Mods / Tree Shaker

Tags:
Technology Utility Other Food
Author:
BloodThunder
Side:
Both
Created:
Dec 12th 2025 at 4:57 AM
Last modified:
Jun 22nd at 8:01 PM
Downloads:
10237
Latest release (for Vintage Story 1.22.0 - 1.22.3, potentially outdated):
treeshaker_1.1.1.zip  1-click install

Tired of manually collecting fruit? Work smarter, not harder with Tree Shaker to collect fruit!

 


 

Tree Shaker adds new tool items, which are powered, vibrating machines meant to make harvesting Fruit Trees easier.
To use it, simply hold right click on the stem of a fruit tree with ripe fruit for 4 seconds.

 


 

Want to setup your own Tree Shaker item?

You can attach the following Behavior to the itemtype JSON file for your own item, no code required. TreeShaker mod must be installed as well.

"behaviors": [
{ "name": "TreeHarvestCollectibleBehavior"}
]

 

 


 
WIP Features:
  • Config options (duration & strength of the shaker)
  • Translations for non-English
  • Tree seed nuts support

 

 

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.1.1 treeshaker
1.22.0 - 1.22.3
3178 Jun 22nd at 8:01 PM treeshaker_1.1.1.zip 1-click install

-== Release 1.1.1 ==-

  • Fixed: Left click causing the player to get stuck in the use animation.
1.1.0-rc.1 treeshaker 2540 Apr 28th at 5:51 AM treeshaker_1.1.0-rc.1.zip 1-click install

-== Release 1.1.0-rc.1 ==-

  • Updated to Vintage Story version 1.22.0 and dotnet 10
  • Fixed: Harvested trees not actually saving their harvesting state. This fix will be downgraded to 1.21.7 soon
1.0.2 treeshaker
1.21.6 - 1.21.7
202 Apr 28th at 5:17 PM treeshaker_1.0.2.zip 1-click install

-== Release 1.0.2 ==-

  • Fixed: Harvested trees not actually saving their harvesting state.
1.0.1 treeshaker
1.21.2 - 1.21.5
3969 Dec 18th 2025 at 4:21 AM treeshaker_1.0.1.zip 1-click install

-== Release 1.0.1 ==-

  • Changed: Moved Tree Shaker logic to a CollectibleBehavior. This can now be added to individual items by giving them the "TreeHarvestCollectibleBehavior".
  • Added: Tree Shaker is now Land Claim aware. It still needs a little more work, but it should function well enough for now.
  • Fixed: Canceled or incomplete interact attempts would cause the player to be stuck in the Tree Shaker harvest animation.
  • Fixed: Missing English translations for Tree Shaker Heads.
  • Changed: Made the Tree Shaker Motor easier to craft with common materials (no more Jonas parts).
  • Changed: Max radius is now 3 blocks and max height is now 5 blocks by default. This will get tuned later, after I finish the config system.
1.0.0 treeshaker
1.21.2 - 1.21.5
346 Dec 15th 2025 at 2:38 AM treeshaker_1.0.0.zip 1-click install

-== Initial Release - 1.0.0 ==-

Tree Shaker adds new tool items, which are powered, vibrating machines meant to make harvesting Fruit Trees easier.
To use it, simply hold right click on the stem of a fruit tree with ripe fruit for 4 seconds.

  • Added: Initial model, featuring base metal variant textures for the shaker head.
  • Added: Custom TreeShaker interact logic, which currently takes 4 seconds of sustained right click to drop all fruit from a fruiting tree in a given area (y+4 and x+2 blocks from origin right now)
  • Added: Base leaf SFX during interact logic.
  • Added: Crafting recipes for Tree Shaker, Shaker Head, and Shaker Motor
0.2.0 treeshaker
1.21.2 - 1.21.5
2 Dec 12th 2025 at 5:11 AM Release Retracted

Retraction Reason:

Deleteme

Changelog:

-== Initial Release - 0.2.0-dev1 ==-

Tree Shaker adds new tool items, which are powered, vibrating machines meant to make harvesting Fruit Trees easier.
To use it, simply spawn in a Tree Shaker and hold right click on the stem of a fruit tree with ripe fruit.

  • Added: Initial model, featuring core metal textures for the shaker head.
  • Added: Custom TreeShaker interact logic, which currently takes 4 seconds of sustained right click to drop all fruit from a fruiting tree in a given area (y+4 and x+2 blocks from origin right now)
  • Added: Base leaf SFX during interact logic.

 

There is a lot left to do here, so expect more updates as I flesh out the mod.
Namely, I will be working on crafting recipes and shoring up the tree detection logic, as well as including configuration options and better animations.


24 Comments (oldest first | newest first) (threaded | flat)

Stason4ikRU, Aug 4th at 7:25 PM (modified Aug 4th at 7:27 PM)

Does Tree Shaker still allow you to pick fruit from a tree branch 3 stacks at a time if you pick it with your bare hands?

Kanvs, Aug 3rd at 1:21 AM

Are the issues below all fixed?

BloodThunder , Aug 3rd at 4:56 PM
@Kanvs: Are the issues below all fixed?

I haven't had any issues on my server, using version 1.1.1

Feel free to make a bug report on the Issue Tracker or Homepage tabs above if you notice anything strange.

Tearakudo, Jul 28th at 4:35 AM

this currently in a good state? We'd really love to use it on the server

BloodThunder , Aug 3rd at 4:55 PM
@Tearakudo: this currently in a good state? We'd really love to use it on the server

I haven't had any issues on my server, using version 1.1.1

Stason4ikRU, Jun 27th at 9:08 PM

I don't know why, but when I pick fruits with my hand from trees, then 3 stacks of fruits fall from some branches at a time. Deleted the mod and stopped

Portokalis, Jun 3rd at 4:52 PM

Jonas Falx was mediterenian confirmed

BloodThunder , Apr 23rd at 8:12 PM (modified Apr 28th at 5:20 PM)

This will be updated and bugfixed soon. Thanks for the reports

Edit: Fixed in Tree Shaker v1.0.2 and 1.1.0-rc.1

zidanreign, Apr 9th at 11:39 PM

Any idea when you'll have a chance to fix the current issues with fruit detection?  I love the concept of the mod but the infinite fruit from trees issue means I have to leave out of my server.

Hydromancerx, Mar 25th at 10:59 PM

Not sure if this is fixable but when i shake fruit trees a lot of the fruit gets stuck in the branches above.Would be nice if they all were on the ground below after shaking.

SalazarWindriver, Mar 21st at 3:55 AM

seems to get stuck if you left-click with it, forcing you to re-log

Vladmirangel, Mar 18th at 12:23 AM (modified Mar 18th at 12:23 AM)

To add on FatherSarge Bug report on fruit trees generating infinite fruit. This is also happening on my Singleplayer game. Shake the tree. Wait a bit or reload the game, can't tell what actually triggers it. Later come back to the tree spawning fuit again. This didnt happen when i hand picked the fruit on the tree.

Dragonchampion, Feb 27th at 6:36 AM

Can you make this work to give a large amount of xSkills Farming XP?

Revolos55, Jan 14th at 2:33 AM

Does "Wildcraft: Fruit and Nuts support" on the WIP list mean it's incompatible with that mod?

BloodThunder , Jan 13th at 9:46 PM

FatherSarge Thanks for letting me know, I'll look into it.

FatherSarge, Jan 11th at 10:17 PM

BloodThunder

It would seem there is a bit of a funny bug on MP servers... when you leave render distance of the trees and come back you can pick the fruit again or shake the trees. Picking the fruit by hand correctly tells the trees they've been picked and the server saves this state. However tree shaking it with the tool does not correctly update the state of the trees to the server. Effectively making the trees infinite sources of fruit until they leave their ripe state 😅

BloodThunder , Dec 31st 2025 at 2:56 PM

KingKull2112 Sounds like you just might want an auto key clicker/macro that can just toggle your right click button. This mod doesn't really add any kind of key inputs, but adds a Behavior for items to use, which does all of the fruit tree work. This is somewhat backwards from the original VS method, in which the fruit tree or berry bush itself generates the drops when it receives an Interact/Right Click from a player.

KingKull2112, Dec 30th 2025 at 6:47 AM

Is there any chance there's some code within this mod that would allow for a client side autopicking mod? I play on a server where autopanning is allowed and we've discussed the possibility of using a client side mod for autopicking

HissingCrab, Dec 19th 2025 at 1:42 AM

i been wanting this since i made my first orchard, thx

lechkingofdead, Dec 16th 2025 at 9:57 PM

my opinion for the barry harvester is (if made) to add it to this with some toggle so one or both can be set to be craftable or somethin. so its easy collective of just a mear toggle of a config.

GalloViking, Dec 16th 2025 at 6:36 PM

Yo that looks fire! I've been wanting a mod of some kind to make gathering fruit trees easier for a while now, thanks!

BloodThunder , Dec 15th 2025 at 8:18 PM

I haven't specifically planned for berries yet, but I will look into it.
You'd want something a lot wider to harvest larger groups of berry bushes to make it worth building and using, which gets into a bigger project; possibly its own specific mod.

TheRealFlynn, Dec 15th 2025 at 7:42 PM

literally came here to see if had a tool for berries

 

Legatonin, Dec 15th 2025 at 7:55 AM

Would be nice fruit collector for berries too, those rake looking things.