Mods / Animalica - Compatibility pack 2: (FotSA)

Tags:
Compatibility Furry Playermodel AI Animals
Author:
Craditz
Side:
Both
Created:
Jul 27th at 7:22 AM
Last modified:
4 days ago
Downloads:
628
Recommended download (for Vintage Story 1.22.0-pre.1 - 1.22.7):
Animalica_Compatibility_Pack_2_FotSA_v0.5.1.zip  1-click install

Fauna of the Stone Age compatibility

Animalica - Compatibility Pack 2 (FotSA)

Playable Animalica compatibility for a frankly unreasonable amount of Fauna of the Stone Age.

This is an optional compatibility bridge. The source animal mods remain their own mods; Animalica adds playable-model integration around them when those source modules are installed.

151 Selectable model entries
Supported source mods

20 optional FotSA modules

Install whichever FotSA modules you actually use. The supported parent modules are:

And no, I am not listing every single model here.

There are 151 selectable entries in this pack. Turning the ModDB description into several screens of species names and repeated stat blocks would make it less useful, not more.

What this pack actually does

Animalica integration for the source models

Optional source modules

The compatibility pack does not bundle the source animals. A model only appears when its matching source mod is installed.

PlayerModelLib character entries

Supported source animals become selectable PlayerModelLib character models through Animalica's compatibility layer.

Clothing and animation support

The bridge supplies the Animalica-side clothing anchors, playable animation handling, and first-person integration needed by the supported bodies.

Core species systems

Where a compatibility model has Animalica traits assigned, it uses Core's Balanced / Distinct / Wild species-trait system and Animalica diet rules.

Less character-menu clutter

Exact body/animation matches can share a Species / Skin selector instead of creating unnecessary duplicate top-level character entries.

Still the source mod's animal

Animalica is providing the playable-model bridge. It is not replacing or redistributing the parent animal mod itself.

Coverage note: Structural validation is broad, but unusual body plans, animations, clothing combinations, and carry positions have not all received equal manual in-game coverage.
Requirements

Requires Animalica Core and PlayerModelLib, plus whichever source module(s) you actually want to use.

Community & Development

Public Discord

The public Discord is where I post updates, dev builds, previews, and whatever I’m currently poking at. It’s also a place for questions, feedback, bug reports, compatibility talk, or just hanging around with other people using the mods. I help where I can, but it’s not just a support server.

Join the Discord
This mod was made with AI assistance. Pls no hate.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
0.5.1 animalicacompatibility2
1.22.0-pre.1 - 1.22.7
47 4 days ago Animalica_Compatibility_Pack_2_FotSA_v0.5.1.zip 1-click install

Fixed issues regarding linux

 

(we were using \ sometimes instead of / and linux apparently has a hissyfit with this)

0.5.0 animalicacompatibility2
1.22.0-pre.1 - 1.22.7
3 4 days ago Animalica_Compatibility_Pack_2_FotSA_v0.5.0.zip 1-click install

No changes, just version bumping to hopefully quash a bug

0.4.6 animalicacompatibility2
1.22.0-pre.1 - 1.22.7
40 6 days ago Animalica_Compatibility_Pack_2_FotSA_v0.4.6.zip 1-click install

error cleanup!

0.4.5 animalicacompatibility2
1.22.0-pre.1 - 1.22.7
30 Sep 4th at 7:27 AM Animalica_Compatibility_Pack_2_FotSA_v0.4.5.zip 1-click install

Actually fixed latest diet changes. Urgh.

0.4.4 animalicacompatibility2
1.22.0-pre.1 - 1.22.7
29 Sep 3rd at 5:21 AM Animalica_Compatibility_Pack_2_FotSA_v0.4.4.zip 1-click install

This release adds 74 new selectable animal entries, bringing Compatibility
Pack 2 to 151 selectable entries in total. Existing Caninae, Capreolinae,
Casuariidae, Machairodontinae, Pantherinae, and Sirenia entries remain
available.

Bovinae:
- Aurochs-Type Cattle
- Bull-Type Cattle
- Cow-Type Cattle
- Nilgai
- Yak & Buffalo Bulls
- Water Buffaloes
- Small Buffaloes
- Saola
- African Buffaloes
- Elands
- Chousingha
- Nyalas
- Bongo
- Lesser Kudu
- Sitatunga
- Greater Kudu
- Bushbucks

Cervinae:
- Giant Deer

Chelonioidea:
- Common Sea Turtles
- Leatherback Sea Turtle
- Hawksbill Sea Turtle
- Ridley Sea Turtles

Dinornithidae:
- New Zealand Wrens
- Long-Billed Wren
- New Zealand Ducks
- New Zealand Geese
- New Zealand Owlet-Nightjar
- Kiwis
- Adzebills
- Smooth Moas
- Crested Moa
- New Zealand Rails
- Swamphens & Takahe
- Kakapo

Elephantidae:
- Asian Elephants
- African Bush Elephant
- African Forest Elephant
- Columbian Mammoth
- Pygmy Mammoth
- Woolly Mammoth
- Cyprus Dwarf Elephant

Felinae:
- Caracal
- Lynxes

Iniidae:
- Baiji

Manidae:
- Large Pangolins
- Javan & Chinese Pangolins
- Long-Tailed Pangolin
- Tree Pangolin

Meiolaniidae:
- Owen's Horned Turtle

Rhinocerotidae:
- White Rhinoceros
- Woolly Rhinoceros
- Sumatran Rhinoceros
- Black Rhinoceros
- Asian Rhinoceroses

Spheniscidae:
- Large Penguins
- Crested Penguins
- Small Penguins

Thylacinidae:
- Tasmanian Devils

Viverridae:
- African Palm Civet
- Binturong
- Small-Toothed Palm Civet
- Owston's Palm Civet
- African Civet
- Otter Civet
- Hose's Palm Civet
- Genets
- Palm Civets
- Oyans
- True Civets

Vombatidae:
- Mungo Swamp Cow
- Queensland Lion
- Hairy-Nosed Wombats
- Owen's Giant Wombat
- Hackett's & Common Wombats

 

Civets all have a climbing animation. :3

 

not all models were tested equally. please report any issues!

0.4.1 animalicacompatibility2
1.22.0-pre.1 - 1.22.7
78 Aug 30th at 3:14 AM Animalica_Compatibility_Pack_2_FotSA_v0.4.1.zip 1-click install

Fixed anvil hammering being agonizinly slow

0.4.0 animalicacompatibility2
1.22.0-pre.1 - 1.22.6
198 Aug 9th at 8:49 AM Animalica_Compatibility_Pack_2_FotSA_v0.4.0.zip 1-click install

Changed collision and eye height of ~350 different animals. 
(none of them were hand checked, as simply that is too much for me to do. if anything is off just let me know!)

0.3.4 animalicacompatibility2
1.22.0-pre.1 - 1.22.5
130 Jul 29th at 2:37 AM Animalica_Compatibility_Pack_2_FotSA_v0.3.4.zip 1-click install

Added traits! reminder there's settings to make them more distinct, and a setting to disable traits if you do not like them!

0.3.3 animalicacompatibility2
1.22.0-pre.1 - 1.22.5
17 Jul 29th at 1:39 AM Animalica_Compatibility_Pack_2_FotSA_v0.3.3.zip 1-click install

made the rest of the pack fully colorable!

0.3.1 animalicacompatibility2
1.22.0-pre.1 - 1.22.5
56 Jul 27th at 7:23 AM Empty Animalica_Compatibility_Pack_2_FotSA_v0.3.1.zip 1-click install

23 Comments (oldest first | newest first) (threaded | flat)

Grumpus, Sep 1st at 5:55 PM

Im not at home to check but the mobility mod probably uses the ladder climb animation for its climbing so could you just make the genets use there walk animation but flipped vertical for ladders or is that not possible 

Grumpus, Sep 1st at 6:22 PM
@Craditz: i offer no promises, but i'll try. Check when you can, though!

Alright thank you either way for taking the time to try I'll check and let you know later

Grumpus, Sep 1st at 9:01 PM
@Craditz: i offer no promises, but i'll try. Check when you can, though!

Ok so after testing the mobility mod does indeed use the ladder climbing animation for its free climbing

Grumpus, Sep 1st at 10:40 PM
@Craditz: darn. i'll see what I can do with it, then.

I appreciate it, honest it works great with your fox animation. But I absolutely adore genets and would love be able to play as and climb with them with proper animation. If you can't pull it off no worries. Either way I'll be sending you a donation next Thursday when I get paid I really enjoy all your mods and you deserve it for the work you have done already 

Grumpus, Sep 1st at 3:46 PM

Could you possibly add Viverridae to this pack please I love genets and civets

Grumpus, Sep 1st at 3:51 PM
@Craditz: added to the hit list!

Thank you

Grumpus, Sep 1st at 5:11 PM
@Craditz: added to the hit list!

So I noticed that the vanilla fox from your canids pack has an actual climbing animation when used with the mobility mod if you add the genets and civets would it be possible to have something similar even if its just a vertical walk animation it would be so cool to climb trees as a genet

Craditz , Sep 1st at 5:13 PM
@Grumpus: So I noticed that the vanilla fox from your canids pack has an actual climbing animation when used with the mobility mod if you add the genets and civets would it be possible to have something similar even if its just a vertical walk animation it would be

Assuming the animation was the ladder climb animation I had made, probably not. The models can use seraph animations and sometimes it works, so let's just hope it's that instead of the ladder climb animation

Craditz , Aug 19th at 7:35 PM

We have a Discord now!

https://discord.gg/pJeMvtUWeg

MagentaLizard, Jul 28th at 11:12 PM

Using 1.22.0-pre.4 - 1.22.0-rc.1 of the caninae mod and all canines only have the animal body tools trait.