Mods / Tankards and Goblets

Tags: #Food #Furniture
Author: Emblazing
Side: Both
Created: Apr 22nd at 7:33 AM
Last modified: May 10th at 7:01 AM
Downloads: 1779
Follow Unfollow 90

Recommended download (for Vintage Story v1.20.10):
TankardsandGoblets_v1.0.zip  1-click install


No more drinking your wine from buckets or jugs! This mod focuses on increasing the 'taverncore' aspect of Vintage Story, by adding drinking vessels that are both decorative and functional.

 

Current Content:

  • Wooden Tankard
  • Metal tankards (11 types) - Crafted by smithing. Holds 1 litre of liquid. 
  • Metal goblets (11 types) - Crafted with a hammer, chisel, ingot and nails and strips. Holds 0.5 litres of liquid.
  • Jeweled metal goblets (132 combinations) - Crafted with a hammer, chisel, ingot, nails and strips, and gemstone/ore. Holds 0.5 litres of liquid.

 

Metal Tankard & Goblet Variations
The 11 metal tankard & goblet variations are copper, silver, bismuthbronze, tinbronze, blackbronze, brass, iron, steel, meteoriciron, gold and platinum. Platinum vessels are creative-only, as the metal is not yet implemented into the basegame.  
Jeweled Goblet Variations

Currently, the jewels/ores you can make goblets with include lapis lazuli, amethyst, cinnabar, diamond, emerald, malachite, quartz, rosequartz and olivine.

Ruby, onyx and turquoise goblet variations are available in creative only, as these gemstones don't exist in-game (although their textures do). 

 

Potential Future Content:

  • Wooden tankard variations for each wood type - in progress.
  • Clay mugs
  • Viking-inspired drinking horns
  • Kegs 
  • Wine bottles that can be stored in scroll racks
  • Glass drinking vessels

 

Compatibility:

This mod should not cause compatibility issues with other mods. 

Compatible with A Culinary Artillery and Expanded Foods.

Can be added to in-progress worlds.

 

Feedback:

This is my first Vintage Story mod, and I am open to suggestions for improvements.

Please post bugs/issues and leave your feedback in the comments section below. 

 

Extra:

Inspired by my in-game tavern 'The Drunken Drifter' (featured in the logo background) and also the 'Second Chance Inn and Tavern' from RubixRaptor's Vintage Story Youtube series.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 1777 May 10th at 7:01 AM Show TankardsandGoblets_v1.0.zip 1-click install

15 Comments (oldest first | newest first)

💬 Emblazing , 1 day ago

Mobius I think I may know the problem. Thanks for the bug report!

💬 Emblazing , 1 day ago

Dishonored609koniu699 Good idea. I'm not too familiar with Culinary Artillery but I'll have a look at it's code to see if I can replicate it.

Edit: The bottle in Culinary Artillery is quite complicated. The script for it is composed of nearly 1000 lines of C# code, which includes the '0.25L per sip' function. It's unlikely I'll be able to replicate it unfortunately. 

💬 koniu699, 4 days ago

Like Dishonored609 mentioned, culinary artillery does that with bottles. So if possible could you take a look? Emblazing

💬 Mobius, 5 days ago

[Error] Missing mapping for texture code #null during shape tesselation of block tankardsandgoblets:goblet-jeweled-silver-quartz using shape tankardsandgoblets:shapes/block/jeweledgoblet, or one of its alternates

My log gets spammed with these for seemingly every item, unsure why. Really love the look of this mod though

💬 Dishonored609, May 13th at 4:57 AM

@Emblazing I think A Culinary Artillery's glass bottles (1L) allow for multiple "sips" (either that or Hydrate or Diedrate changed them so you can drink partial bottles to restore a more specific amount of your hydration bar.) In any case, making it so your tankard's can be consumed at 0.25L per sip or even 0.5L per sip is possible.

Side note: I'm very much looking forward to glass wine bottles for my red currant wine!

💬 Emblazing , May 13th at 3:29 AM

koniu699 I've had a look through the code and it appears that all the nutrition/saturation calculations for liquids are done by the litre. So, I believe it's hard-coded that when you drink, you take 1L sips. What I can do is change the amount of liquid the tankards/goblets/bottles hold (such as to 1.5L) so it requires multiple sips to finish. 

💬 koniu699, May 12th at 9:25 AM

Emblazing

Great mod! Love it in our server! One thing I would suggest, is to make tankards not be downed in one go. Maybe 0.25L as in bottles and the same for goblets? 

 

 

💬 Emblazing , May 12th at 12:52 AM

Johanna087 It certainly is possible! Once I get the wine bottle texture right, I should be able to add that to the tankards and goblets as well. 

💬 Emblazing , May 12th at 12:49 AM

LunaGore I'll definitely look into having varied wood types for the wooden tankard. The tankards in Tavern Additions look good. I'm gonna redo my wooden tankard model at some point and make it slightly rounder - but still squarish, like how the base-game buckets and barrels are. Thanks for those suggestions! 

💬 crumps, May 10th at 5:25 PM

Finally me and my friends can live our our wine, beer, and whiskey dreams in-game with some nice fuckin cups beside the tabletop games

 

Sick addition man. Much appreciated

💬 QuetzaCoco, May 10th at 5:17 PM

finally thank you so much 🙏

💬 rajeet, May 10th at 4:46 PM

great mod im hoping for the wine bottles soon

💬 Johanna087, May 10th at 3:54 PM

Would glass tankards and goblets be possible?

💬 LunaGore, May 10th at 1:19 PM

Would it be possible to round them a bit like Tavern Additions? Also maybe provide variants of the wooden mug between woodtypes?

💬 Charp, May 10th at 12:38 PM

Awesome mod, fits into the game great :)

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