Mods / Wilderlands Adjustments
- Tags:
- Author:
- Thalius
- Side:
- Both
- Created:
- Feb 21st at 2:37 AM
- Last modified:
- 5 days ago
- Downloads:
- 902
- Follow Unfollow 33
-
Recommended download (for Vintage Story 1.22.0-pre.1 - 1.22.3):
Wilderlands Adjustments 1.0.6.zip 1-click install
Wilderlands Adjustments
A Vintage Story mod that aims to provide configuration options for a number of base-game features, as well as be the repository for a number of patches that adjust vanilla content for realism and immersion.
Designed primarily with the Wilderlands server community in mind, but entirely useful for shaping your own experience if you find anything in this mod desirable for your use on your own game or server.
Features:
- Provides independent spoilage timer controls for raw meat types (redmeat, fish, poultry, and bushmeat).
- Adjusts a few assets to make firepit building require sticks, not firewood. (Firepit model still renders firewood when built with sticks. Might mess with changing that eventually, but leaving it as-is, for now.)
- Allows for disabling the ability to pass time/skip nights via sleeping. Beds are still useful, but you can disable skipping nights/speeding up time while laying in one.
- Density search mode on pro pick can be disabled. Big thanks to Zach2039 for the code to get this working!! Basically looked at NoDensitySearch code for this feature, and updated and incorporated it into this project, (with permission).
- Dry grass can be acquired when breaking grass by hand.
- The ability to acquire dry grass by hand and to build a firepit using sticks allows for building a fire without the need for knives or axes.
Other config and features will be added in the future.
Community & Support
If you have issues, suggestions, or feedback:
Please post in the Wilderlands Rustbound thread in Vintage Story's official Discord.
Interested in following development more closely?
Join The Wilderlands Community Discord server.
Other Wilderlands Modules
- Wilderlands Behaviors (Rustbound dependancy)
- Wilderlands Block Adjustments
- Wilderlands Caves
- Wilderlands Custom Sea Level
- Wilderlands Echoes
- Wilderlands Environmental Stability (WIP)
- Wilderlands Echoes
- Wilderlands Forests
- Wilderlands Ground Layers
- Wilderlands Lunarbound (Rustbound dependancy)
- Wilderlands Spawnbound
- Wilderlands Stonebound (WIP)
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Wilderlands Tweaks (Set of adjustments for Wilderlands servers)
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.0.6 | wilderlandsadjustments | 88 | 5 days ago | Wilderlands Adjustments 1.0.6.zip | 1-click install | ||
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- fixed a broken patch recipe for a torch variant | |||||||
| 1.0.5 | wilderlandsadjustments | 76 | May 28th at 9:09 PM | Wilderlands Adjustments 1.0.5.zip | 1-click install | ||
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| 1.0.4 | wilderlandsadjustments | 66 | May 19th at 5:01 AM | Wilderlands Adjustments 1.0.4.zip | 1-click install | ||
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| 1.0.3 | wilderlandsadjustments | 0 | May 19th at 4:51 AM | Release Retracted | |||
Retraction Reason:Left out patch to firepit. Changelog:
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| 1.0.2 | wilderlandsadjustments | 51 | May 13th at 1:03 PM | Wilderlands Adjustments 1.0.2.zip | 1-click install | ||
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| 1.0.1 | wilderlandsadjustments | 272 | Mar 8th at 5:39 AM | Wilderlands Adjustments 1.0.1.zip | 1-click install | ||
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- Properly updated to 1.22 rc-1 on NET 10 framework. | |||||||
| 1.0.0 | wilderlandsadjustments | 349 | Feb 21st at 2:40 AM | Wilderlands Adjustments 1.0.0.zip | 1-click install | ||
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Initial release. Contains config options for spoilage timers on raw redmeat, bushmeat, poultry, and fish. (Edit: Works with 1.22-rc1, but I don't recommend. Forgot to update the framework to NET 10 with this release. Use W.Adjustments 1.0.1 instead for VS 1.22 rc-1) | |||||||
Hoping to see the ability to adjust spawn and spread of the different entities blocks etc in rustbound, not a huge fan of the way it works by default, but love the addition of new evil critters.
Excited for this!