Mods / Tillerworks

Tags:
Farming Vehicle
Author:
TYLERRR
Side:
Both
Created:
Jul 8th at 8:38 AM
Last modified:
Jul 8th at 9:28 PM
Downloads:
290
Latest release (for Vintage Story 1.22.3, potentially outdated):
tillerworks_v1.2.0.zip  1-click install

🚜 TILLERWORKS

Drivable tractors and towable farming trailers for Vintage Story.


Tillerworks brings a full line of drivable vehicles to your world. Build a tractor at the workstation, raise it on a jack to bolt on an engine and a set of wheels, brew your own fuel, and get to work; plow your fields, haul cargo, and tow specialized trailers across the frontier.

A faithful, ground-up port of MrCrayfish's Vehicle Mod, rebuilt for Vintage Story's crafting, mechanics, and art style.

💡 New here? Everything below is documented in-game — open the Survival Handbook and look under the Tillerworks guide for step-by-step pages.

🚜 Build & Maintain

Assemble vehicles at the Vehicle Workstation, then finish them by hand:

  • Raise the frame on a Jack — parts can only be swapped while the vehicle is lifted.
  • Drop in one of 9 engines and a matching set of wheels.
  • Use the Hammer to pull parts back off when it's time to upgrade.

⚙️ Engines & Wheels

Mix and match to suit the job — higher-grade engines mean more power and top speed, while different wheels tune your traction for mud, snow, or open ground.

🛠️ The Jack

A placeable garage Jack lifts your vehicle on a hydraulic piston. Park nearby, right-click, and it snaps into place and rises — the only safe way to change wheels and engines.

⛽ Refine Your Own Fuel

No fuel, no forward. Make it yourself:

  1. Charcoal + Water in a barrel → Fuel Slurry
  2. Raw Fat + Slurry → Raw Fuel
  3. Distill Raw Fuel in the game's Boiler/Condenser → Fuel
  4. Store it in a Fuel Drum and top off your tank with a Jerry Can

🚗 Drive

  • W / S — throttle forward & reverse
  • A / D — steer (the front wheels turn and the vehicle swings to follow)
  • Shift — dismount (slow to a near-stop first)

🔑 Lock It & 🎨 Paint It

  • Craft a Vehicle Key and right-click to bind and lock your vehicle — only a driver with the matching key can start it.
  • Right-click with a bucket of dye (1+ litre) to repaint the body; wheels, engine, and glass keep their own look.

📦 Trailers & Towing

Hitch a trailer to your tractor and haul: a Storage trailer for cargo, Seeder and Fertilizer trailers that work your fields on the move, a Fluid tanker, a Vehicle Transport trailer, and a Harvester to bring in the crops.


📋 Content at a Glance

Category Included
Vehicles Tractor + Storage, Seeder, Fertilizer, Fluid, Vehicle-transport & Harvester trailers
Engines Small / Large / Electric × Iron / Steel / Meteoric Iron (9 total)
Wheels Standard, Plastic, Off-road, All-terrain, Racing, Snow, Sports
Blocks Jack, Vehicle Workstation, Fuel Drum, Jerry Can
Extras Fuel refining chain, lockable Vehicle Keys, dye body painting, in-game handbook

🚀 Getting Started

  1. Craft a Vehicle Workstation and build a Tractor.
  2. Place a Jack, park the tractor on it, and lift it.
  3. Install an engine and a set of wheels.
  4. Refine some Fuel, fill a Jerry Can, and top off the tank.
  5. Hop in and drive.

✅ Compatibility

  • Vintage Story 1.22.3
  • Single-player & multiplayer — required on both client and server

📜 Credits & License

Based on MrCrayfish's Vehicle Mod, used under the GNU GPL-3.0 license. Tillerworks is likewise released under GPL-3.0.
Harvester Model by Colt_44_Magnum

📂 Source code: github.com/Blacklyte01/tillerworks

Join My Discord To Report Bugs Or Make Requests: https://discord.gg/rf6TnmAmZq

Made with AI assistance, all art/models are made by real people.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.2.0 tillerworks 201 Jul 8th at 9:28 PM tillerworks_v1.2.0.zip 1-click install

- Fixed Reverse Bugs

1.0.0 tillerworks 89 Jul 8th at 8:42 AM Empty tillerworks_v1.0.0.zip 1-click install

12 Comments (oldest first | newest first) (threaded | flat)

Colt_44_magnum, Jul 10th at 10:09 PM

Hey Tylerrr would you mind giving me credit and alter the size of the harvester so its the correct size??? Its also missing the reel on it. I'm fine with my models being used, though I think they don't really fit for VintageStory. I honestly disliked how the Harvester 30 came out and actually prefer the Randall 4400

JesseSpot, Jul 10th at 12:03 AM

Hi!

This might be something worth doing:

I see this mod being huge. 

Here are some things that a lot of people might like:
- If not already, a berry farming trailer that just harvests fresh berries off bushes you pull it over
- A trailer that carrys chests, like inetragrations of cartwrights or something to tow the chest carts.
- a Boat cart compatable with shipwrights where you can have different boat trailers you back into water to droop off or pick up boats by driving them onto the trailers.

This is just my ideas, but honestly, they make so much sense if you made a branch mod for these additions. I honestly would love to have a parking lot of trailers with every type of boat on them sitting around. Or even just riding across the world, me my tractor and my boat.

Colt_44_magnum, Jul 10th at 11:01 PM
@JesseSpot: Hi!This might be something worth doing:I see this mod being huge. Here are some things that a lot of people might like:- If not already, a berry farming trailer that just harvests fresh berries off bushes you pull it over- A trailer that carrys chests, li

Some great ideas, I played with the idea of a berry harvester with Immersive Vehicles for Minecraft back in the day but was never able to get Don_Bruce the mod author to add in the ability to rightclick with the vehicles (Which is what was needed for it to work back then) 

JesseSpot, Jul 11th at 2:25 PM
@Colt_44_magnum: Some great ideas, I played with the idea of a berry harvester with Immersive Vehicles for Minecraft back in the day but was never able to get Don_Bruce the mod author to add in the ability to rightclick with the vehicles (Which is what was needed for it t

Well, hopefully you can get this going. I know my very very redneck partner would love this. 

I know I, with my vast sprawling berry fields of every bush, would love this so I can harvest and compost for my flax DX

SoupInCat, Jul 9th at 12:36 PM (modified Jul 9th at 12:37 PM)

I absolutely love the idea of this mod, the workstation and the modularity of all the pieces. But a more dated tractor model I would consider nearly necessary for vintage stories aesthetic. Something more akin to the AC Rumely "6A" And DEFINITELY not in John Deere colors. A red or simply metal finish would make more sense. As for the fuel, wow! I actually had no idea, thought it was just game logic at first, but you CAN create biofuel by combining charcoal, water, and fat in a high thermal process even at ambient pressure. Although this is apparently a far more recently developed (like 2012)  form of turning fat to fuel, and requires the animal fat to be in a mostly Co2 environment, flowing through the porous charcoal.

Russos, Jul 9th at 9:11 AM
  1. nie da się wytworzyć silnika. nie ma na niego receptury! 2. textury żwycem wyjęte z minecraft rzydały by się takie bardziej w stylu Vintage Story. 3. nie da się wytworzyć przyczepy transportowej. wymaga czegoś o nazwie "game:chest". Ogółem mod fajny ale wymaga dopracowania.
Jenner_IIC, Jul 8th at 6:35 PM

I feel the aesthetic is a bit too modern and something more akin to the steam traction engines would fit more (Given, I guess due to their nature it would also be a far more complex model to make), but I am extremely excited to see people introduce proper vehicles to the game, amazing mod.

Colt_44_magnum, Jul 10th at 10:12 PM
@Jenner_IIC: I feel the aesthetic is a bit too modern and something more akin to the steam traction engines would fit more (Given, I guess due to their nature it would also be a far more complex model to make), but I am extremely excited to see people introduce proper

I would agree, I tried to stick to mid 1900's farming technology when I made my Immersive Vehicles pack which is where pull behind harvester comes from. I think a stationary thresher would be great for a mod like this, adding in sickle mower for the tractor would be awesome. Since the mod has entity pulling figured out it would actually be awesome to see horse drawn equipment made. I actually started to make a push plow for a server I play on, hoping that gets published someday as well as part of the servers Farming Update

Stason4ikRU, Jul 8th at 1:45 PM

It looks cool, but if the model was for the style of play, it would be even cooler

DanaCraluminum, Jul 8th at 11:07 AM

Lawn mower when

Alxdnz, Jul 8th at 8:59 AM

Dude thanks, you have no idea how long i waited for some usable vehicle because the game and mod lacks industrial age type of things