Mods / Waypoint Together Reborn

Tags:
QoL Map
Author:
Jeffyshewan
Side:
Both
Created:
Apr 24th at 10:30 AM
Last modified:
May 19th at 8:42 AM
Downloads:
11447
Latest release (for Vintage Story 1.22.0 - 1.22.2, potentially outdated):
Waypoint Together Reborn_2.4.2.zip  1-click install

WaypointTogether originally created by Nuliel and updated by MaLiN2223, brought back and updated for the latest version of the game.


Features:

  • When adding new waypoint select "share" to send this endpoint to all currently logged in players
  • You can do the same when editing an existing waypoint
  • Config parameter to enable sharing by default (per-client setting)
  • Config parameter to block the receiving of waypoints from others if desired (new)
 
{
"DefaultSharing": true,
"BlockSharedFromOthers": false
}

 

Future improvements : 

  • Waypoint saving on server side (no need for other players to share their waypoints, one click button to retrieve the shared ones) 

 

If you wan to add some localization, please open a pull request.

Suggestions and feedback are appreciated !

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
2.4.2 waypointtogetherreborn
1.22.0 - 1.22.2
6192 May 19th at 8:42 AM Waypoint Together Reborn_2.4.2.zip 1-click install

Add nullCheck for ConfigFile on handlePacket - Client Side

2.4.1 waypointtogetherreborn
1.22.0 - 1.22.2
2217 May 3rd at 12:08 PM Waypoint Together Reborn_2.4.1.zip 1-click install

Add Brazilian Portuguese translation and a mod icon (thanks to Arquim4go)

2.4.0 waypointtogetherreborn
1.22.0 - 1.22.2
235 May 2nd at 3:11 PM Waypoint Together Reborn_2.4.0.zip 1-click install

Add a parameter in order to block receiving waypoint from others - plus test for all 1.22 versions

2.3.4 waypointtogetherreborn 91 May 2nd at 12:20 PM Waypoint Together Reborn_2.3.4.zip 1-click install

Fix of an Exception on server side during a /shutdown

2.3.3 waypointtogetherreborn 916 Apr 28th at 8:21 PM Waypoint Together Reborn_2.3.3.zip 1-click install

fix a bug that could occur at the update and sharing of a waypoint that, happened on different culture OS than English (French Windows for example)

2.3.2 waypointtogetherreborn 1382 Apr 24th at 11:00 AM Waypoint Together Reborn_2.3.2.zip 1-click install

Bringing back the mod and fixing some bugs


23 Comments (oldest first | newest first) (threaded | flat)

AngryMob, Jun 13th at 6:02 AM

still would love the update. every day the waypoints on our server get harder to deal with.

AngryMob, May 26th at 4:06 AM

I can't wait for the server side waypoints for offline players.

Cartographer (not working on current game version), and your mod (once implemented) are the only ones to do this feature cleanly and it is so difficult to live without. I hope you get it working soon! <3

GotoFinal, May 19th at 11:38 AM

I would love a feature to share waypoints with a group, with bigger server where few groups play in separate bases there is just no good way to sync waypoints without polluting everyone else map

bumblebink, May 12th at 6:30 PM

Installed this and instantly crashed as soon as someone on the server created a waypoint

  • System.NullReferenceException: Object reference not set to an instance of an object.
    at WaypointTogetherReborn.client.ClientNetwork.HandlePacket(ShareWaypointPacket packet) in F:\Documents\GitHub repos\WaypointTogetherReborn\WaypointTogetherReborn\src\client\ClientNetwork.cs:line 47

Maybe related to automapmarkers? Unsure, not going to investigate any further!

Jeffyshewan , May 19th at 8:27 AM
@bumblebink: Installed this and instantly crashed as soon as someone on the server created a waypoint System.NullReferenceException: Object reference not set to an instance of an object.at WaypointTogetherReborn.client.ClientNetwork.HandlePacket(ShareWaypointPacket pa

Hi,

apparently your config file is missing this parameter : 

"BlockSharedFromOthers": false


I'm gonna create a patch version for this case, thanks for your feedback :)

SharkMom, May 3rd at 4:31 AM

Bit of a feature request:

Currently, waypoints are only shared to online users, which is the intended functionality and works great. However, if someone joins the game late but wants to see the waypoints that have been previously shared, someone who has the waypoints has to share them again for the waypoints to propegate.

Would it be possible to somehow create a list of waypoints that are shared and save it server-side, and when someone new joins, or someone who was offline when new waypoints were added, could "refresh" their list of shared waypoints and get the full list added to their map? This would change the functionality of shared waypoints entirely, but I think it would be a good QoL upgrade. Especially on servers that have a bunch of waypoints (like mine) that are shared amongst a group.

Jeffyshewan , May 3rd at 10:58 AM
@SharkMom: Bit of a feature request:Currently, waypoints are only shared to online users, which is the intended functionality and works great. However, if someone joins the game late but wants to see the waypoints that have been previously shared, someone who has th

Hi, 

nice suggestion ! We had this idea also with my friend for this case of new players or disconnected, I'll look into this implementation :)

thanks for your feedback, have a great day :)

Heebeejeebees, May 2nd at 11:55 PM (modified May 3rd at 12:01 AM)

Everything after 2.32 requires game 1.22.1, which is advertised to support 1.22.0. Please remedy by retracting everything after initial release and uploading a release which supports the advertised versions.

Jeffyshewan , May 3rd at 10:56 AM
@Heebeejeebees: Everything after 2.32 requires game 1.22.1, which is advertised to support 1.22.0. Please remedy by retracting everything after initial release and uploading a release which supports the advertised versions.

Hi, I wasn't doing the dependencies version correctly, it's now fixed for the 2.4.0 version, and other tags are specified for 1.22 only

thanks for the feedback, have a great day :)

TheRealFlynn, May 2nd at 10:10 PM (modified May 2nd at 10:11 PM)

hi. is have come over here curiously from Cartographer.
our server's implemention of the aforementioned mod is still working and our waypoints are there, but in the map we can't check off 'shared' cuz it doesn't exist and i use the /wp add "string" command all the time (which is also borked)

 

Will swapping to your mod mid game on a server be an optimal call? we really need to be able to share way points easier. We can still /wp shareall and make our on waypoints in the mapscreen.

thanks for your time :)

Jeffyshewan , May 2nd at 10:47 PM
@TheRealFlynn: hi. is have come over here curiously from Cartographer.our server's implemention of the aforementioned mod is still working and our waypoints are there, but in the map we can't check off 'shared' cuz it doesn't exist and i use the /wp add "string" command

Hi, I wasn't aware of the Cartographer mod, so it's a new discovery for me :)

Regarding switching mods mid-game, I'm not exactly sure how Cartographer works. I'd make a save beforehand to test it if I were you, but it's possible it might work.

I hope it will help you all :)

Anon_Omis, May 2nd at 6:22 PM

How do you update this mod for a server? With other mods I have just been deleting the file in the /data/mods folder, but I'm worried that by doing that I will remove all the shared waypoints we had.

Jeffyshewan , May 2nd at 9:20 PM
@Anon_Omis: How do you update this mod for a server? With other mods I have just been deleting the file in the /data/mods folder, but I'm worried that by doing that I will remove all the shared waypoints we had.

Hi, no worries, your waypoints are shared on the character ! no one will lose any waypoints ;)

You can just replace the old mod package by the new

Tarquinius753, May 2nd at 2:20 PM

There are some players on the server that would like to use this, but others dont want to get spammed with waypoints they dont care about. is there an option for players to opt out of recieving the waypoints?

ShygalKacey, May 1st at 5:20 PM

Hi there! Been hosting a server with my friends and we all love the mod, though I noticed a set of exception errors when running the shutdown command. I submitted the info about the error to your github page in case it's something to worry about! Thanks :)

Eighmy_Lupin, Apr 29th at 8:43 AM

Can this be used with Auto Map Makers?

Jeffyshewan , Apr 29th at 8:59 AM
@Eighmy_Lupin: Can this be used with Auto Map Makers?

Of course, there are no conflicts with this mod. The only thing is that you’ll need to manually share the marker with your friends.
However, it might be a good idea to create a mod that depends on these two mods to add sharing directly in the AutoMapMarker mod (in the settings window).

We had this idea, and your comment confirms it for us it would be de great idea, thanks ! 😀

Swordounet, Apr 24th at 2:38 PM

Thanks for this upgrade !!!
You're the best !

kibass, Apr 24th at 11:08 AM (modified Apr 24th at 11:08 AM)

Thx for updating the mod. It is a godsend in multiplayer (zog zog)