Mods / Skaven/Rat Player Model
- Tags:
- Authors:
- Vivid_Tallow, Villick
- Side:
- Both
- Created:
- Sep 29th 2025 at 12:23 AM
- Last modified:
- 2 days ago
- Downloads:
- 53654
-
Recommended download (for Vintage Story 1.22.7):
Skaven Rat Player Model Mod 1.6.94.zip 1-click install
Any mods that add new clothing for the player's legs or head will almost certainly need a patch to work properly. Any torso / shoulder / waist / etc items should also work fine as those areas are mostly unmodified from the base seraph. New animations are a toss-up, some may work fine, others may not work properly.
Requires Player model Lib
Comes with Traits by default but can be disable
This requires reloading your world TWICE if you want to disable traits for Skaven: Steps :-
1 In-game open the Config, select the disable traits option and save
2 Save and reopen the world and then use .charsel to remake your character.
3 If Traits still show in the traits tab of your character menu, reload your world again and the character traits should register properly.
(If you decide to re-enable traits again use the same steps!)
COMPATIBILITY:
Weaponry + Armor:
|
Clothing: |
Miscellaneous: |
1.6: OUT NOW hope you guys enjoy the new content
Current Roadmap for development of the mod
What Villick will be Working on next:
Patches to Come:
- Forgotten Armory: On Hold
-
-
-
-
- Varangian Style - Animation CTDs to fix
- Hussar Style
- Chinese Dynasties
- Landsknechts
- Templar Style
- Gothic Style
- Greenwich Style
-
-
-
-
Planned to be looked at:
- Botania
- Fantasy Creatures Reborn
- Abyssal Depths
- Desertwear - CTDs
THE VERMINTIDE OF 2523 UPDATE COMING SOON:
This is still coming out been busy with other things had a project come up that im working on that involves making sprite sheets for another game -Vivid_Tallow
Disclaimer: This may Be a seperate mod because of the items getting added in it being slightly destructive so be very careful with that mod on existing worlds!!!
There will be a version with out the destruction as well.
(slightly destructive in the eyes of a skaven is bomb that levels a small village)
1. Figure out how to make guns - Still Researching (this is probably gonna have to wait because of recent events with a dev i cant name at the current time other wise i will get banned)
2. Make Weapons - See 1
Cannon
Ratling Gun
Warpstone Thrower
Smoke Bomb
Warplock Pistol
Rat Claws
Punch Dagger
3 New Types of Sword
3. Make all 8 classes - Need to have guns and Recipes First (the reason for this is certain classes will be able to make and use certain weapons more effectively)
Grey Seers
Warplord
Skaven Slave
Skaven Warlord
Skaven Engineer
Common Skaven
Stormvermin
Horned Rat
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.6.94 | vintageskavenrat | 651 | 2 days ago | Skaven Rat Player Model Mod 1.6.94.zip | 1-click install | ||
|
Patches: | |||||||
| 1.6.92 | vintageskavenrat | 7046 | Jul 31st at 7:56 PM | Skaven Rat Player Model Mod 1.6.92.zip | 1-click install | ||
|
Fixed Hair Overlay Display Text for Warpscorned
- Villick 🐀 | |||||||
| 1.6.91 | vintageskavenrat | 2248 | Jul 22nd at 4:25 PM | Skaven Rat Player Model Mod 1.6.91.zip | 1-click install | ||
|
Fixed UV Texture for the hand-paws being slightly incorrect
Combined Armory Patch with Combat Overhaul Patches EotL: Bonehive - Fixed Heavy Grub chestplate causing crash Updated Rustbound Magic:
- Villick 🐀 | |||||||
| 1.6.9 | vintageskavenrat | 2725 | Jul 14th at 7:35 PM | Skaven Rat Player Model Mod 1.6.9.zip | 1-click install | ||
|
BIG UPDATE!
New:
This requires reloading your world TWICE if you want to disable traits for Skaven: Steps :- 1 In-game open the Config, select the disable traits option and save 2 Save and reopen the world and then use .charsel to remake your character. 3 If Traits still show in the traits tab of your character menu, reload your world again and the character traits should register properly. (If you decide to re-enable traits again use the same steps!)
- Normal Pink
- Kniaz
- Adequate Thick
- Bloody
Tweaks:
- The Rusted Trenchmen
Fixes: - Fixed Texture seam on Arms (woopsie)
- Villick 🐀💚 | |||||||
| 1.6.8 | vintageskavenrat | 5878 | Jun 14th at 4:46 PM | Skaven Rat Player Model Mod 1.6.8.zip | 1-click install | ||
|
This Update brings new Hair and Skin colours!
Added skin colours:
Tweaks:
Kudos to TheKoboldHero for suggesting adding more Skin and Hair colours to match! - Villick 🐀💚 | |||||||
| 1.6.7 | vintageskavenrat | 2004 | Jun 12th at 6:50 PM | Skaven Rat Player Model Mod 1.6.7.zip | 1-click install | ||
|
Fixes/Tweaks:
In testing this change also made the Seraph skin vanish for me when trying to choose them again, I found a way to fix it on my test world, if you ever decide to play as a seraph again: The fix: select the seraph race in the character creator, confirm your selection, save and close your world, close your game and re-launch, select the world you were on, once it loads, the model should reappear and then you can use .charsel again to customise your character. New worlds shouldn't be affected.)
Further Refined and Adjusted Meshes:
Added Patch for Rustbound Magic:
- Villick 🐀💚 | |||||||
| 1.6.6 | vintageskavenrat | 322 | Jun 9th at 5:40 PM | Skaven Rat Player Model Mod 1.6.6.zip | 1-click install | ||
|
Tweaked Helmets to reduce hair clipping on the back of the head Tweaked Big Ears mesh
Adjusted Armour Meshes [Reduced Meshes clipping and look better together when using Combat Overhaul for it's layered system]:
Added Patch for Visor Helmets Forked
- Villick 🐀 | |||||||
| 1.6.5 | vintageskavenrat | 636 | Jun 7th at 6:37 PM | Skaven Rat Player Model Mod 1.6.5.zip | 1-click install | ||
|
Hair Styles are here!
New this Update: Added 11 new Hair styles and Hair colours Added more Skin and Horn colours
Fixes and Adjustments: Adjust Seer Horn and Big Ears meshes Fixed Long Sleeved Clothing missing right leg thigh mesh Patched Nadiyan Wearable Items:
Adjusted hat meshes for the new Hair Styles:
- Villick 🐀💚 | |||||||
| 1.6.4 | vintageskavenrat | 783 | Jun 3rd at 1:46 PM | Skaven Rat Player Model Mod 1.6.4.zip | 1-click install | ||
|
Hotfix - Removed 3 horns with broken textures (were using old directories) - Villick 🐀 | |||||||
| 1.6.3 | vintageskavenrat | 78 | Jun 3rd at 12:38 PM | Skaven Rat Player Model Mod 1.6.3.zip | 1-click install | ||
Villicks Skaven Addons Has been Implemented into the mod thanks for letting me put it in here @Villick | |||||||
| 1.6.2 | vintageskavenrat | 30 | Jun 3rd at 11:13 AM | Skaven Rat Player Model Mod 1.6.2.zip | 1-click install | ||
|
Fixed Eye Patches Thanks for the heads up princessjud(Kingdom Of Autumneth)Discord | |||||||
| 1.6.1 | vintageskavenrat | 404 | Jun 1st at 6:29 PM | Skaven Rat Player Model Mod 1.6.1.zip | 1-click install | ||
|
Added a glow effect to the eyes Added Compat for Wool and More | |||||||
| 1.6.0 | vintageskavenrat | 921 | May 28th at 5:53 AM | Skaven Rat Player Model Mod 1.6.0.zip | 1-click install | ||
|
New Tails and Ears as well as fixed all the new 1.22 clothing | |||||||
| 1.5.0 | vintageskavenrat | 2103 | Mar 27th at 12:34 AM | Skaven Rat Player Model Mod 1.5.0.zip | 1-click install | ||
|
Added Patches for the following Visor Helmets Black Gaurd Additions CO Patch Forlorn Additions CO Patch | |||||||
| 1.4.6 | vintageskavenrat | 2562 | Jan 25th at 3:05 AM | Skaven Rat Player Model Mod 1.4.6.zip | 1-click install | ||
|
Fixed Night Vision Goggles | |||||||
| 1.4.5 | vintageskavenrat | 8113 | Dec 22nd 2025 at 9:27 PM | Skaven Rat Player Model Mod 1.4.5.zip | 1-click install | ||
|
FIXED ALL ARMORS FIXED COMBAT OVERHAUL ARMOR CLIPPING FIXED ALL SHOES SO THAT THEY DONT CLIP THROUGH ARMOR RANDOM FIXES FOR CLOTHING ITEMS THAT HAD MISSING TEXTURES FIXED SITTING OFF OF LEDGE ANIMATION
If you are reading this THANK YOU SOOOO MUCH for supporting this mod from the bottom of my heart Vivid Tallow | |||||||
| 1.4.2 | vintageskavenrat | 12797 | Oct 26th 2025 at 5:16 AM | Skaven Rat Player Model Mod 1.4.2.zip | 1-click install | ||
I will be adding more armor to this when the models are ready 2. Fix Armor Clipping - WIP 3. Fix Clothing Clipping - TBA 4. Make and Add New Tail Variants - WIP 5. Make and Add Earrings for Skaven - TBA 6. Figure out how to make guns - Still Researching 7. Make Weapons - See 6 8. Make all 8 classes - Need to have guns and Recipes First 9. Figure out how to make Vehicles - Waiting for VehicleLib to update 10. Make Vehicles - See 9 Fixed Log [Error] Shape PlayerModelLib:CustomModel-test has a key frame element for which the referencing shape element LowerFootR cannot be found. | |||||||
| 1.4.1 | vintageskavenrat | 1258 | Oct 8th 2025 at 8:28 AM | Skaven Rat Player Model Mod 1.4.1.zip | 1-click install | ||
|
Fixed the Seer Horns not having a No Horns option (I could have sworn i made that an option but thats what i get for going on a code bender for like 8 hours...) | |||||||
| 1.4.0 | vintageskavenrat | 927 | Oct 4th 2025 at 1:24 AM | Skaven Rat Player Model Mod 1.4.0.zip | 1-click install | ||
|
Fixed Malefactor Face Mask (This time for real) Added Seer Horns | |||||||
| 1.3.0 | vintageskavenrat | 304 | Oct 1st 2025 at 1:47 AM | Skaven Rat Player Model Mod 1.3.0.zip | 1-click install | ||
|
Fixed Helmets and Masks | |||||||
| 1.2.0 | vintageskavenrat | 264 | Sep 29th 2025 at 8:34 PM | Skaven Rat Player Model Mod 1.2.0.zip | 1-click install | ||
|
Added Patch for Antlers and Horns | |||||||
| 1.1.0 | vintageskavenrat | 140 | Sep 29th 2025 at 12:55 AM | Skaven Rat Player Model Mod 1.1.0.zip | 1-click install | ||
|
Fixed Armors | |||||||
| 1.0.0 | vintageskavenrat | 98 | Sep 29th 2025 at 12:24 AM | Skaven Rat Player Model Mod 1.0.0.zip | 1-click install | ||
|
The Rats are Here | |||||||







this is so funny, i started playing warhammer just recently and now i find this, absolutely amazing.
about the content, the possibility of being so small that i can literally live in 1 block high rat hole under another player and steal his stuff is ultimately amazing experience 1000/100. I like the horns and earrings, would be nice to have some more of those, as in, smaller horns and bigger earrings to be visible more, since i play as a small rat its not that visible unfortunatelly BUT IT DOES MAKE ME STILL PRETTY HANDSOME HUEHEUHEUHEUE
i trully appreciate the huge variety of options, true masterpiece thank you
There are plans to add more horn options in a future update!
Thank you! As a fellow warhammer skaven enjoyer, It means a lot.
🐀💚 😁
i can make some of earrings larger and make some more
it means a lot to both of us to have more people find the mod
🐀💚
ah gawd, both of you creators answered to mi... i feel like ive just succesfully talked to celebrities 🐀💚 thank you both
also ive tried some stuff with the smallest size possible how would i look on elks (regurlar elk suze from elk variants and fotsa - moose/reindeer, then used other mod to use a blanket s a saddle because as a rat, i dissapear into the saddle... :v) and the results are kinda funny.
of course moose is GIGANTIC and elk is somehow.. well.. i have a bit drowned body in it XDDD i like how a small ratkin looks on arctic/domesticated reindeer (the most size accurate id say), just want to show you to share my funny experience, even if the bridle is kinda levitating, idc i love it. ME TINYYYY
-pics on imgur here cuz size-

that might be an issue with pml atm but villick can help with that as soon as he sees it im working on a cannibalism compat patch for all the other models i have made if you guys want that as a patch i can add it on this mod as well mod in question here
\/\/\/\/
https://mods.vintagestory.at/show/mod/26926
Excellent work with keeping with the updates. c:
Found another piece of gear that crashes when sprinting as a Skaven. Poet's Abaya from Desertwear.
Thanks! I'll add it to the patch list
Heyoo! in light of the whole thing with maltiez, are you planning on moving your mod away from relying on playerlib?
are you talking about him getting pulled into the dev team? or something else
/\ /\ /\
and if thats the case most likely no because this mod is very reliant on PML
There is a thread on the subreddit that explains the situation.
TL;DR Maltiez silently added code to Config Lib nobody asked for/consented to that crashes the game if specific types of code is found in other mods.
well what code is it looking for??? this may be there to prevent bad actors from making your pc download things from the harmful sites
im not gonna take my mod down because people blew this way out of proportion this is a bit crazy and tbh from the sounds of it it was an anticheat and with this game that is kinda a good thing to put in the game considering but ye i get why people are mad but instead of being mad just ask for the anticheat to be a toggle or even a seperate mod
Maltiez themselves responded that it was malware in an official statement. You will find this statement on the VS discord.
ye im gonna move this and all my other mods to a fork as soon as there is one
I'm sorry that this added to your workload. :c
I hope I didn't seem rude in my comments either, I've just been trying to let people know what's going on.
its fine i get it thing is i didnt have most of the info when i first made that comment and now i do
I just caught the news on this matter and looked into it. I do agree with you Vivid to move to a fork when there is one.
Kind of disappointed to see this happen, I hope they learn from this going forward. 🙄
most likely they will be removed from the dev team and the community as a whole for what he did no telling really
it is very disappointing
also this just came out
https://mods.vintagestory.at/openplayermodellib
apperently anejo studios is taking over development of all of malt's mods so we should be fine
I just want to add that the Frog Hat mod is compatible :)
Updates please Great Horn One yes-yes many adulations and warp tokens he shall give-give!
cute rattes, yes-yes
It seems that unfortunately when wearing the heavy grub chestplate from Ivory Bonehives the game will instantly crash you and anyone around you if you're a rat and start sprinting.
Sounds like an Animation issue with the chestpiece, I'll take a look at it!
Fixed the issue with grub chest piece, will be added in the next update! ty
Does seem to be a visual bug with the Messenger Hat item
That is strange, I'll take a look at it!
Fixed! Will be Added next update. ty
BY THE HORNED RAT! This turned out SO DAMN GOOD in game! I love the new leg shape a TON! So much more ratty!
Here's a little preview on what I've been upto and what to expect to come in 1.6.9 🐀
looks good 👍
Thank you!🙏
Is there anyway to give assistance? Such as Ko-fi, to help you with the development of this mod? As I would like to see how much it flourishes after the next combat update in the main game.
I have a Ko-fi linked on my profile if you want to support me individually, but do go support Vivid_Tallow for making this mod possible, if they want to setup a way through their end.
For the future of the mod, I will make sure to keep it updated for future versions of the game, while working on patches (between other mods) and some new ideas for more customisation!
It was more so for the future roadmap stuff, the classes, items and such, but I'll keep an eye out on the other author incase they make one.
i saw the mod and i may add the other classes that haven't been added yet, i also updated the road map i am currently busy with some other things atm dont worry i will be back i gave Villick edit access to add and fix things in my absence
I have a problem where i see normal legs and the digitigrade legs are clipping into the middle of my player model.
edit I found what the problem is it happens when i equip the apprentice gear from rustbound magic thought that might be caused by interaction from another mod
If you can find which mod you have, that's causing the issue alongside rustbound magic, do let us know!
Is it possible to get a config option to disable the race traits?
Added for the next update!
How do folks feel about Hair?
I've been Tinkering around Remodelling some of the seraph Hairs for the skaven model.
This is still a WIP
If folks would like to have them, we could implement them at some point once they're ready?
Looking good so far, but wowuldn't that mean you have to refactor every hair part to be hidden by hats and masks?
Thanks!😁
I am aware of head wear likely clipping a bit for now; It will be a matter of whether I have to adjust the hair or the head gear itself to reduce clipping
Looooove the new updates! Only thing I could think of is maybe adding more hair colors that match the fur colors?
Also maybe support for the footprints mod? ^^
The refinement as time has gone on has been amazing and inspiring. Keep up the amazing work!
Glad you're loving the new updates! 😄
Hair colours to match the fur I can defo addon for the next update.
I can also look into adding support for footprints too hopefully.
Oh sick I just saw the new update drop! AWESOME!
13/13 no notes, yes-yes.
thank you for helping me update the mod shorty after you started i had a bunch of things come up irl keep it up
With Pleasure! ;)
Thank you again for allowing me to help update and improve upon the mod.
I'm taking a bit of break atm, however, I will be working on adding patches for mods that add armours next, like EotL Armours...
I also have ideas to possibly add more Horn options, along with more Hair styles to add.
Absoluetly top tier mod fr, lovin the new stuff!
Wool and more now works with the mod and the eyes now have a glow effect in addition to also having all the new colors that were added from the new updates of PML
who wants glowing eyes????
if you people want it i will be adding it alongside an update for a few armor mods when i get them done
Oh I love that idea!
Does this model work with armor mods such as the forgotten armory series
it wont but if you send me the mod link i can add the patches for the mod
Looking forward to seeing this mod further expand to rival the other Racial mods that are available in it's unique flavor that it would bring to any Vintage story world or server.
i just got done with the earrings and im on to the tails i will be adding some different ears for a mouse like character but this will be done after i get the tails done tonight
Awesome! Really appreciate the updates, can't wait to see more!
I understand that I have 0 rights to ask something. But I like the mod so much and I really enjoy playing as a tiny rat. I'm really waiting for the mod update so I'll be able to use it in my 1.22.2 server. Why does it take so long? Can we help with it somehow? Don't spend a lot of time on side improvements focus on the 1.22.2 compatibility first, please. I know how tiny improvements can lead to weeks of additional development (I'm a developer myself) so please try to be as focused on the most important things first. Do you have any clarity on when are you expecting the mode to be compatible with 1.22.2?
the reason its taking so long is because i have been working on 2 other models that will be getting uploaded soon im going to give this and the goat mod some love in the form of clothing updates soon
also the mod is 1.22.2 compatible its just the new clothing wont work that is the only thing that is currently broken
cant wait for an update to this. almost a third of my server are Skaven. This model have been a big hit and is dearly loved. I figured I'd just drop this here
That would be amazing! If it isn't too much work there are two variants of rat ears: dumbo (on the side and very large) and top-eared (on top of the head, usually smaller). It would be really cool to be able to pick from both!
I would adore bigger ears as an option in a future update :) I love rats irl and they have quite large ears compared to these guys and it throws me off lol
im gonna be remastering the legs on the model anyway so i mean i can make some bigger ears too
made a Big ears option for you its called Big Ears No Earring if you want the new earrings and can add them to the big ears at some point
Ishmaell i have to update the mod anyway just let me know what pants you want your options as of 1.21 are all normal Pants, Clockmaker, Fisher, and King Pants
which i will update all the new pants later that are from 1.22 if there are any new ones
Clockmaker pants work for me but i do know a few friends who'd like normal pants. i say that you make it a config!
im making all the pants actual pants now because 1.22 has actual shorts
IM BEGGING YOU. LET ME WEAR PANTS!! I DONT WANNA WEAR SHORTS:[
NGHH! This GOOD-PLEASES the GREAT HORNED ONE! YES-YES!
TheKoboldHero the mod should work with other models let me check the mod with other mods in a few days
For body type, would it be possible to make this compatible with the really fantastic Lupine mod? That mod has REALLY good digitigrade, and if the author is willing to share the armor files I think it would look fantastic. The sheep skull mask is worn EXACTLY like Rasknitt from Vermintide and it amuses me.
Also, it seems like trying to load this with other race mods with player model lib doesn't work, the Skaven option doesn't show up...
is there any way to fix the aiming using the firearms mod? my rat does not use the iron sights
Vivid_Tallow Neat, ill still be scampering around with him regardless, great work
YahWeh yes the legs are that way by design i wanted to make something more custom and well thats what came out the reason i am using them is because i already made every clothing, armor, shoe model fit those legs that took me like 297 hours of work but if i were to make another model which i will be soon i will be polishing the models legs more and making them look better
Are the legs that way by design? The Kobold Player model mod has very nice digitigrade legs you could look at if that's what you're going for, cool either way, Rat Time
💚🐀💚
Happy holidays to you too Vivid_Tallow Thanks for giving me rat-bois.
In pathfinder, I play a Yakosi (ratfolk) so I am in love with this mod. My current run, I am a bug-boi (insectoid).
But once you drop classes, I know I will probably change <3 WH Nerds unite haha
(I would love to see traits for the race for those of us who don't want a specific class from the Skaven and would love to live as some other monstrosity
from the mod community <3 )
EllieOdd i can change the size slider i just have it locked because no one has ever asked me to change it
it'll probably be a couple days before i change it tho because of how big this latest update was it killed me hands
Would love if the rats could be half a block tall like the kobold mod. Very funny on an rp server to be a tiny rat.
ToastyBoi i will take a look at the sitting animation today im looking at broken textures as we speak
i fixed the sit idle animation for ledges will be in the next update
nadyamcg at some point i will add hairs probably gonna be in the New Parts update
TheKoboldHero it is a WIP mod im actually still working on it its just taking a lot of time because the models have to be form fitted and this goes for clothes aswell as armor if you want to see all the stuff im working on im gonna put the road map for things i am currently working on in the description
Spopes i am working on missing textures and modded items are a thing i will have to fix as a base to base thing
currently im having to re do all the shoes to make them work with combat overhauls armor layering system
This is now fixed i will be getting the update out as soon as i get the armors done just got the shoes all redone
I will do those mods after i get the armor update out
I love this so far!
I'd love options for red eyes and brown fur since the vast majority of Skaven are brownfurs. Some ear, teeth and tail customization would be nice too but that looks like it's potentially a WIP?
Keep up the good work, and thanks for making this!
Fucky-wuckyness on Ratfolk/Skaven model:
Missing Textures:
Fucky wucky:
The animation for sitting in on a ledge like a chair is the same as sitting on the floor.
as a fellow rodent I love this mod, but would it be possible to support hair and the seraph's hairstyles?
Vivid_Tallow awesome thanks
Stygian_Ikazuchi i will try to add a red eye color soon
Yes-Yes! Great-Amazing mod! The Great Horned Rat will be pleased!
Can you add a red eye color?
Thanks! Looking forward to more rat!
Thanks Vivid_Tallow! It was causing some trouble on a server I was trying to play on. Thanks again for all your hard work on the mod, it's amazing!
Iafri i made a roadmap in the changelog of the latest update the tail variants will come with tail animations as well
Joseph87 i had to get rid of it because it had a major bug it has been fixed now i didn't want to give it to anyone because it could cause worlds not to load with the model enabled it was a naming mismatch issue
Will you be adding tail animations to this at some point? :)
What happened to the 1.4.11 version released on the 16th?
Let the bells scream-scream!
Alien314 Fixed it in the 1.4.2 update
Alien314 that might be a bug with the newest version of player model lib if not its an issue i will need to fix the models naming scheme
On entering a world, I get this error repeated 10+ times in client-main.log while loading, which does not occur with only player model lib loaded and skaven/rat player model is the only custom model I have.
While playing as a skaven, I get the below errors in client-main.log. The last line in particular is spammed constantly, sometimes 10+ times every few seconds.
23.10.2025 14:26:18 [Error] Shape game:entity/humanoid/seraph-faceless has a key frame element for which the referencing shape element LowerFootR cannot be found.
23.10.2025 14:26:18 [Error] Shape game:entity/humanoid/seraph-faceless has a key frame element for which the referencing shape element LowerFootR cannot be found.
CommanderM when im done working on all the stuff for this model Which includes Vehicles and Guns/Weapons and Classes i may see about making those
Amazing, just need Tomoyuki race mod Goblins to be 1 block in size and will have 2 really cool player races to play as.
Vivid_Tallow well we can try but when idk we have a server with 80 players peek hours
so weather or not it does fix it we will learn fast
maybe hit up Maltiez since he a code master and might know whats up since he made the playerlib mod
CrazyUncleSole disable the mod load the world and then re-enable it that should fix the issue im not sure whats causing it but that seems to fix it for now
CrazyUncleSole im not seeing code from my mod causing the crash are you sure its the player model causing it
this is a harmony crash that might not be caused by the mod at all this might have something to do with an incompatible mod but so far i have not found anything incompatible gameplay wise
it may also be a problem with player model lib i have not updated the mod when testing yet i will have to check it
if its not a mod issue it may be a server issue like corrupted server files in some way
got some massive problems with your model rendering causing people to crash
for some reason the rat skin is breaking for some players and for the players it breaks for it causing everyone around them to crash and even them to
as far as i can tell is it is something with entityheadcontroller
im trying to see my self if i can find whats wrong but having no luck atm
i will be working on the armors again because the when using the combat overhaul patch there is a LOT of Texture Alpha Fighting this will be fixed but the armor is gonna look a Little more BULKY to help with the that
this also goes for the Goat player model mod i made i will be fxing that one around the same time because they both use the same body style for simplicity and ease of work
Tecrys i will get that patched as soon as i can thank you for letting me know i have been very busy
For some reason I only could make characters with seer horns but after digging around in the mod files (easily editable json files in a zip archive) I managed to restore options for the other horn parts and no horns at all.
Thanks for making this mod, it's awesome
mayonnaise i can try to get the forgotten armory working at some point but its gonna be a bit because i have to remake every helmet and every leg model
im also going to be working on Skaven Weapons soon when im not so busy with life stuff
Zix375 im not sure but it seems to be working just fine for me maybe check your file integ you might have corrupt files
a fresh install with Player model library, most clothing is missing textures, any idea the cause? I have no other mods that modify clothing.
can we get Forgotten Armory compat eventually? specifically the Landsnechkt module? would be funny to see a Ratman that dresses like a TRUE son of Sigmar X3
malefactor mask is fixed now
that made me so confused why it wasn't accepting a texture until i looked at the model code and bout put my hand thru my skull
Evyn - (RAGH!) WESLEY!
I think there's an issue with the malefactor mask, can you take a look at it? Thanks
im willing to do questionable things if someone makes a character modell mod that lets me play as a skeleton (it would also be great for some servers probably)
damm
Man sized rats? No no, don't be absurd, there's no such thing.
I've been dig-scrathcing for hours-hours!! Where is the Warpstone!?
Thank you for making this.
BY SIGMARR
BY SIGMARR A TALKING RAT, I'M GOING INSANE!!!!!!
Supercobra1
i can try at some point
Dear God........
Amazing, I cant wait to see how you'll do the armors! Any chance you'll mod skaven themed armor in the future?
BlackMoonHowlingi have all 8 clan types in the mod but i can add more
Do you have any patterns/hair options planned?
THE GREAT HORNED RAT BECKONS! YES-YES!!
oh, just what ive bean waiting for
Coda_Vanistok
i removed the hair in this version because its not supposed to use it anyway i can add it back and fix the hair if someone wants it but ye
Antlers and horns is NOW PATCHED
Vivid_Tallow
The hair is also hilariously out of place. I dunno how the playermodel rigging works, so I don't know if the head's a parent to the hairstyles and it just needs it's position changed, but I've had a few requests that are looking forward to more progress on that.
Coda_Vanistok
Thank you for bringing this to my attention i will fix that in this next patch i am working on the antlers and horns patch as we speak i will get that fixed with it
I believe there's something wrong with the playermodel's scale slider. It's locked to 99-100 for the avatar's scale, while the settings are 50-150.
I know you just got this done at someone's request, this is a great first edition, and I do hope to see you pull off more playermodels.
yess skaven!! now I can make my horrid rat oc! thank u!
hella
R a t t e
love these guys
Ratthew has been made
Littlestone
Hydromancerx
Emblazing
had to patch the mod helmets were bugged its fixed now
I loved underground home, being 75% height and crawling through narrow 1.5block passages, and farming mushrooms. Now it's time for me to become a rat. Thanks for the mod!
Master Splinter is that you?
Is that Rathew Squeakems!?