Mods / Waxlight Launcher
- Tags:
- Authors:
- AmadoMuerte, gasada
- Side:
- Both
- Created:
- Aug 3rd at 2:52 AM
- Last modified:
- 9 hours ago
- Downloads:
- 256
-
For testers:
waxlight-0.3.7.zip
Waxlight Launcher
Manage game versions, mods, accounts and isolated setups from one launcher — without rebuilding folders by hand.
Independent Instances
Keep vanilla, multiplayer, modded and experimental setups isolated. Each instance has its own version, mods, config, account and launch settings.
Backups & Smart Recovery
Create snapshots manually or let Waxlight protect an instance before important changes. After a failed launch, restore the last working setup.
Integrated Mod Manager
Search, inspect, download, install, enable, disable and remove mods directly in Waxlight. Required dependencies can be installed automatically.
Batch Mod Installation
Select multiple mods and install them together into an existing or new instance instead of repeating the same flow one mod at a time.
Game Version Management
Install different Vintage Story releases side by side and assign the version you need to each instance.
Custom Data Location
Choose where Waxlight stores game versions, mods and instance data — useful for secondary drives and small system disks.
Choose the right Vintage Story account for each instance.
Track playtime per instance, total playtime and recent sessions.
Remove unused downloaded mod files and reclaim disk space.
Choose between stable builds and the newest prerelease features.
From install to play, without the folder mess
Waxlight keeps the boring setup work out of the way. Build an isolated game setup, add what you need and launch it from one place.
Download Waxlight
Get the latest Linux or Windows build from GitHub Releases.
Download latest releaseSupport Development
If Waxlight saves you time, you can support continued development with a small tip.
| Mod Version | Downloads | Released | Changelog | Download |
|---|---|---|---|---|
| 0.3.7 | 10 | 9 hours ago | waxlight-0.3.7.zip | |
What's Changed
Full Changelog: | ||||
| 0.3.6 | 22 | 21 hours ago | Release Retracted | |
Retraction Reason:Errors when opening the launcher for older users Changelog:What's New | ||||
| 0.3.5 | 34 | 3 days ago | waxlight-0.3.5.zip | |
Waxlight Launcher v0.3.5What's New🌐 Public Server Browser ❤️ Favorite Servers 🖱️ Mouse Back/Forward Navigation 🔑 Improved Credential Store Handling 📦 Better Instance Package Imports 🐛 Fixes & Stability Improvements Enjoy the game! ❤️ Code SigningWindows builds are currently unsigned. See the Waxlight Code Signing Policy for verification information. | ||||
| 0.3.4 | 41 | Aug 9th at 11:21 AM | waxlight-0.3.4.zip | |
|
✨ What's New 💾 Instance Backups 🛡️ Automatic Safety Backups 🔄 Smart Recovery 📦 Batch Mod Installation 🧹 Mod Cache Cleanup 🐛 Better Error Reporting ✨ Plus various fixes and stability improvements. | ||||
| 0.3.3 | 28 | Aug 7th at 5:42 PM | waxlight-0.3.3.zip | |
What's Changed
| ||||
| 0.3.0 | 25 | Aug 6th at 2:03 PM | waxlight-0.3.0.zip | |
Waxlight Launcher 0.3.0A major update focused on instance management, mod updates, and data portability. What’s New
Full Changelog: | ||||
| 0.2.1 | 8 | Aug 6th at 2:19 AM | Release Retracted | |
Retraction Reason:deprecated Changelog:- Fix linux auto update - UI improvement | ||||
| 0.2.0 | 10 | Aug 5th at 3:49 PM | Release Retracted | |
Retraction Reason:deprecated Changelog:What’s New
| ||||
| 0.1.4 | 49 | Aug 3rd at 8:53 PM | Release Retracted | |
Retraction Reason:deprecated Changelog:What's Changed
| ||||
| 0.1.3 | 24 | Aug 3rd at 1:22 PM | Release Retracted | |
Retraction Reason:deprecated Changelog:Waxlight Launcher 0.1.3
| ||||
| 0.1.2 | Aug 3rd at 3:03 AM | Release Retracted | ||
Retraction Reason:no work version Changelog:The first public release of Waxlight Launcher, a modern launcher for Vintage Story.
Waxlight Launcher is under active development, with more features and improvements planned for future releases. | ||||





Hello, some feedback: it would be very helpful to be able to open the folder of a selected instance, from within the launcher, for example to change something in the mod config folder.
I have not found any option in the launcher that would let me open instance folder, nor the mod config folder, and finding the right folder manually inside appdata/roaming/waxlight proved to be difficult, because instance folders seem to be named with hex sequence
Hi.

In the current version of the launcher, you need to select a instance and click the "Open Directory" button.
Hey, I just noticed that, no idea how I missed it LOL.
Anyway thank you!
<3
Any chance to add a checkmark to updating mod? some mods have 2 versions that add, change or disable features the ability to choice what to update would be great, also update mods from the mod tab can be useful, amazing mod so far works great on linux but i had to install dotnet runtime to make it launch the game.
Thanks for the suggestion! We'll add this in the next update. Really appreciate the feedback and thanks for using Waxlight! :)
I haven't tried this mod yet, but this idea has been in my head as something I hope the devs will add, a mod and version managing launcher.
This is very brilliant and I love that you are working on this. Thank you!
Thank you so much! ❤️
That’s exactly what I’m aiming for with Waxlight — making mod and version management as simple and convenient as possible. There’s still a lot I want to improve, so feedback like this really means a lot!
Really like the design and has good features. One issue I am having is I am using the portable version, it loaded fine at first but now I can only get it open bu using run as admin.
2026-08-08 08:00:45.129 | WARN | credential store write failed error=Not enough memory resources are available to process this command.
2026-08-08 08:00:45.130 | ERROR | Failed to bootstrap the launcher error=native credential store is unavailable or locked; unlock it and retry: credential store unavailable: native credential store operation failed
This looks like an issue with Windows Credential Manager rather than Waxlight itself. It may be full or temporarily unavailable.
Could you try running in powershell:
cmdkey /generic:WaxlightCredentialTest /user:test /pass:test
If you get the same “Not enough memory resources” error, please check Control Panel → Credential Manager → Windows Credentials and remove any old/unnecessary credentials, then restart Windows and try Waxlight again
Brilliant, that worked. Thanks for the quick response
Enjoy the game!
Can the mod list game version selector also have a relaxed setting (IE 1.22.x instead of specifically 1.22.6)?
Yes, we'll take that into account in the new update—thanks
The launcher looks promising!
Can you make mods manually added to the catalog be detected as downloaded and allow them to be updated through the launcher?
And import all mods from a specific catalog at once.
Thanks, we're really glad you like it!
That's a good idea. we'll try to implement it soon.
We'll work on making it easier to download multiple mods in the launcher.
The ability to export and import modpacks has already been implemented.
Slight issue. You can't press download if the list of versions a mod supports is too long.
We’ve fixed the issue, and the fix will be included in the next update, which should be available soon.
Thank you for using our launcher and helping us make it better!)
Not sure whats going on - just downloaded a single mod, and now it will not let me download any more through the browser. Any way I can get the logs for you for that?
Do you mean one-click installation via the browser?
I doubt it will work correctly via the launcher; the launcher has its own mod catalog with a download feature for that purpose.
I think this is what he is talking about. Some mods simply cannot be downloaded.
Also doesn't download "Forgotten Armory: Chinese Dynasties". Those are the two i have found.
Thank you for reporting this issue
This bug is currently being fixed
upd: fixed
Would it be possible to make a portable version that doesn't require installation in the (C:) AppData folder? Or maybe options to adjust directory creation and download location. I couldn't find a way to switch the directory structure when generating a copied instance.
I typically try and keep as little on my c-drive as possible, so I have my modding setup on a seperate External Drive where I manage all of the different modded games I play, including modded instances. I don't even install my games or save downloads onto my c-drive and have another dedicated External HD seperate from my Modding Files. Storing the copied instances onto the c-drive currently seperates it from my whole setup with no way to adjust it, sadly, and a concern I had is that it could eventually clog up the main drive depending on how many instances a player generates, especially if that person is already modding other games and doesn't manage their files or file structure well.
I love the design and aesthetic of the Program though, so I'm looking forward to seeing more! :D
I would like to 2nd this feature request of being able to change the install location or have it be portable, as well as being able to change the data destination of a modded instance.
Okay, another request. The ability to have it use an existing Vintage Story install would be nice. I can't seem to find a way to select one that I already have, only download or install from file.
Hey, i’ve seen your requests, and they will be implemented in the future. Regarding versions, you can upload a version via the "Versions" tab, or simply zip your game directory and submit that as a version. However, a major update is coming soon that will fix a lot of things, so I think it might be worth waiting for that release.
The latest update added a feature to change the location of the launcher's data!
The latest update added a feature to change the location of the launcher's data.
Thank you! It works into my setup much better now! I'm definitely enjoying it so far! :D
I'm glad you like it! Join our Discord so you don't lose track of us and can report any bugs—that way, we can fix them faster ;3
Seems very useful. I will give it a test.
Thank you, this is very important to us. If you find any issues, you can report them here
The best launcher of the Vintage story, especially if bugs are fixed)
I'll definitely fix it I've already seen your issues—thanks.
Can you make this compatible with Optimum
Hey, I’ll look into how this can be implemented, but I’m not promising anything yet.
Any effort would be much appreciated. This looks like a pretty well designed launcher!
Thank you, that’s great to hear. Keep an eye out for updates; I’ll be adding an auto-update feature to the launcher soon.
Any progress towards making it compatible?
Yes, I’m working on it now
Hurray!!
You can try this on the latest version of the launcher. I didn’t provide full support, but I made it more convenient for working with Waxlight.
You can read about how to install and use Optimum here