Mods / Nutrient Stats
- Tags:
- Author:
- Thrakkus
- Side:
- Both
- Created:
- 6 days ago
- Last modified:
- 6 days ago
- Downloads:
- 44
- Follow Unfollow 6
-
Recommended download (for Vintage Story 1.22.0-pre.1 - 1.22.3):
nutritionstats_1.0.0.zip 1-click install
Warning: Adding and removing this mod/changing the config file does not reset stat values, your character will need to die to reset stats
Main features:
- Allows the nutrient system to affect almost every stat in the game.
- Fully configurable: you are allowed to edit how much health you get, how much damage you deal, how fast you walk and mine, ect. when at empty nutrition, full nutrition, and everywhere in-between!
- Also allows you to configure how much nutrients you lose upon death
- Config file comes with almost every base-game stat, located under "assets/nutritionstats/config/settingsconfig.json". You can add more hypothetically
Not all base-stats are affected by default. Here is a list of the default values:
Default Values:
At minimum nutrition:
- Melee Weapons Damage -35%
- Walkspeed -35%
- Mining Speed -35%
- Ranged Accuracy -35%
- Healing -35%
- Ranged Distance -35%
- +0 Health Points (base-game default)
At maximum nutrition:
- Melee Weapons Damage +15%
- Walkspeed +15%
- Mining Speed +15%
- Ranged Accuracy +15%
- Healing +15%
- Ranged Distance +15%
- +12.5 Health Points (base-game default)
Lose 50% of nutrition upon death (base-game default)
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.0 | nutritionstats | 44 | 6 days ago | Empty | nutritionstats_1.0.0.zip | 1-click install |