Mods / The neighbours

Tags:
Difficulty Mob-Spawns
Authors:
Nilsson, WolfWarrior
Side:
Both
Created:
Sep 29th at 4:20 AM
Last modified:
Oct 3rd at 2:24 AM
Downloads:
76
Recommended download (for Vintage Story 1.22.3 - 1.22.7):
theneighbours 1.1.2_fork.zip  1-click install

Be prepared to meet your new neighbours from parallel plane, but don't expect the warm welcome. Why are these strange beings here for? Are they eager to capture the land? Or maybe they are just lost? The one thing that is known - they are vile and tough. So, be very careful when dealing with your new neighbours.

The mod adds five fantasy entities to make your survival harder and more interesting....

Nighttime becomes more challenging, so be very careful, and if you're not well equipped, it's best to run away... even daytime can sometimes be unsettling.
Use the file TheNeighboursConfig.json in your VintagestoryData/ModConfig folder to disable monsters which are too scary for your gameplay. File generates automatically after the first game run.

 

Tickling:
Tall slow bipedal with huge horn-like outgrowths. It seems that he has no eyes, but he doesn't need it to catch its prey.

Parameters:

Height: 3.2

Width: 1.2

Health points: 40

Attack Strength: 12

Attack Tier: 3

Shintorickae:
Small sharp-tailed insect with a pair of cute eyes which are glows in the dark. The fastest creature of them all and the most dangerous. Can kill you on sight, or run away from you if it feel danger.

Parameters:

Height: 0.7

Width: 1.8

Health points: 40

Attack Strength: 8

Attack Tier: 3

Brayer:
This cold-blooded reptile isn't aggressive. Of course, if left alone. Otherwise, you can check a sharpness of its teeth.

Parameters:

Height: 0.5

Width: 1.6

Health points: 30

Attack Strength: 6

Attack Tier: 2

Turtor:
This one looks like usual Turtle. And it prefers to stay in water all the time. Doesn't like to be chased, so, it's kinda challenge to catch one if you urgently want to eat something unusual.

Parameters:

Height: 0.4

Width: 0.8

Health points: 30

Glowshroom:
This mushroom glows in a darkness, emitting blueish particles and making strange sounds. Effects beside this is currently unknown.

Ampel:

The only being, which appear with its family. Ampel females are larger than males and more aggressive. Children however are calm and friendly most of time as long as you're leaving them alone. Ampels are natural enemies to wolves, so if you're lucky enough, you can watch that deadly battle and stay alive... before winner decide to pursue his next victim.  

Parameters (male/female/child):

Height: 1.3/1.5/0.9

Width: 0.9/1.0/0.6

Health points: 40/50/20

ZigTheHedge mod owner

Fork by : Nilsson

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.1.2 theneighboursfork
1.22.3 - 1.22.7
29 Oct 3rd at 2:24 AM theneighbours 1.1.2_fork.zip 1-click install

*support for: spanish LA

There are some bugs with the pedestals, and even though the spawn rate has been lowered, it still needs adjusting...this and other things will be added in a future update.

1.1.1 theneighboursfork
1.22.0 - 1.22.7
27 Sep 29th at 9:33 PM theneighbours 1.1.1_fork.zip 1-click install
  • bug fix:Ampel's tail drop use: theneighbours:item/ampeltail and now is theneighbours:ampeltail
  • minor fix
1.1.0 theneighboursfork
1.22.0 - 1.22.7
20 Sep 29th at 4:56 AM theneighbours 1.1.0_fork.zip 1-click install

-Compatibility with 1.22.x
-Compiled to .NET 10
-Bugs generated during compilation have been fixed

-The spawn rate of all mobs has been reduced (need more testing and adjustments may be necessary)

-pach errors fixed

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1 Comment (oldest first | newest first) (threaded | flat)

Nilsson , Sep 29th at 8:00 PM

There is a bug in the  Ampel drop: Ampel tail. will be fixed in the next update, and other bugs.