal, charcoal, and anthricite stack to 400. All four have had their burn temps bumped to 1500 and the duration bumped to 300sec.
If you don't like the temp/duration change, delete the "coals" file from the mod. If this file is deleted, charcoal will go back to vanilla stack size. The stack size of black/brown coal and anthricite is included in the quartz/stones category.
Firewood adjustments:
Firewood, normal and aged, stack to 64. Burn temp has been bumped to 750, and burn duration has been bumped to 60sec.
If you don't like these changes, delete the "firewood" file from the mod. This will return firewoods to all vanilla values.
Bloomery adjustments:
Bloomery base/chimney always drops 12 fireclay bricks when broken, enabling remaking a new bloomery set.
If you don't like this change, delete the "bloomery" file from the mod.
Plant adjustments:
**All crops (except bellpeppers because the code was WEIRD) now drop one seed at all stages of growth, and two seeds at the final stage of growth.
**Tree seed drop rate has been bumped up for ALL kinds of trees to at least 0.10. Additionally, branchy leaf blocks now drop 4 sticks instead of one.
**Mushrooms now drop 4 instead of 1.
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.4.1 | 8 | 3 hours ago | unhallowedpatches_v1.4.1.zip | 1-click install | ||
Removed quartz pickup adjustments as they are not working as intended. | ||||||
1.4.0 | 160 | 4 days ago | unhallowedpatches_v1.4.0.zip | 1-click install | ||
Clay stacks to 400, thatch stacks to 128, empty skeps stack to 8 | ||||||
1.3.0 | 95 | 6 days ago | unhallowedpatches_v1.3.0.zip | 1-click install | ||
Doubled stack sizes for crushed/powered stuff, increased temporal gear stack sizes to 32 | ||||||
1.2.0 | 75 | Jun 29th at 8:05 PM | unhallowedpatches_v1.2.0.zip | 1-click install | ||
The "I suck at farming" addition - changes made to seed drops. | ||||||
1.1.0 | 120 | Jun 24th at 11:20 PM | unhallowedpatches_v1.1.0.zip | 1-click install | ||
Increased stone, arrows, and metal parts/scraps stack sizes, increased slots in gold/owl chests, increased pickup droprates | ||||||
1.0.0 | 103 | Jun 21st at 10:02 PM | unhallowedpatches_v1.0.0.zip | 1-click install | ||
Initial release |
Is there a way to make it so you can't dupe things? If you pick up four sticks then place thoses then pick them up you dupe them by 4, I don't know if it is intentional or not but I noticed that.
Oooo, I will check this out - thanks for letting me know!!
I'm not sure if there's a mod conflict somewhere, but when I pick up surface quartz I only get the 2 clear quartz, and not any quartz chunks.
Stacking empty skeps and clay/thatch stack size increase - on the list for the next update!!
Love the mod! Could you make skeps stackable? And let clay and thatch stack to 128?
Went ahead and just doubled all the crushed/powdered things. And realized I missed temporal gears, so did those too :)
LivCi
Sure thing! Any others I can do at the same time?
I love the mod so far, it saves a lot of storage space! Can you also increase the stack size for saltpeter?
I haven't tested compatibility with any mods, but in theory toolsmith heads shouldn't stack due to the added attributes - except maybe if those values are identical. Doubt it tho. If you end up testing it I'd love to know how it goes LivCi
Since toolheads stack in this mod, I was wondering if compatibility with Toolsmith has been tested. Toolsmith adds additional attributes to the toolheads, such as durability and sharpness, so they shouldn't stack
Kaeviel
I can certainly increase stone stack sizes, this is just as far as I got before I started to get cross-eyed with the number to tweaks XD I'll add it to my list.
I notice there's no mention of stone and stone block stacks being increased. Will those be added? Otherwise, looks really good - and this one actually makes a few of my other mods redundant.