Mods / WeaponPack Hardcore

Category: #Crafting #Other
Author: Mr1k3
Side: Both
Created: Apr 6th
Last modified: Apr 18th
Downloads: 314

WeaponPack alpha Hardcore currently adds 7 new weapon types with metal variants. It also changes the vanilla tool crafting system to require a binding and a certain sized handle for most tools.

Incompatable with standard version

Weapons are now gated to certain types due to material limits which adds a fun dynamic to progressing though the ages. For example the khopesh can only be cast in a clay mold and is a starter weapon, as such its not able to be made from iron+ metals. More info can be found below.

You dont need hafts for stone tools, and you can get resin from crafting a knife with pine logs.





The Macuahuitl is not only hard to spell it also packs quite the punch! This Aztec club weapon can be crafted traditionally from obsidian or with flint. The Macuahuitl has almost metal-like damage due to its extremely sharp teeth, they are brittle however so its durability is quite low. The obsidian version offers more damage at the cost of durability, and the flint version is the other way around.



This Egyptian sickle-sword can only be cast from copper ore bronze, its stats reflect its simplicity to craft. Has an above average wood/plant mining speed.



Relive the past with this roman gladius, It can only be forged on an anvil in copper/bronze and it must be hafted. Offers better stats than the khopesh because it needs an anvil.



The machete can be forged out of any tool metal, it is equal parts weapon and tool. While offering lower damage its ability to shred through wood and plants gives it a unique home in dense jungles.



This spear is unthrowable to its standard counterpart, it offers superior range and striking damage, its damage is lower than a thrown spear however. It can be made of any tool metal.



This polearm must be made of high-end materials, its more expensive to forge, and offers less range but more damage compared to a heavy spear.



Now this is a longblade! Must be made of high-end materials. This sword offers good range, damage and durability.

Other Tweaks:

This version changes most tool recipes to include new hafts, they are made from sticks and need resin for the larger ones. Tools will also need-depending on the type- a rope as a binding, rope can be crafted from vines and cattails as normal, but I've added a recipe for rope from twine.

Vanilla longblades are no longer craftable, existing ones will still be usable. This is to preserve set weapon progression.

New Tool Haft Recipes, you will usually need a rope in addition to a tool haft to create most weapons/tools now:


I need feedback on balance, feel like something is too grindy or powerful? Let me know!

I already have some plans for new weapons (throwing spear), and the heavy spear attacking speed and animations are placeholder for now.

Version For Game version Downloads Release date Changelog Download
v1.1.1 207 Apr 18th Show
v1.1.0 107 Apr 6th Show


l33tmaan, May 20th

Just remove assets/weaponpacka/recipes/grid/resin.json. That's it.

DrakeHawkins, Apr 8th

is there a way with this mod to deactivate the makign of resin?

id like it to be harder and free resin is very OP for my tastes

delete edit