Mods / TimeBasedHotsprings
- Tags:
- Author:
- SiiMeR
- Side:
- Server
- Created:
- Mar 9th at 5:08 PM
- Last modified:
- Mar 11th at 5:25 PM
- Downloads:
- 96
-
Latest release (for Vintage Story 1.21.0-pre.1 - 1.21.6, outdated):
timebasedhotsprings_1.2.0.zip 1-click install
How mods like Healthy Hot Springs work is by changing the damage of boiling water from negative to positive.
This works fine in theory until your server has a lower tickrate due to increased player count. Then the healing slows to a crawl.
This mod makes it so the healing is applied once per 0.5 seconds, and the deltaTime is taken into account when applying the value.
By default, one block of hot water will heal you for 1 HP per second (you can place yourself so you are in multiple at once to receive more healing)
This amount can be configured in ModData/timebasedhotsprings.json
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.2.0 | timebasedhotsprings | 52 | Mar 11th at 5:25 PM | timebasedhotsprings_1.2.0.zip | 1-click install | ||
|
Fixed players not being healed after relog | |||||||
| 1.1.0 | timebasedhotsprings | 27 | Mar 9th at 6:59 PM | timebasedhotsprings_1.1.0.zip | 1-click install | ||
|
Fixed heal not applying due to it being first time | |||||||
| 1.0.0 | timebasedhotsprings | 17 | Mar 9th at 5:09 PM | timebasedhotsprings_1.0.0.zip | 1-click install | ||
|
* First release | |||||||