Mods / IOG - Vanilla Cave-In Restore
- Tags:
- Author:
- Chilimunyaka
- Side:
- Both
- Created:
- May 3rd at 8:58 PM
- Last modified:
- Jul 21st at 8:50 AM
- Downloads:
- 691
-
Latest release (for Vintage Story 1.22.0 - 1.22.4, potentially outdated):
IOG-VanillaCaveInRestore_1.0.0.zip 1-click install
IOG - Vanilla Cave-In Restore
A small compatibility / restore mod for Interesting Ore Gen.
What it does:
-
Removes IOG's custom cave-in mechanics (unstable rock behavior)
-
Disables IOG's cave ambience effects (CaveAmbienceSystem)
-
Restores vanilla cave-in behavior and removes extra cave sound effects
Why?
If you prefer the original, simpler cave-in system from Vintage Story and find IOG's cave enhancements too intrusive, this mod brings back the vanilla experience while keeping all of IOG's ore generation features intact.
Compatibility:
-
Works with IOG v2.3.5 (and likely newer versions as long as Harmony patch names don't change)
-
Load after
interestingoregenin your mod list (it already does this automatically)
Note: This mod does not alter ore generation - only cave-in physics and ambience.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.0 | iogvanillacaveinrestore | 691 | May 3rd at 9:12 PM | Empty | IOG-VanillaCaveInRestore_1.0.0.zip | 1-click install |

Hey! very nice. I'll put this on the IOG modpage. 🙂
Thanks! :)
I’m trying to make a mod that restores vanilla prospecting pick behavior (probability, not actual ores). No solution yet.
I don't patch it out for no reason. With IOG vanilla prospecting flat out will not work, and will cause world corruption if you do enable that. If you want to add prospecting do it by taking a literal point cloud from Y=0 to world height and sample approximate ore values from there.
You can contact me on the official VS discord if you want to discuss more. Same username, also on the Interesting Series thread if you want.