Mods / Ironcraft Proffesions

Tags:
Classes
Author:
Newfie
Side:
Both
Created:
May 19th at 12:08 AM
Last modified:
May 25th at 2:22 AM
Downloads:
250
Latest release (for Vintage Story 1.22.0 - 1.22.2, potentially outdated):
ironcraft-professions-2.5.10.zip  1-click install

Ironcraft Professions

Ironcraft Professions is a customized collection of professions and class reworks created specifically for the Ironcraft server, designed to expand roleplay, trade, craftsmanship, and settlement progression within Vintage Story.

Rather than simple starter bonuses, professions are intended to become meaningful long-term identities that encourage specialization, player cooperation, regional economies, and community building.

Each profession focuses on a unique role within the world:

  • Blacksmiths forge tools, metal goods, and industrial equipment.
  • Potters specialize in ceramics, porcelain, glazing, kilns, and decorative infrastructure.
  • Stone Masons shape roads, fortifications, masonry, and monumental architecture.
  • Carpenters craft structural woodwork, furnishings, and interior construction.
  • Physicians provide advanced healing, medicine, and medical support.
  • Beekeepers manage advanced apiaries and specialized hive systems.
  • Merchants support trade, commerce, and Coinage minting.
  • Cooks prepare meals, preserved foods, and tavern supplies.
  • Foresters, Farmers, Miners, Rangers, Artisans, Lore Keepers, Tinkers, and Alchemists all provide their own unique specialties and gameplay paths.

Ironcraft Professions aims to create a living world where settlements rely on skilled professions and players naturally depend on one another for resources, infrastructure, luxury goods, and specialized crafts.

Features include:

  • Profession-based gameplay and progression
  • RP-focused class identities
  • Profession-exclusive crafting recipes
  • Custom balancing and specialization systems
  • Expanded crafting and infrastructure roles
  • Integration support for major server mods
  • Economy and settlement-focused design
  • Server-tailored class adjustments and compatibility patches

This mod is built specifically around the gameplay style and long-term vision of the Ironcraft server, with an emphasis on immersion, specialization, trade, and collaborative worldbuilding.

Forge your profession. Build your settlement. Leave your mark upon the world.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
2.5.10 ironcraftprofessions
1.22.0 - 1.22.2
81 May 25th at 2:22 AM ironcraft-professions-2.5.10.zip 1-click install

Added bee keeper clothing craft

2.5.9 ironcraftprofessions
1.22.0 - 1.22.2
8 May 25th at 1:15 AM ironcraft-professions-2.5.9.zip 1-click install

Bee keeper and farmer crafts fix

2.5.8 ironcraftprofessions
1.22.0 - 1.22.2
7 May 25th at 12:29 AM ironcraft-professions-2.5.8.zip 1-click install

- Updated simple mining lantern recipe.
- The flowerpot ingredient now accepts any fired vanilla flowerpot variant instead of a fixed color list.
- This allows the earthy orange ceramic pot and future fired flowerpot variants to work.

2.5.7 ironcraftprofessions
1.22.0 - 1.22.2
32 May 24th at 5:40 AM IroncraftProfessions-2.5.7.zip 1-click install

Merchant aggro fix

2.5.4 ironcraftprofessions
1.22.0 - 1.22.2
33 May 21st at 11:58 PM Ironcraft Proffestions 2.5.4.zip 1-click install

Added trait, rebalanced another

2.5.2 ironcraftprofessions
1.22.0 - 1.22.2
9 May 21st at 10:36 PM IroncraftProfessions2.5.2.zip 1-click install

sentry bow fix

2.5.1 ironcraftprofessions
1.22.0 - 1.22.2
31 May 20th at 11:43 PM ironcraft-professions-2.5.1.zip 1-click install

few changes for balancing.

2.4.8 ironcraftprofessions
1.22.0 - 1.22.2
30 May 19th at 4:27 AM ironcraft-professions-2.4.8.zip 1-click install

2.4.7: Disabled profession drop multipliers for crafted/placed masonry and removed brick from Mason natural-stone bonus matching. This prevents stone brick duplication when broken.

2.4.8 dupe safety audit

- Disabled legacy generic profession drop multiplier to prevent stacking with profession specialization hooks.
- Changed enableGeneralProfessionDrops default to false.
- Added global constructed/processed block guard to profession specialization drops.
- Restricted Miner ore bonus to natural ore/crystalizedore blocks only.
- Removed looseores and broad "ore" matching from multiplier targets.
- Restricted Mason and Potter gathering bonuses to natural raw stone/clay/peat path prefixes.
- JSON validation passed.

2.4.6 ironcraftprofessions
1.22.0 - 1.22.2
19 May 19th at 12:09 AM ironcraft-professions-2.4.6.zip 1-click install

First release for IronCraft Alpha - Lots subject to change


1 Comment (oldest first | newest first) (threaded | flat)

Bowmanoflight, May 25th at 4:47 PM

Are there any issues with just using this as a normal class mod, or are there certain server dependencies that prevent that from happening?