Mods / Swixy Claim Chunk
- Tags:
- Authors:
- Kotl, tehtelev
- Side:
- Both
- Created:
- Jun 28th at 10:36 PM
- Last modified:
- Jul 20th at 9:51 PM
- Downloads:
- 604
-
Latest release (for Vintage Story 1.22.0 - 1.22.4, potentially outdated):
swixyclaimchunk_1.0.5.zip 1-click install
SwixyClaimChunk is a minimalist and visual claim manager that makes territory protection in Vintage Story fast and intuitive. Instead of typing coordinates manually, you manage your claims directly on an interactive map, summoned by pressing the P key.
The core philosophy of the mod is simplicity: you protect not individual blocks, but entire chunks (32×32 blocks) at full height, and access management follows the "two clicks — and it's done" principle.
🎮 Key Features
1. 📍 Visual Map via the P Key
Press P to open a map of the area with a chunk grid overlay. The interface clearly shows the status of each chunk:
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Blue — your personal claimed territories.
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Red — other players' claims (not modifiable by you).
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Gray — free chunks available for claiming.
To claim a chunk, simply left-click on a gray chunk. The system will instantly secure the entire vertical column of blocks for you.
2. 🔄 Unclaiming (Click Again)
The mod features a straightforward unclaiming logic: if you click on one of your blue chunks a second time, the claim will be removed, and the chunk will become free again. This allows you to quickly reshape your territory without extra confirmation buttons or searching for commands in chat.
3. 🧱 Full Chunk Claims (Bedrock to Skybox)
All claims in the mod work exclusively on the chunk grid (32×32 horizontally). When you claim a chunk, you automatically secure the complete vertical slice of the world — from the very bottom layer (Y=0) all the way to the height limit.
This is the perfect solution for:
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Protecting deep mines and tunnels from intruders.
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Preventing tunnels dug under your house.
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Quickly claiming large builds without having to calculate block coordinates.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.5 | swixyclaimchunk | 191 | Jul 20th at 9:51 PM | swixyclaimchunk_1.0.5.zip | 1-click install | ||
|
One of the main features is a patch that allows you to set the private limit in the config to the number of chunks instead of the number of blocks. The gui has been completely redesigned, and pvp flags and animal protection have been added. | |||||||
| 1.0.4 | swixyclaimchunk | 41 | Jul 15th at 2:28 PM | swixyclaimchunk_1.0.4.zip | 1-click install | ||
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Added the ability to choose which blocks can be used when the player's use is enabled | |||||||
| 1.0.2 | swixyclaimchunk | 100 | Jul 13th at 3:23 PM | swixyclaimchunk_1.0.2.zip | 1-click install | ||
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Fixed limit bypass | |||||||
| 1.0.1 | swixyclaimchunk | 199 | Jun 30th at 3:50 PM | swixyclaimchunk_1.0.1.zip | 1-click install | ||
|
Localization update and code refactoring | |||||||
| 1.0.0 | swixyclaimchunk | 73 | Jun 28th at 10:37 PM | Empty | swixyclaimchunk_1.0.0.zip | 1-click install | |



Hi, it would be possible to add a legend in the permissions menu, or when hovering over the button. Could you add some sort of confirmation that you really want to delete the claim? It's instantaneous now, and it's easy to get confused.
Yes, I think it really needs to be done.
Just wondering, is there a possible way you might be able to add priviledge for admins to edit trader claims? (Context: I have had to disable a claim in order to remove a tree that was blocking access to a trader bc we had a mod that would automatically plant dropped tree seeds after a set amount of time)
You cannot edit, but you can delete a trader's order.
Omg, new update looking so good!)
Thank you, the designer was glad to hear your words.
I love this, following to use on our server once it's more polished
thanks
Is there a way to allow other players to only traverse on your claim with this mod? (Like being able to open doors but not chests)
I've almost finished this functionality, and once I test it, I'll update the mod.
I love the mod! Congratulations. Just one question: how can I increase the claim limit? In the server settings, I have it set to up to 4, but when I open the Claim map, it only lets players claim one plot of land.The fact is that the game only supports a limit in blocks, and you need to specify the number of blocks in a chunk multiplied by the number of chunks you want. A water chunk has 262,144 blocks
the game calculates the area claimed as m3, so just need to have your mod calculate claimed space for the entire chunk, so easier for users to configure this without mathing it out themselves.
My mod is not an independent privat system, but only a graphical shell for existing privats in the game.
Right, but you should be able to add a setting that edits it based on claim chunks vs the VS main server settings.
Your Mod Config = 20 chunks per user
VS Main server = Claim = X m3
Легендарный мод на приваты)
На главной обложе дом в виде полового органа, лол
thanks
Hi, the player's chunk limit lock isn't working. If I hold down the left mouse button, I can draw any number of chunks beyond the limit.
Thank you for finding the bug, which I fixed in version 1.0.2
Can we get a pure clientside version that does the same thing but just runs the appropriate commands for us?
No, not in a proper/full version. A client-only mod could at most run chat commands on behalf of the player, but it would be heavily limited: without the server side it cannot reliably read claim state, check permissions, see owners/limits, or keep the map synced.
For the current functionality, the server-side part is required. I also suggested integrating my code directly into the game, but there has been no response from the developers yet: https://discord.com/channels/302152934249070593/402173001178677268/1521161848466968626
First of all, congratulations on the mod. Would it be possible to add a configurable option to the HUD so we can choose the depth and height of the claims?
Such a case was not anticipated. The claim is applied to the entire chunk height, from Y=0 to Y=255.
Does it just use the fullheight command or does it specifically claim to 255? My world height is 384
Wait a little, I'm preparing an update where you'll need to specify the number of chunks instead of the number of blocks in the config, and it will adapt to your world height.